Player Matchup

Jenos
Jenos
Gold III
Carry-moi-stp
Jenos
Gold III
Level 972
Champion Stats
3W - 10L
1,522 SR
Queue Stats
453W - 452L
1,466 Elo+
Solo
Barik
Barik
Silver I
WaterBearer
Barik
Silver I
Level 787
Champion Stats
8W - 9L
1,564 SR
Queue Stats
44W - 38L
1,498 Elo+
Solo
Vatu
Vatu
Platinum IV
YourPanicDream
Vatu
Platinum IV
Level 999
Champion Stats
2W - 2L
1,611 SR
Queue Stats
560W - 526L
1,571 Elo+
Solo
Tiberius
Tiberius
Gold III
gloom25
Tiberius
Gold III
Level 461
Champion Stats
135W - 118L
1,648 SR
Queue Stats
487W - 484L
1,585 Elo+
Solo
Azaan
Azaan
Gold I
šcârxl
Azaan
Gold I
Level 999
Champion Stats
26W - 26L
1,589 SR
Queue Stats
568W - 541L
1,524 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 844
1,587 SR
1,529 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 318
1,561 SR
1,508 Elo+
Platinum V
BerrogiZ
Unknown
Platinum V
Level 88
Champion Stats
1W - 2L
1,540 SR
Queue Stats
62W - 57L
1,543 Elo+
Party 1
Fernando
Fernando
Gold III
ETGRExoodus
Fernando
Gold III
Level 113
Champion Stats
1W - 1L
1,484 SR
Queue Stats
11W - 9L
1,476 Elo+
Solo
Pip
Pip
Gold II
Ferakitril
Pip
Gold II
Level 736
Champion Stats
14W - 18L
1,474 SR
Queue Stats
505W - 480L
1,515 Elo+
Solo
Inara
Inara
Gold III
SL1ngShoT
Inara
Gold III
Level 593
Champion Stats
30W - 15L
1,619 SR
Queue Stats
114W - 114L
1,463 Elo+
Solo
Koga
Koga
Platinum IV
zxcnegro3000
Koga
Platinum IV
Level 61
Champion Stats
48W - 37L
1,689 SR
Queue Stats
73W - 69L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 4 / 10
1,950
217
23,384
15,335
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
2 / 6 / 4
1,559
173
38,536
61,020
34,456
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
3 / 10 / 6
1,452
161
29,918
37,313
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Tiberius
gloom25
Tiberius
57
6 / 3 / 5
1,706
190
44,218
19,235
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Azaan
šcârxl
Azaan
59
4 / 1 / 5
1,687
187
44,839
54,909
9,010
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KhanTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
ZhinLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BerrogiZ
Unknown
46
5 / 4 / 11
2,735
304
50,351
22,465
1,170

Level 5

Level 1

Level 3

Level 1

Level 5

Level 1

Fernando
ETGRExoodus
Fernando
51
4 / 3 / 7
2,777
309
41,303
53,655
49,625
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 3 / 10
3,225
358
11,951
21,079
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Inara
SL1ngShoT
Inara
54
4 / 3 / 6
2,905
323
30,269
57,714
10,325
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

19
9 / 5 / 3
2,870
319
53,938
25,982
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 11s
Objective Time
8m 38s
48
Kill Participation
61
18
Kills
24
24
Deaths
18
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
BerrogiZ
Unknown
5
4
11
2.63
L
3
4
10
2
W
Fernando
ETGRExoodus
Fernando
4
3
7
2.5
W
2
3
10
2.33
W
Inara
SL1ngShoT
Inara
4
3
6
2.33
L
2
6
4
0.67
L
3
10
6
0.6
L
Tiberius
gloom25
Tiberius
6
3
5
2.83
W
9
5
3
2.1
L
Azaan
šcârxl
Azaan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,895
Damage
187,812
187,812
Taken
180,895
43,466
Shielding
61,120
115,726
Healing
116,315
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
BerrogiZ
Unknown
50,351
42,539
0
1,044
22,465
1,170

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,384
9,977
78,934
6,489
15,335
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
ETGRExoodus
Fernando
41,303
22,460
0
14,028
53,655
49,625

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
11,951
10,959
73,538
12,506
21,079
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Inara
SL1ngShoT
Inara
30,269
24,003
0
6,597
57,714
10,325
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
38,536
38,536
0
7,053
61,020
34,456
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
29,918
20,913
0
3,859
37,313
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Tiberius
gloom25
Tiberius
44,218
34,848
0
5,381
19,235
0

Level 1

Level 1

W
53,938
37,852
150
8,452
25,982
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Azaan
šcârxl
Azaan
44,839
37,058
0
14,010
54,909
9,010

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role