Player Matchup

Rei
Rei
Gadooba
Rei
Level 172
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,976 Elo+
Solo
Khan
Khan
LightYaGummy
Khan
Level 661
Champion Stats
2W - 0L
1,821 SR
Queue Stats
58W - 64L
1,503 Elo+
Solo
Androxus
Androxus
Vatsu9369
Androxus
Level 520
Champion Stats
36W - 52L
1,490 SR
Queue Stats
1,899W - 1,927L
1,583 Elo+
Solo
Bomb King
Bomb King
WrongGori11a
Bomb King
Level 772
Champion Stats
4W - 1L
1,606 SR
Queue Stats
91W - 105L
1,543 Elo+
Solo
Dredge
Dredge
tcqgryphon
Dredge
Level 783
Champion Stats
185W - 167L
1,592 SR
Queue Stats
334W - 331L
1,530 Elo+
Solo
Team Averages
Level 582
1,602 SR
1,627 Elo+

VS

Team Averages
Level 146
1,576 SR
1,562 Elo+
Bomb King
Bomb King
Diopropyl
Bomb King
Level 104
Champion Stats
6W - 9L
1,525 SR
Queue Stats
157W - 195L
1,460 Elo+
Party 2
Fernando
Fernando
Fishsticks1
Fernando
Level 233
Champion Stats
25W - 19L
1,584 SR
Queue Stats
147W - 126L
1,657 Elo+
Party 1
Lillith
Lillith
LightningShield
Lillith
Level 190
Champion Stats
29W - 34L
1,566 SR
Queue Stats
187W - 172L
1,654 Elo+
Party 1
Maeve
Maeve
SargentStudios
Maeve
Level 74
Champion Stats
94W - 122L
1,474 SR
Queue Stats
105W - 138L
1,414 Elo+
Party 2
Koga
Koga
aperson12354
Koga
Level 127
Champion Stats
26W - 12L
1,731 SR
Queue Stats
130W - 120L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
56
8 / 5 / 26
4,130
344
40,741
48,133
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
13 / 1 / 24
1,473
123
66,126
87,715
27,779
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Androxus
Vatsu9369
Androxus
59
20 / 6 / 12
3,778
315
77,569
47,682
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bomb King
WrongGori11a
Bomb King
60
13 / 8 / 16
3,584
299
65,738
46,286
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Dredge
tcqgryphon
Dredge
59
7 / 7 / 17
3,333
278
65,130
37,536
2,700
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Diopropyl
Bomb King
31
10 / 15 / 5
2,755
230
62,875
54,955
0
Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
Fishsticks1
Fernando
54
3 / 9 / 6
2,957
246
44,544
115,385
168,004
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

25
2 / 6 / 11
2,645
220
36,091
48,829
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

12
0 / 16 / 3
1,526
127
38,822
48,904
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

52
12 / 15 / 6
2,939
245
85,020
47,231
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 24s
Objective Time
3m 52s
156
Kill Participation
58
61
Kills
27
27
Deaths
61
95
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Diopropyl
Bomb King
10
15
5
0.83
L
Fernando
Fishsticks1
Fernando
3
9
6
0.67
W
Rei
8
5
26
4.2
W
13
1
24
25
L
2
6
11
1.25
L
0
16
3
0.09
W
Androxus
Vatsu9369
Androxus
20
6
12
4.33
W
Bomb King
WrongGori11a
Bomb King
13
8
16
2.63
L
12
15
6
1
W
Dredge
tcqgryphon
Dredge
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,304
Damage
267,352
267,352
Taken
315,304
30,479
Shielding
168,004
191,003
Healing
120,288
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Diopropyl
Bomb King
62,875
51,507
0
963
54,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Fernando
Fishsticks1
Fernando
44,544
29,253
0
4,838
115,385
168,004
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
40,741
39,191
94,824
32,473
48,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
66,126
53,306
10,922
20,331
87,715
27,779
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
36,091
18,000
101,577
407
48,829
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,822
29,622
0
5,543
48,904
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
Vatsu9369
Androxus
77,569
65,573
0
16,830
47,682
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Bomb King
WrongGori11a
Bomb King
65,738
49,902
0
5,481
46,286
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
85,020
53,534
0
6,960
47,231
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
tcqgryphon
Dredge
65,130
51,834
0
10,142
37,536
2,700
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role