Player Matchup

Ying
Ying
AmnesiaDust
Ying
Level 12
Champion Stats
2W - 1L
1,737 SR
Queue Stats
13W - 7L
1,686 Elo+
Party 2
Zhin
Zhin
VictorAztk0
Zhin
Level 317
Champion Stats
4W - 6L
1,393 SR
Queue Stats
86W - 94L
1,649 Elo+
Solo
Androxus
Androxus
Vieeb
Androxus
Level 25
Champion Stats
1W - 1L
1,781 SR
Queue Stats
16W - 12L
1,625 Elo+
Party 2
Grover
Grover
Zaafkiel
Grover
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
61W - 21L
1,836 Elo+
Party 2
Barik
Barik
gerryberryy
Barik
Level 15
Champion Stats
5W - 5L
1,483 SR
Queue Stats
15W - 11L
1,630 Elo+
Party 2
Team Averages
Level 274
1,579 SR
1,685 Elo+

VS

Team Averages
Level 120
1,519 SR
1,597 Elo+
Vora
Vora
DarkMonkey04
Vora
Level 51
Champion Stats
5W - 7L
1,526 SR
Queue Stats
20W - 19L
1,571 Elo+
Party 1
Ying
Ying
JJUANSK8
Ying
Level 266
Champion Stats
3W - 4L
1,267 SR
Queue Stats
214W - 239L
1,593 Elo+
Party 1
Buck
Buck
Jmilly
Buck
Level 111
Champion Stats
9W - 10L
1,675 SR
Queue Stats
43W - 44L
1,560 Elo+
Solo
Tyra
Tyra
TheCheat78
Tyra
Level 118
Champion Stats
4W - 0L
1,707 SR
Queue Stats
19W - 17L
1,587 Elo+
Solo
Barik
Barik
lxHiddenxl
Barik
Level 56
Champion Stats
2W - 1L
1,418 SR
Queue Stats
48W - 33L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
3 / 7 / 13
3,944
493
22,403
43,220
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
14 / 9 / 4
4,575
572
74,380
39,526
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Androxus
Vieeb
Androxus
22
7 / 9 / 7
3,780
473
48,020
55,690
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Grover
Zaafkiel
Grover
57
3 / 7 / 21
4,362
545
39,254
44,521
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

7
1 / 6 / 9
4,070
509
25,628
64,660
71,571
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
10 / 8 / 15
5,072
634
50,245
47,905
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
59
0 / 3 / 20
5,045
631
7,198
26,313
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
Jmilly
Buck
50
8 / 8 / 8
3,946
493
60,927
45,215
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

43
15 / 5 / 13
5,270
659
91,742
38,929
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
36
5 / 4 / 16
4,750
594
37,505
51,323
45,879
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
12m 33s
82
Kill Participation
110
28
Kills
38
38
Deaths
28
54
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
7
13
1.36
W
10
8
15
2.19
W
Ying
0
3
20
3.33
W
Buck
Jmilly
Buck
8
8
8
1.5
W
15
5
13
4.3
L
14
9
4
1.78
L
Androxus
Vieeb
Androxus
7
9
7
1.17
L
Grover
Zaafkiel
Grover
3
7
21
1.93
L
1
6
9
0.92
W
Barik
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,685
Damage
247,617
247,617
Taken
209,685
71,571
Shielding
45,879
152,111
Healing
125,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,403
22,403
37,667
13,931
43,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,245
40,700
0
7,519
47,905
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
7,198
7,198
76,684
17,434
26,313
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Buck
Jmilly
Buck
60,927
49,717
1,483
9,784
45,215
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

W
91,742
63,353
0
486
38,929
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
74,380
56,517
0
3,785
39,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Androxus
Vieeb
Androxus
48,020
39,289
444
1,005
55,690
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Grover
Zaafkiel
Grover
39,254
29,707
67,427
23,457
44,521
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
25,628
25,628
0
4,395
64,660
71,571
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Barik
37,505
37,505
0
11,953
51,323
45,879
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role