Player Matchup

Dredge
Dredge
Platinum V
Asa4Hire
Dredge
Platinum V
Level 102
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,396 Elo+
Solo
Ying
Ying
Diamond V
NOTursss
Ying
Diamond V
Level 308
Champion Stats
12W - 16L
1,634 SR
Queue Stats
520W - 496L
1,661 Elo+
Party 2
Azaan
Azaan
Diamond III
PeeGobbler
Azaan
Diamond III
Level 311
Champion Stats
44W - 51L
1,597 SR
Queue Stats
770W - 731L
1,643 Elo+
Party 2
Koga
Koga
Diamond V
うるちまてあにきYT
Koga
Diamond V
Level 999
Champion Stats
7W - 5L
1,717 SR
Queue Stats
28W - 19L
1,749 Elo+
Party 1
Barik
Barik
Diamond V
ぬぁちゃん
Barik
Diamond V
Level 804
Champion Stats
6W - 9L
1,627 SR
Queue Stats
182W - 161L
1,677 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 505
1,615 SR
1,625 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 742
1,675 SR
1,702 Elo+
Moji
Moji
Diamond IV
DeadlyPines
Moji
Diamond IV
Level 929
Champion Stats
667W - 574L
1,674 SR
Queue Stats
829W - 806L
1,633 Elo+
Solo
Grover
Grover
Platinum IV
Jovus345
Grover
Platinum IV
Level 213
Champion Stats
1W - 1L
1,527 SR
Queue Stats
5W - 6L
1,765 Elo+
Solo
Talus
Talus
Diamond III
Merphobia
Talus
Diamond III
Level 999
Champion Stats
30W - 29L
1,645 SR
Queue Stats
692W - 667L
1,665 Elo+
Solo
Khan
Khan
Diamond I
びたちゃん
Khan
Diamond I
Level 570
Champion Stats
19W - 7L
1,814 SR
Queue Stats
247W - 215L
1,722 Elo+
Solo
Inara
Inara
Diamond V
ボットスレイヤーはりがねむし
Inara
Diamond V
Level 999
Champion Stats
6W - 5L
1,714 SR
Queue Stats
163W - 101L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Asa4Hire
Dredge
52
2 / 9 / 4
1,715
156
42,170
40,595
2,700
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
59
0 / 6 / 8
2,096
191
14,685
21,417
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Azaan
49
4 / 8 / 6
2,214
201
68,077
87,654
21,759
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
5 / 10 / 6
2,163
197
67,602
56,487
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
5 / 5 / 6
2,464
224
61,448
65,440
71,402
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
FernandoTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianAsh
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
16 / 4 / 8
3,518
320
75,557
47,611
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grover
Jovus345
Grover
59
3 / 3 / 24
3,776
343
22,040
18,534
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Talus
Merphobia
Talus
60
10 / 5 / 9
2,992
272
63,270
43,884
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

60
3 / 3 / 19
3,100
282
50,923
71,291
20,081
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
6 / 1 / 17
3,638
331
59,803
72,662
102,618
Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
7m 57s
46
Kill Participation
115
16
Kills
38
38
Deaths
16
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Dredge
Asa4Hire
Dredge
2
9
4
0.44
W
16
4
8
5
W
Grover
Jovus345
Grover
3
3
24
5
W
Talus
Merphobia
Talus
10
5
9
2.9
L
Ying
0
6
8
0.67
L
Azaan
4
8
6
0.88
L
5
10
6
0.8
L
5
5
6
1.6
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,982
Damage
271,593
271,593
Taken
253,982
95,861
Shielding
122,699
149,091
Healing
194,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Asa4Hire
Dredge
42,170
33,095
0
6,476
40,595
2,700
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
75,557
72,011
0
616
47,611
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
Jovus345
Grover
22,040
15,213
115,154
10,753
18,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Talus
Merphobia
Talus
63,270
61,034
0
11,862
43,884
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ying
14,685
14,685
105,203
7,919
21,417
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Azaan
68,077
52,488
0
26,401
87,654
21,759
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
67,602
62,978
0
0
56,487
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
61,448
61,448
0
3,092
65,440
71,402
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
50,923
46,195
14,856
23,197
71,291
20,081
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
59,803
50,178
0
18,141
72,662
102,618
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role