Player Matchup

Imani
Imani
Blackrose3
Imani
Level 157
Champion Stats
1W - 2L
1,300 SR
Queue Stats
19W - 25L
1,566 Elo+
Party 2
Zhin
Zhin
Hainzy
Zhin
Level 999
Champion Stats
15W - 13L
1,717 SR
Queue Stats
279W - 274L
1,648 Elo+
Party 4
Ying
Ying
Sharess
Ying
Level 999
Champion Stats
74W - 68L
1,664 SR
Queue Stats
366W - 366L
1,680 Elo+
Solo
Grover
Grover
pumpkîn
Grover
Level 999
Champion Stats
37W - 37L
1,687 SR
Queue Stats
311W - 242L
1,682 Elo+
Party 4
Fernando
Fernando
АсланЧеченец
Fernando
Level 141
Champion Stats
8W - 10L
1,500 SR
Queue Stats
19W - 25L
1,566 Elo+
Party 2
Team Averages
Level 659
1,574 SR
1,628 Elo+

VS

Team Averages
Level 530
1,688 SR
1,656 Elo+
Androxus
Androxus
Fúzzball
Androxus
Level 729
Champion Stats
22W - 22L
1,577 SR
Queue Stats
95W - 80L
1,626 Elo+
Party 3
Atlas
Atlas
Høpped
Atlas
Level 123
Champion Stats
7W - 3L
1,747 SR
Queue Stats
103W - 109L
1,650 Elo+
Party 1
Torvald
Torvald
ILoeveChicken
Torvald
Level 116
Champion Stats
1W - 0L
1,820 SR
Queue Stats
31W - 24L
1,688 Elo+
Party 1
Drogoz
Drogoz
Indø
Drogoz
Level 685
Champion Stats
26W - 21L
1,688 SR
Queue Stats
239W - 232L
1,719 Elo+
Party 1
Ying
Ying
yagussy
Ying
Level 999
Champion Stats
33W - 21L
1,609 SR
Queue Stats
85W - 78L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
54
7 / 11 / 15
4,156
244
90,013
69,165
3,156
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2s.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 75%.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Zhin
Hainzy
Zhin
55
13 / 7 / 10
3,957
233
97,342
76,652
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
Sharess
Ying
59
3 / 5 / 20
4,821
284
32,884
39,153
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Grover
pumpkîn
Grover
60
8 / 4 / 20
4,204
247
84,788
64,960
2,450
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

32
3 / 13 / 9
4,961
292
51,754
224,862
149,133
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Fúzzball
Androxus
58
8 / 7 / 11
3,192
188
118,267
70,397
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
Høpped
Atlas
51
2 / 11 / 12
3,455
203
87,955
179,293
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Torvald
60
6 / 1 / 17
3,130
184
73,514
11,185
105,026
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Drogoz
Indø
Drogoz
60
24 / 13 / 5
4,631
272
170,077
75,017
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Ying
yagussy
Ying
59
0 / 2 / 21
3,625
213
24,979
20,889
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 49s
Objective Time
5m 28s
108
Kill Participation
106
34
Kills
40
40
Deaths
34
74
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Imani
7
11
15
1.32
W
Androxus
Fúzzball
Androxus
8
7
11
1.93
L
Zhin
Hainzy
Zhin
13
7
10
2.57
W
Atlas
Høpped
Atlas
2
11
12
0.73
W
Torvald
6
1
17
14.5
W
Drogoz
Indø
Drogoz
24
13
5
2.04
L
Ying
Sharess
Ying
3
5
20
2.6
L
Grover
pumpkîn
Grover
8
4
20
4.5
W
Ying
yagussy
Ying
0
2
21
5.25
L
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

356,781
Damage
474,792
474,792
Taken
356,781
154,739
Shielding
105,026
358,980
Healing
215,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
90,013
42,788
0
661
69,165
3,156
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
Fúzzball
Androxus
118,267
103,328
0
2,636
70,397
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
Hainzy
Zhin
97,342
88,162
0
522
76,652
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
Høpped
Atlas
87,955
87,955
0
980
179,293
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Torvald
73,514
60,082
9,060
0
11,185
105,026
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Drogoz
Indø
Drogoz
170,077
137,183
0
640
75,017
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
Sharess
Ying
32,884
32,884
240,734
18,770
39,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Grover
pumpkîn
Grover
84,788
73,658
62,337
32,133
64,960
2,450
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
yagussy
Ying
24,979
24,979
185,792
16,490
20,889
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
51,754
42,404
0
3,823
224,862
149,133
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role