Player Matchup

Corvus
Corvus
BigZl
Corvus
Level 509
Champion Stats
8W - 8L
1,825 SR
Queue Stats
740W - 713L
1,544 Elo+
Solo
Dredge
Dredge
Cëleste
Dredge
Level 681
Champion Stats
25W - 16L
1,627 SR
Queue Stats
105W - 76L
1,652 Elo+
Solo
Octavia
Octavia
GeneralAdriel46
Octavia
Level 887
Champion Stats
311W - 234L
1,603 SR
Queue Stats
892W - 887L
1,613 Elo+
Solo
Maeve
Maeve
iCaribean
Maeve
Level 205
Champion Stats
5W - 1L
1,739 SR
Queue Stats
85W - 80L
1,556 Elo+
Solo
Barik
Barik
jogospessoal83
Barik
Level 123
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,515 Elo+
Solo
Team Averages
Level 481
1,659 SR
1,576 Elo+

VS

Team Averages
Level 264
1,504 SR
1,607 Elo+
VII
VII
Jpad8g3
VII
Level 92
Champion Stats
35W - 22L
1,666 SR
Queue Stats
144W - 113L
1,648 Elo+
Solo
Fernando
Fernando
jajajamon
Fernando
Level 81
Champion Stats
5W - 6L
1,519 SR
Queue Stats
239W - 233L
1,628 Elo+
Solo
Moji
Moji
jeremiias
Moji
Level 269
Champion Stats
0W - 2L
1,266 SR
Queue Stats
155W - 132L
1,528 Elo+
Solo
Sha Lin
Sha Lin
pudim123bolinho
Sha Lin
Level 494
Champion Stats
43W - 60L
1,538 SR
Queue Stats
1,800W - 1,765L
1,610 Elo+
Solo
Ying
Ying
xGausx
Ying
Level 385
Champion Stats
39W - 37L
1,534 SR
Queue Stats
576W - 558L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
BigZl
Corvus
53
2 / 1 / 27
3,403
340
9,166
14,693
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Dredge
Cëleste
Dredge
59
15 / 2 / 15
3,721
372
100,331
33,504
1,920
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
17 / 1 / 15
3,419
342
65,380
25,785
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Maeve
iCaribean
Maeve
46
7 / 7 / 12
2,710
271
44,691
39,957
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Level 1

50
6 / 2 / 12
3,546
355
44,686
50,248
32,549
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
36
5 / 13 / 2
1,662
166
36,415
42,107
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
jajajamon
Fernando
42
1 / 10 / 2
2,330
233
39,247
102,406
94,022
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
51
2 / 10 / 4
1,593
159
30,168
50,356
0
Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.4s.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 6% for 2s after Magic Barrier ends.

Level 2

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
5 / 7 / 2
2,076
208
49,783
30,894
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
xGausx
Ying
50
0 / 8 / 6
2,045
205
8,574
38,491
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 39s
Objective Time
3m 12s
128
Kill Participation
29
47
Kills
13
13
Deaths
48
81
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Corvus
BigZl
Corvus
2
1
27
15.5
W
Dredge
Cëleste
Dredge
15
2
15
11.25
W
17
1
15
24.5
L
VII
5
13
2
0.46
W
Maeve
iCaribean
Maeve
7
7
12
1.86
L
Fernando
jajajamon
Fernando
1
10
2
0.2
L
Moji
2
10
4
0.4
W
6
2
12
6
L
5
7
2
0.86
L
Ying
xGausx
Ying
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,254
Damage
164,187
164,187
Taken
264,254
34,469
Shielding
94,022
117,766
Healing
129,843
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
BigZl
Corvus
9,166
8,092
84,411
9,140
14,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
Cëleste
Dredge
100,331
34,597
0
9,093
33,504
1,920
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
65,380
56,203
827
3,676
25,785
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
VII
36,415
32,410
0
1,874
42,107
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
iCaribean
Maeve
44,691
41,598
270
4,825
39,957
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Fernando
jajajamon
Fernando
39,247
26,181
0
3,097
102,406
94,022
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Moji
30,168
29,195
0
10,556
50,356
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
44,686
44,686
0
5,524
50,248
32,549
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
49,783
41,971
0
399
30,894
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ying
xGausx
Ying
8,574
8,574
93,849
20,068
38,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role