Player Matchup

Mal'Damba
Mal'Damba
LMPtm
Mal'Damba
Level 999
Champion Stats
34W - 41L
1,504 SR
Queue Stats
1,231W - 1,028L
1,573 Elo+
Party 1
Zhin
Zhin
SkylarArchen
Zhin
Level 189
Champion Stats
0W - 2L
1,307 SR
Queue Stats
98W - 81L
1,528 Elo+
Party 1
Ash
Ash
inyourmomIRL
Ash
Level 999
Champion Stats
3W - 6L
1,212 SR
Queue Stats
861W - 825L
1,581 Elo+
Party 1
Dredge
Dredge
naeeeeee
Dredge
Level 999
Champion Stats
94W - 81L
1,585 SR
Queue Stats
1,890W - 1,851L
1,574 Elo+
Party 1
Saati
Saati
zOutofcontrolz
Saati
Level 999
Champion Stats
126W - 141L
1,588 SR
Queue Stats
1,925W - 1,923L
1,583 Elo+
Solo
Team Averages
Level 837
1,439 SR
1,568 Elo+

VS

Team Averages
Level 542
1,625 SR
1,619 Elo+
Skye
Skye
Räspbérry
Skye
Level 729
Champion Stats
74W - 56L
1,657 SR
Queue Stats
328W - 279L
1,718 Elo+
Party 2
Terminus
Terminus
TheDelusionist
Terminus
Level 678
Champion Stats
4W - 3L
1,573 SR
Queue Stats
344W - 279L
1,674 Elo+
Party 2
Kasumi
Kasumi
kulit1212
Kasumi
Level 260
Champion Stats
6W - 2L
1,638 SR
Queue Stats
31W - 34L
1,504 Elo+
Solo
Grover
Grover
ブルーアセロラ
Grover
Level 42
Champion Stats
20W - 24L
1,609 SR
Queue Stats
75W - 78L
1,575 Elo+
Solo
Seris
Seris
zoosea
Seris
Level 999
Champion Stats
348W - 280L
1,647 SR
Queue Stats
631W - 651L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
LMPtm
Mal'Damba
60
5 / 7 / 24
4,512
265
45,518
39,056
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
12 / 14 / 6
3,046
179
71,512
56,125
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

60
14 / 11 / 14
3,913
230
108,175
139,882
49,991
Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Level 1

Dredge
naeeeeee
Dredge
59
8 / 8 / 15
3,641
214
126,153
49,642
7,899
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

60
14 / 14 / 14
3,650
215
119,538
70,402
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
29 / 8 / 8
5,255
309
117,544
86,392
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Terminus
58
14 / 4 / 15
4,446
262
88,639
165,771
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Kasumi
kulit1212
Kasumi
57
5 / 18 / 7
3,372
198
54,776
68,585
450
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

34
2 / 8 / 36
4,977
293
41,903
84,585
450
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
4 / 13 / 13
3,810
224
52,245
65,563
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 26s
Objective Time
5m 59s
126
Kill Participation
133
53
Kills
54
54
Deaths
51
73
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
LMPtm
Mal'Damba
5
7
24
2.43
W
29
8
8
4.13
L
12
14
6
1.07
W
Terminus
14
4
15
5.38
L
14
11
14
1.91
W
Kasumi
kulit1212
Kasumi
5
18
7
0.47
L
Dredge
naeeeeee
Dredge
8
8
15
1.94
L
14
14
14
1.5
W
2
8
36
2.5
W
4
13
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

470,896
Damage
355,107
355,107
Taken
470,896
57,890
Shielding
900
175,126
Healing
346,059
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
LMPtm
Mal'Damba
45,518
17,546
135,575
22,040
39,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
117,544
83,188
0
24,452
86,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
71,512
59,355
0
3,644
56,125
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
88,639
74,601
0
19,943
165,771
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
108,175
98,993
0
2,712
139,882
49,991
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Kasumi
kulit1212
Kasumi
54,776
39,480
0
7,363
68,585
450
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
Dredge
naeeeeee
Dredge
126,153
89,908
0
6,171
49,642
7,899
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
119,538
83,109
0
4,984
70,402
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
41,903
25,404
156,887
55,844
84,585
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
52,245
41,011
66,208
15,362
65,563
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role