Player Matchup

Mal'Damba
Mal'Damba
Trunk5117
Mal'Damba
Level 816
Champion Stats
8W - 1L
1,814 SR
Queue Stats
35W - 27L
1,596 Elo+
Party 1
Lex
Lex
XIMURISAN
Lex
Level 372
Champion Stats
6W - 11L
1,392 SR
Queue Stats
182W - 199L
1,598 Elo+
Party 1
Makoa
Makoa
souseiseiki
Makoa
Level 999
Champion Stats
5W - 7L
1,581 SR
Queue Stats
797W - 811L
1,570 Elo+
Party 1
Lian
Lian
多汁的芒果
Lian
Level 674
Champion Stats
12W - 14L
1,555 SR
Queue Stats
252W - 250L
1,597 Elo+
Party 1
Koga
Koga
是有500
Koga
Level 999
Champion Stats
20W - 19L
1,632 SR
Queue Stats
363W - 334L
1,610 Elo+
Party 1
Team Averages
Level 772
1,595 SR
1,594 Elo+

VS

Team Averages
Level 367
1,564 SR
1,601 Elo+
Atlas
Atlas
OrangeCrushMan
Atlas
Level 342
Champion Stats
9W - 14L
1,399 SR
Queue Stats
182W - 172L
1,589 Elo+
Solo
Dredge
Dredge
cwky
Dredge
Level 266
Champion Stats
297W - 272L
1,571 SR
Queue Stats
310W - 322L
1,601 Elo+
Solo
Vora
Vora
kur400
Vora
Level 133
Champion Stats
232W - 224L
1,579 SR
Queue Stats
253W - 242L
1,594 Elo+
Solo
Ying
Ying
lIlx_Dreamz_xlIl
Ying
Level 96
Champion Stats
49W - 41L
1,665 SR
Queue Stats
464W - 438L
1,641 Elo+
Solo
Jenos
Jenos
yourwife
Jenos
Level 999
Champion Stats
158W - 194L
1,606 SR
Queue Stats
1,149W - 1,222L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Trunk5117
Mal'Damba
53
1 / 5 / 4
1,541
220
7,727
23,023
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Level 1

58
2 / 7 / 3
1,488
213
20,132
29,195
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

60
2 / 5 / 4
1,676
239
26,606
54,247
65,296
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

58
3 / 5 / 4
1,675
239
51,329
21,373
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 28% for 3s after using Presence.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Koga
60
3 / 3 / 4
1,470
210
37,729
31,161
0
Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
5 / 2 / 3
2,311
330
23,861
67,063
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Dredge
cwky
Dredge
23
8 / 1 / 12
2,643
378
72,076
20,689
1,178
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
kur400
Vora
31
3 / 6 / 5
1,822
260
21,724
20,016
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
7 / 2 / 6
2,183
312
30,160
27,554
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
yourwife
Jenos
53
2 / 1 / 18
2,412
345
11,178
8,201
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

23s
Objective Time
5m 47s
30
Kill Participation
69
11
Kills
25
25
Deaths
12
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Mal'Damba
Trunk5117
Mal'Damba
1
5
4
0.6
L
2
7
3
0.5
W
Dredge
cwky
Dredge
8
1
12
14
W
Vora
kur400
Vora
3
6
5
0.92
W
7
2
6
5
L
2
5
4
0.8
W
Jenos
yourwife
Jenos
2
1
18
11
L
3
5
4
1
L
Koga
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,523
Damage
158,999
158,999
Taken
143,523
65,296
Shielding
1,178
83,018
Healing
96,051
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,861
23,861
0
0
67,063
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Mal'Damba
Trunk5117
Mal'Damba
7,727
4,195
60,029
11,412
23,023
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,132
20,132
0
1,831
29,195
0

Level 1

W
Dredge
cwky
Dredge
72,076
31,151
0
7,404
20,689
1,178
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
kur400
Vora
21,724
13,557
0
1,761
20,016
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,160
26,905
19,940
15,102
27,554
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,606
25,824
0
1,848
54,247
65,296
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
yourwife
Jenos
11,178
7,109
48,074
3,770
8,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,329
49,908
0
1,401
21,373
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Koga
37,729
35,779
0
6,497
31,161
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role