Player Matchup

Ying
Ying
Platinum III
KinkyChoKoala
Ying
Platinum III
Level 102
Champion Stats
33W - 18L
1,773 SR
Queue Stats
111W - 108L
1,728 Elo+
Party 1
Octavia
Octavia
Diamond IV
Nestezi
Octavia
Diamond IV
Level 88
Champion Stats
42W - 38L
1,790 SR
Queue Stats
154W - 118L
1,657 Elo+
Party 2
Torvald
Torvald
Diamond IV
NootnarRagnarson
Torvald
Diamond IV
Level 256
Champion Stats
6W - 3L
1,813 SR
Queue Stats
203W - 160L
1,722 Elo+
Party 1
Barik
Barik
Platinum III
kiihora
Barik
Platinum III
Level 999
Champion Stats
11W - 8L
1,726 SR
Queue Stats
273W - 233L
1,630 Elo+
Solo
VII
VII
Diamond II
ÅrchangelGabriel
VII
Diamond II
Level 999
Champion Stats
301W - 273L
1,797 SR
Queue Stats
1,162W - 1,099L
1,651 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 489
1,780 SR
1,678 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 362
1,734 SR
1,680 Elo+
Ruckus
Ruckus
Platinum I
CristianoRonaldo
Ruckus
Platinum I
Level 386
Champion Stats
138W - 129L
1,670 SR
Queue Stats
1,417W - 1,359L
1,623 Elo+
Solo
Viktor
Viktor
Qualifying
Emelie05
Viktor
Qualifying
Level 60
Champion Stats
0W - 1L
1,882 SR
Queue Stats
21W - 11L
1,757 Elo+
Solo
Jenos
Jenos
Platinum II
Rayan75006
Jenos
Platinum II
Level 47
Champion Stats
2W - 5L
1,548 SR
Queue Stats
38W - 36L
1,595 Elo+
Solo
Lex
Lex
Diamond I
atári
Lex
Diamond I
Level 963
Champion Stats
100W - 72L
1,784 SR
Queue Stats
482W - 444L
1,682 Elo+
Solo
Fernando
Fernando
Diamond II
didiV8
Fernando
Diamond II
Level 355
Champion Stats
7W - 6L
1,787 SR
Queue Stats
134W - 117L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 4 / 13
3,389
261
10,221
20,064
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
Nestezi
Octavia
36
11 / 7 / 12
5,447
419
123,687
57,256
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
3 / 6 / 7
3,156
243
55,842
48,811
135,478
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Barik
kiihora
Barik
59
3 / 7 / 11
3,520
271
57,889
80,419
77,555
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
13 / 10 / 5
4,935
380
79,326
53,963
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
AzaanLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 7 / 11
2,892
222
55,141
98,048
34,347
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Viktor
Emelie05
Viktor
29
7 / 9 / 8
2,762
212
59,416
48,713
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Jenos
22
2 / 4 / 24
3,631
279
13,215
26,793
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lex
atári
Lex
53
11 / 6 / 17
3,936
303
82,754
50,785
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
didiV8
Fernando
57
7 / 5 / 8
3,172
244
49,987
102,626
87,282
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
4m 37s
79
Kill Participation
102
31
Kills
34
34
Deaths
31
48
Assists
68
Player
Kills
Deaths
Assists
KDA
L
7
7
11
1.79
L
Viktor
Emelie05
Viktor
7
9
8
1.22
W
1
4
13
1.88
W
Octavia
Nestezi
Octavia
11
7
12
2.43
W
3
6
7
1.08
L
Jenos
2
4
24
3.5
L
Lex
atári
Lex
11
6
17
3.25
L
Fernando
didiV8
Fernando
7
5
8
2.2
W
Barik
kiihora
Barik
3
7
11
1.21
W
13
10
5
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

326,965
Damage
260,513
260,513
Taken
326,965
213,033
Shielding
121,629
153,785
Healing
206,046
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
55,141
32,088
0
19,201
98,048
34,347
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
Emelie05
Viktor
59,416
45,473
0
3,474
48,713
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
10,221
10,221
118,114
10,380
20,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Octavia
Nestezi
Octavia
123,687
115,087
62
6,460
57,256
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
55,842
49,938
0
0
48,811
135,478
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
13,215
10,549
143,734
15,465
26,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lex
atári
Lex
82,754
78,555
0
4,817
50,785
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
didiV8
Fernando
49,987
26,478
0
19,355
102,626
87,282

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
kiihora
Barik
57,889
57,889
0
15,228
80,419
77,555
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
79,326
74,582
0
3,541
53,963
0

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role