Player Matchup

VII
VII
Bellator648
VII
Level 143
Champion Stats
14W - 6L
1,837 SR
Queue Stats
111W - 103L
1,578 Elo+
Solo
Dredge
Dredge
SanJaka
Dredge
Level 270
Champion Stats
130W - 121L
1,597 SR
Queue Stats
657W - 690L
1,625 Elo+
Solo
Vivian
Vivian
kurwidolek
Vivian
Level 292
Champion Stats
2W - 3L
1,605 SR
Queue Stats
187W - 173L
1,560 Elo+
Solo
Ying
Ying
КусокСтатиста
Ying
Level 96
Champion Stats
7W - 9L
1,509 SR
Queue Stats
58W - 63L
1,511 Elo+
Party 2
Fernando
Fernando
Снайпер4ever
Fernando
Level 63
Champion Stats
23W - 28L
1,459 SR
Queue Stats
59W - 65L
1,512 Elo+
Party 2
Team Averages
Level 173
1,601 SR
1,557 Elo+

VS

Team Averages
Level 332
1,404 SR
1,519 Elo+
Ash
Ash
BillTheBigBig
Ash
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,438 Elo+
Solo
Betty la Bomba
Betty la Bomba
Laughed1
Betty la Bomba
Level 377
Champion Stats
14W - 18L
1,439 SR
Queue Stats
120W - 112L
1,482 Elo+
Solo
Evie
Evie
pwnzwmz
Evie
Level 998
Champion Stats
3W - 8L
1,270 SR
Queue Stats
1,829W - 1,807L
1,548 Elo+
Party 1
Grover
Grover
soppen7
Grover
Level 176
Champion Stats
3W - 6L
1,225 SR
Queue Stats
72W - 80L
1,541 Elo+
Solo
Koga
Koga
wagner28
Koga
Level 40
Champion Stats
90W - 89L
1,586 SR
Queue Stats
96W - 93L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
10 / 16 / 7
2,815
166
47,576
50,361
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Dredge
SanJaka
Dredge
59
23 / 11 / 13
4,221
248
127,462
56,466
6,051
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vivian
kurwidolek
Vivian
48
9 / 11 / 15
3,188
188
69,636
50,110
12,999
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 80 every 1s while Deflector Shield is active.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

48
4 / 15 / 22
3,095
182
54,917
56,519
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

21
6 / 5 / 16
3,852
227
56,114
83,460
176,069
Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
6 / 9 / 10
4,128
243
40,754
108,740
98,909
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Betty la Bomba
Laughed1
Betty la Bomba
58
10 / 11 / 13
3,733
220
72,806
55,707
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Evie
pwnzwmz
Evie
50
16 / 12 / 10
4,379
258
67,901
61,340
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Grover
soppen7
Grover
56
14 / 10 / 20
4,703
277
59,471
78,187
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
5
11 / 10 / 14
3,754
221
55,984
51,731
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
7m 17s
125
Kill Participation
124
52
Kills
57
58
Deaths
52
73
Assists
67
Player
Kills
Deaths
Assists
KDA
L
10
16
7
0.84
W
6
9
10
1.22
W
Betty la Bomba
Laughed1
Betty la Bomba
10
11
13
1.5
L
Dredge
SanJaka
Dredge
23
11
13
2.68
L
Vivian
kurwidolek
Vivian
9
11
15
1.5
W
Evie
pwnzwmz
Evie
16
12
10
1.75
W
Grover
soppen7
Grover
14
10
20
2.4
W
Koga
11
10
14
1.8
L
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,705
Damage
296,916
296,916
Taken
355,705
195,119
Shielding
98,909
143,277
Healing
195,478
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,576
43,850
315
10,749
50,361
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
40,754
37,173
0
5,851
108,740
98,909
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Betty la Bomba
Laughed1
Betty la Bomba
72,806
40,284
0
2,965
55,707
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Dredge
SanJaka
Dredge
127,462
37,339
0
18,567
56,466
6,051
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Vivian
kurwidolek
Vivian
69,636
61,241
690
10,228
50,110
12,999
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Evie
pwnzwmz
Evie
67,901
66,141
0
19,423
61,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Grover
soppen7
Grover
59,471
51,841
109,564
52,620
78,187
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
55,984
52,617
0
5,055
51,731
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
54,917
24,558
51,314
23,472
56,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
56,114
40,253
0
27,942
83,460
176,069

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role