Player Matchup

Seris
Seris
Platinum III
CodeyZero
Seris
Platinum III
Level 666
Champion Stats
10W - 5L
1,770 SR
Queue Stats
36W - 29L
1,636 Elo+
Party 3
Octavia
Octavia
Platinum I
DonValdo
Octavia
Platinum I
Level 529
Champion Stats
2W - 1L
1,542 SR
Queue Stats
434W - 389L
1,651 Elo+
Party 3
Inara
Inara
Platinum IV
DrSenkuStone
Inara
Platinum IV
Level 999
Champion Stats
11W - 6L
1,687 SR
Queue Stats
142W - 121L
1,629 Elo+
Party 3
Androxus
Androxus
Platinum I
Evans7u7
Androxus
Platinum I
Level 909
Champion Stats
24W - 20L
1,731 SR
Queue Stats
207W - 171L
1,657 Elo+
Party 3
Azaan
Azaan
Gold V
Lucaro7x
Azaan
Gold V
Level 537
Champion Stats
3W - 2L
1,607 SR
Queue Stats
34W - 27L
1,627 Elo+
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 728
1,668 SR
1,640 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 736
1,708 SR
1,608 Elo+
Ash
Ash
Platinum III
FonchoKiller
Ash
Platinum III
Level 822
Champion Stats
29W - 37L
1,617 SR
Queue Stats
1,008W - 971L
1,606 Elo+
Party 2
Fernando
Fernando
Platinum I
González
Fernando
Platinum I
Level 999
Champion Stats
149W - 116L
1,757 SR
Queue Stats
316W - 298L
1,616 Elo+
Party 1
Saati
Saati
Platinum I
Mabci
Saati
Platinum I
Level 999
Champion Stats
4W - 6L
1,724 SR
Queue Stats
274W - 264L
1,616 Elo+
Solo
Ying
Ying
Platinum III
OTAKUandGAY
Ying
Platinum III
Level 348
Champion Stats
5W - 3L
1,761 SR
Queue Stats
271W - 247L
1,591 Elo+
Party 1
Maeve
Maeve
Platinum I
ZhinFox
Maeve
Platinum I
Level 510
Champion Stats
8W - 10L
1,682 SR
Queue Stats
191W - 161L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
CodeyZero
Seris
60
2 / 3 / 28
4,406
259
27,334
31,925
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Octavia
DonValdo
Octavia
60
12 / 7 / 20
3,994
235
130,767
55,894
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

59
11 / 7 / 15
4,174
246
103,129
151,171
22,092
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
Evans7u7
Androxus
60
28 / 9 / 9
4,601
271
116,025
66,273
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Azaan
Lucaro7x
Azaan
57
6 / 9 / 20
3,338
196
69,876
111,460
19,375
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
RuckusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
8 / 11 / 9
3,896
229
106,944
110,266
54,280
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Level 1

Fernando
González
Fernando
59
4 / 11 / 9
4,356
256
86,878
140,892
153,000
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
Mabci
Saati
60
4 / 12 / 16
3,755
221
116,440
70,107
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
0 / 9 / 20
3,985
234
11,355
41,256
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
ZhinFox
Maeve
58
19 / 16 / 4
4,319
254
95,106
84,610
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
7m 56s
151
Kill Participation
93
59
Kills
35
35
Deaths
59
92
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Seris
CodeyZero
Seris
2
3
28
5.33
W
Octavia
DonValdo
Octavia
12
7
20
3.14
W
11
7
15
2.64
W
Androxus
Evans7u7
Androxus
28
9
9
3.61
L
8
11
9
1.14
L
Fernando
González
Fernando
4
11
9
0.77
W
Azaan
Lucaro7x
Azaan
6
9
20
1.78
L
Saati
Mabci
Saati
4
12
16
1
L
0
9
20
1.11
L
Maeve
ZhinFox
Maeve
19
16
4
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

447,131
Damage
416,723
416,723
Taken
447,131
41,467
Shielding
207,280
280,301
Healing
234,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
CodeyZero
Seris
27,334
21,764
214,384
24,933
31,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Octavia
DonValdo
Octavia
130,767
114,929
1,934
6,574
55,894
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
103,129
90,539
0
8,898
151,171
22,092
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Evans7u7
Androxus
116,025
100,142
0
4,699
66,273
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
106,944
96,748
0
3,430
110,266
54,280
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
González
Fernando
86,878
41,214
0
19,025
140,892
153,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
Lucaro7x
Azaan
69,876
59,684
0
18,879
111,460
19,375
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Saati
Mabci
Saati
116,440
98,253
0
1,789
70,107
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,355
11,355
184,256
17,856
41,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
ZhinFox
Maeve
95,106
84,882
0
7,995
84,610
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role