Player Matchup

Strix
Strix
Gold I
Baer0867
Strix
Gold I
Level 38
Champion Stats
0W - 1L
1,250 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 1
Grohk
Grohk
Platinum I
GabyTheWolf
Grohk
Platinum I
Level 344
Champion Stats
29W - 31L
1,652 SR
Queue Stats
428W - 410L
1,535 Elo+
Solo
Atlas
Atlas
Platinum II
Lukovich
Atlas
Platinum II
Level 123
Champion Stats
2W - 3L
1,574 SR
Queue Stats
26W - 20L
1,617 Elo+
Solo
Inara
Inara
Platinum III
Sxmen2high4me
Inara
Platinum III
Level 254
Champion Stats
20W - 31L
1,557 SR
Queue Stats
422W - 396L
1,584 Elo+
Solo
Zhin
Zhin
Platinum III
Toho05
Zhin
Platinum III
Level 581
Champion Stats
3W - 2L
1,734 SR
Queue Stats
231W - 213L
1,632 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 268
1,553 SR
1,573 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 629
1,681 SR
1,602 Elo+
Ying
Ying
Gold I
AstreHD
Ying
Gold I
Level 285
Champion Stats
20W - 6L
1,691 SR
Queue Stats
120W - 105L
1,531 Elo+
Solo
Terminus
Terminus
Gold III
ChoPPasMkEs
Terminus
Gold III
Level 164
Champion Stats
26W - 9L
1,699 SR
Queue Stats
76W - 56L
1,617 Elo+
Solo
Tyra
Tyra
Diamond V
DufferinStreet95
Tyra
Diamond V
Level 999
Champion Stats
59W - 42L
1,656 SR
Queue Stats
555W - 532L
1,644 Elo+
Party 2
Barik
Barik
Platinum III
Kaleeston
Barik
Platinum III
Level 999
Champion Stats
60W - 59L
1,747 SR
Queue Stats
222W - 231L
1,598 Elo+
Party 2
Rei
Rei
Diamond IV
bnnhn
Rei
Diamond IV
Level 700
Champion Stats
5W - 4L
1,615 SR
Queue Stats
245W - 203L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Baer0867
Strix
19
2 / 6 / 1
1,891
189
48,485
19,414
0
Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

58
1 / 3 / 3
2,263
226
14,244
32,272
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Atlas
Lukovich
Atlas
56
0 / 8 / 1
1,638
164
34,304
76,736
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
1 / 6 / 1
2,167
217
55,806
98,702
14,435
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Zhin
Toho05
Zhin
59
1 / 7 / 4
1,868
187
73,045
39,743
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
AstreHD
Ying
50
2 / 0 / 12
2,705
271
14,221
15,550
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
ChoPPasMkEs
Terminus
38
8 / 1 / 9
2,466
247
64,027
72,200
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
13 / 2 / 6
2,793
279
82,242
40,100
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
Kaleeston
Barik
60
1 / 0 / 7
2,669
267
48,682
57,438
57,097
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Rei
bnnhn
Rei
59
6 / 1 / 8
2,578
258
57,695
40,596
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 38s
Objective Time
4m 52s
15
Kill Participation
72
5
Kills
30
30
Deaths
4
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ying
AstreHD
Ying
2
0
12
8
L
Strix
Baer0867
Strix
2
6
1
0.42
W
Terminus
ChoPPasMkEs
Terminus
8
1
9
12.5
W
13
2
6
8
L
1
3
3
0.83
W
Barik
Kaleeston
Barik
1
0
7
4.5
L
Atlas
Lukovich
Atlas
0
8
1
0.06
L
1
6
1
0.25
L
Zhin
Toho05
Zhin
1
7
4
0.43
W
Rei
bnnhn
Rei
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,884
Damage
266,867
266,867
Taken
225,884
14,435
Shielding
57,097
138,237
Healing
208,031
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
AstreHD
Ying
14,221
14,221
105,261
13,386
15,550
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
Baer0867
Strix
48,485
47,391
0
1,249
19,414
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
ChoPPasMkEs
Terminus
64,027
60,112
0
6,970
72,200
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
82,242
56,172
0
49
40,100
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
14,244
8,760
93,770
24,652
32,272
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Kaleeston
Barik
48,682
48,682
0
4,094
57,438
57,097
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Atlas
Lukovich
Atlas
34,304
34,304
0
505
76,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
55,806
45,213
0
12,234
98,702
14,435
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Zhin
Toho05
Zhin
73,045
64,323
0
5,827
39,743
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rei
bnnhn
Rei
57,695
43,869
57,433
20,838
40,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role