Player Matchup

Grover
Grover
Gold IV
HatoriR
Grover
Gold IV
Level 70
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,544 Elo+
Solo
Grohk
Grohk
Qualifying
Kraneh
Grohk
Qualifying
Level 79
Champion Stats
1W - 2L
1,554 SR
Queue Stats
1W - 3L
1,209 Elo+
Solo
Raum
Raum
Bronze I
KuuJumalTheGreat
Raum
Bronze I
Level 197
Champion Stats
17W - 11L
1,597 SR
Queue Stats
54W - 74L
1,384 Elo+
Solo
Corvus
Corvus
Silver I
WonderPickle
Corvus
Silver I
Level 175
Champion Stats
8W - 14L
1,441 SR
Queue Stats
308W - 302L
1,428 Elo+
Solo
Jenos
Jenos
Bronze II
kjlhovb93sd
Jenos
Bronze II
Level 999
Champion Stats
7W - 14L
1,449 SR
Queue Stats
807W - 811L
1,373 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 304
1,509 SR
1,388 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 290
1,632 SR
1,392 Elo+
Fernando
Fernando
Gold V
Aithin
Fernando
Gold V
Level 189
Champion Stats
10W - 8L
1,608 SR
Queue Stats
27W - 18L
1,395 Elo+
Party 1
Seris
Seris
Gold IV
EyeLuminutty
Seris
Gold IV
Level 459
Champion Stats
10W - 6L
1,612 SR
Queue Stats
20W - 14L
1,436 Elo+
Party 1
Maeve
Maeve
Gold V
LiRiOOm
Maeve
Gold V
Level 19
Champion Stats
4W - 1L
1,711 SR
Queue Stats
9W - 6L
1,396 Elo+
Party 1
Tiberius
Tiberius
Bronze II
PoeticA girl
Tiberius
Bronze II
Level 759
Champion Stats
37W - 47L
1,565 SR
Queue Stats
571W - 584L
1,367 Elo+
Solo
Lian
Lian
Silver IV
Zeth09
Lian
Silver IV
Level 24
Champion Stats
1W - 1L
1,666 SR
Queue Stats
13W - 10L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
HatoriR
Grover
47
3 / 12 / 9
2,667
222
26,070
72,000
3,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Grohk
Kraneh
Grohk
43
1 / 12 / 11
2,301
192
16,267
65,217
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

57
2 / 10 / 6
3,395
283
46,807
174,990
0
Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Corvus
58
8 / 10 / 5
2,349
196
61,183
57,665
4,171
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

58
6 / 8 / 6
2,931
244
31,937
39,043
0
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Bans
ZhinTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
KogaInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aithin
Fernando
52
1 / 2 / 24
4,810
401
50,966
57,499
132,179
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
5 / 2 / 22
4,174
348
49,716
26,176
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
LiRiOOm
Maeve
9
13 / 8 / 11
3,539
295
70,270
37,524
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Tiberius
PoeticA girl
Tiberius
53
10 / 5 / 12
4,119
343
106,040
36,341
0
Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Lian
Zeth09
Lian
19
23 / 3 / 17
4,308
359
131,923
24,724
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
16m 18s
57
Kill Participation
138
20
Kills
52
52
Deaths
20
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aithin
Fernando
1
2
24
6.5
W
5
2
22
8
L
Grover
HatoriR
Grover
3
12
9
0.63
L
Grohk
Kraneh
Grohk
1
12
11
0.54
L
2
10
6
0.5
W
Maeve
LiRiOOm
Maeve
13
8
11
2.31
W
Tiberius
PoeticA girl
Tiberius
10
5
12
3.2
L
Corvus
8
10
5
1.05
W
Lian
Zeth09
Lian
23
3
17
10.5
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,264
Damage
408,915
408,915
Taken
182,264
7,371
Shielding
132,179
183,240
Healing
117,927
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aithin
Fernando
50,966
28,890
0
2,317
57,499
132,179
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,716
39,990
73,989
20,342
26,176
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Grover
HatoriR
Grover
26,070
20,120
49,074
27,119
72,000
3,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Grohk
Kraneh
Grohk
16,267
9,186
25,051
17,740
65,217
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
46,807
27,248
0
15,600
174,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
LiRiOOm
Maeve
70,270
64,078
209
10,720
37,524
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
PoeticA girl
Tiberius
106,040
76,210
0
7,305
36,341
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
61,183
37,773
9,077
1,246
57,665
4,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Lian
Zeth09
Lian
131,923
125,573
900
2,145
24,724
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
31,937
12,173
31,297
7,036
39,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role