Player Matchup

Fernando
Fernando
Bronze III
Gonrepka
Fernando
Bronze III
Level 165
Champion Stats
3W - 2L
1,345 SR
Queue Stats
102W - 114L
1,341 Elo+
Party 1
Inara
Inara
Silver V
ShellSh0cked
Inara
Silver V
Level 187
Champion Stats
16W - 18L
1,643 SR
Queue Stats
92W - 97L
1,359 Elo+
Party 1
Seris
Seris
Bronze II
maska2004
Seris
Bronze II
Level 319
Champion Stats
36W - 37L
1,533 SR
Queue Stats
389W - 404L
1,346 Elo+
Party 1
Bomb King
Bomb King
Gold II
СОРОКАЖИРНИЙХУЙ
Bomb King
Gold II
Level 41
Champion Stats
2W - 1L
1,760 SR
Queue Stats
9W - 11L
1,321 Elo+
Party 1
Vora
Vora
Silver IV
УОULEC
Vora
Silver IV
Level 153
Champion Stats
5W - 9L
1,561 SR
Queue Stats
34W - 50L
1,321 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 173
1,569 SR
1,338 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,619 SR
1,390 Elo+
VII
VII
Bronze II
FREnChCoRe_BaBy
VII
Bronze II
Level 82
Champion Stats
33W - 38L
1,551 SR
Queue Stats
182W - 164L
1,348 Elo+
Solo
Lian
Lian
Bronze I
NGB_Natgau-27
Lian
Bronze I
Level 87
Champion Stats
6W - 2L
1,707 SR
Queue Stats
26W - 27L
1,366 Elo+
Solo
Drogoz
Drogoz
Silver III
Rayli
Drogoz
Silver III
Level 74
Champion Stats
3W - 2L
1,658 SR
Queue Stats
10W - 14L
1,421 Elo+
Solo
Talus
Talus
Bronze II
kaeloo48
Talus
Bronze II
Level 74
Champion Stats
2W - 0L
1,592 SR
Queue Stats
13W - 23L
1,323 Elo+
Solo
Ying
Ying
Qualifying
xXtensiceXx
Ying
Qualifying
Level 273
Champion Stats
2W - 2L
1,585 SR
Queue Stats
149W - 153L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gonrepka
Fernando
36
0 / 11 / 10
3,800
224
31,582
118,794
218,406
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
20 / 14 / 8
4,390
258
65,966
146,784
30,870
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Seris
maska2004
Seris
55
5 / 10 / 19
4,097
241
22,698
53,930
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

32
13 / 14 / 9
3,458
203
62,346
63,387
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Vora
47
13 / 17 / 7
3,321
195
55,220
70,303
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldCaspian
Team 1 Score

3

VS

Team 2 Score

4

Bans
KogaAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
15 / 12 / 21
3,858
227
97,518
53,432
0
Night Watch

Night Watch

Trigger Discipline

Generate 12 Ammo when you activate Trigger Discipline.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

57
11 / 12 / 15
3,613
213
91,694
51,425
0
Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Drogoz
Rayli
Drogoz
38
18 / 10 / 14
4,115
242
105,779
42,279
0
Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Bask

Bask

Salvo

Heal for 70 for each enemy hit by your Salvo rockets.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Talus
kaeloo48
Talus
55
11 / 11 / 18
3,329
196
59,110
43,135
1,770
Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

59
11 / 6 / 26
3,840
226
99,097
47,541
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 5s
Objective Time
5m 55s
104
Kill Participation
160
51
Kills
66
66
Deaths
51
53
Assists
94
Player
Kills
Deaths
Assists
KDA
W
15
12
21
2.13
L
Fernando
Gonrepka
Fernando
0
11
10
0.45
W
11
12
15
1.54
W
Drogoz
Rayli
Drogoz
18
10
14
2.5
L
20
14
8
1.71
W
Talus
kaeloo48
Talus
11
11
18
1.82
L
Seris
maska2004
Seris
5
10
19
1.45
W
11
6
26
4
L
13
14
9
1.25
L
Vora
13
17
7
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,812
Damage
453,198
453,198
Taken
237,812
249,276
Shielding
1,770
198,207
Healing
110,531
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
97,518
94,276
300
6,170
53,432
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Fernando
Gonrepka
Fernando
31,582
15,832
0
8,274
118,794
218,406
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
91,694
89,567
0
6,218
51,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
Rayli
Drogoz
105,779
75,584
1,260
11,129
42,279
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
65,966
53,626
660
4,365
146,784
30,870

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Talus
kaeloo48
Talus
59,110
54,895
0
13,981
43,135
1,770
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Seris
maska2004
Seris
22,698
17,547
145,361
30,752
53,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
99,097
74,086
41,450
30,023
47,541
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
62,346
55,958
0
3,062
63,387
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
55,220
46,047
0
5,733
70,303
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role