Player Matchup
VS
Match Stats
Cut and Run
Armor
Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.
Level 5
Walk it Off
Prowl
Heal for 200 every 1s while Prowl is active.
Level 5
Sixth Sense
Pounce
Reduce your damage taken by 4% for 2s after using Pounce.
Level 1
Savagery
Pounce
Heal for 70 after using Pounce.
Level 1
Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.
Level 2
Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5
Antics
Weapon
Increase your Reload Speed by 15%.
Level 3
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Spritely
Flutter
Reduce your damage taken by 5% for 3s after activating Flutter.
Level 1
Hijinks
Flutter
Heal for 50 after activating Flutter.
Level 1
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Seek
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Level 5
Bullet Hopper
Increase your maximum Ammo by 1.
Level 1
Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2
Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Level 4
Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 8%.
Level 2
Aico Forces
Chain Heal
Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 3
Refreshing Break
Chain Heal
Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.
Level 3
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.2s.
Level 2
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Vengeance
Defiance
Heal for 120 after hitting at least one enemy with Defiance.
Level 4
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 15.
Level 1
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Spiteful
Defiance
Generate 5% Ultimate charge after hitting at least one enemy with Defiance.
Level 5
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 40%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 0.35s.
Level 1
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1
One Man's Treasure
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 4s.
Level 5
Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Flicker
Blink
Heal for 90 after using Blink.
Level 3
Great Distance
Soar
Increase the duration of Soar by 1.1s.
Level 2
Impact
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Killing Frost
Soar
Reduce the Cooldown of Soar by 20% after getting an Elimination
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 24%.
Level 4
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2
Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2
Snap To It
Reduce the time it takes to bring up Designated Sights by 40%.
Level 4
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4
Air Supremacy
Reduce damage taken by 15% for 2.5s after activating Commanding Leap.
Level 3
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.