Player Matchup

Viktor
Viktor
GhoulReaper10
Viktor
Level 44
Champion Stats
48W - 49L
1,506 SR
Queue Stats
178W - 171L
1,518 Elo+
Solo
Jenos
Jenos
Kapierkorb
Jenos
Level 387
Champion Stats
10W - 11L
1,591 SR
Queue Stats
173W - 163L
1,577 Elo+
Solo
Barik
Barik
STS1mple
Barik
Level 211
Champion Stats
2W - 0L
1,604 SR
Queue Stats
108W - 102L
1,634 Elo+
Party 2
Vora
Vora
Vectorex114
Vora
Level 999
Champion Stats
79W - 59L
1,701 SR
Queue Stats
531W - 538L
1,735 Elo+
Party 2
Vatu
Vatu
Финичело
Vatu
Level 89
Champion Stats
269W - 215L
1,570 SR
Queue Stats
470W - 406L
1,613 Elo+
Solo
Team Averages
Level 346
1,594 SR
1,616 Elo+

VS

Team Averages
Level 764
1,568 SR
1,600 Elo+
Saati
Saati
AstraNoK
Saati
Level 649
Champion Stats
37W - 63L
1,492 SR
Queue Stats
298W - 276L
1,573 Elo+
Solo
Strix
Strix
BatonC
Strix
Level 421
Champion Stats
25W - 40L
1,515 SR
Queue Stats
1,574W - 1,502L
1,580 Elo+
Party 1
Jenos
Jenos
JeFFoTize
Jenos
Level 754
Champion Stats
191W - 130L
1,662 SR
Queue Stats
2,365W - 2,264L
1,636 Elo+
Party 1
Caspian
Caspian
Sinulus
Caspian
Level 999
Champion Stats
688W - 625L
1,583 SR
Queue Stats
950W - 914L
1,587 Elo+
Solo
Ash
Ash
Thakurz
Ash
Level 999
Champion Stats
16W - 17L
1,585 SR
Queue Stats
448W - 386L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
4 / 1 / 7
1,818
260
21,774
7,101
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Jenos
57
0 / 0 / 16
2,047
292
3,304
4,135
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
STS1mple
Barik
55
7 / 0 / 4
2,177
311
20,864
26,497
13,700
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
11 / 1 / 5
2,074
296
41,037
20,586
525
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

38
3 / 0 / 10
1,802
257
30,353
14,713
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AstraNoK
Saati
56
1 / 6 / 0
995
142
20,612
23,824
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Strix
BatonC
Strix
59
0 / 6 / 0
975
139
26,433
19,183
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Jenos
JeFFoTize
Jenos
59
0 / 2 / 2
1,095
156
5,271
8,867
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Caspian
Sinulus
Caspian
60
0 / 7 / 0
767
110
3,606
18,230
0
Ash
57
1 / 4 / 0
1,189
170
17,110
47,228
37,175
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 3s
Objective Time
17s
67
Kill Participation
4
25
Kills
2
2
Deaths
25
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Saati
AstraNoK
Saati
1
6
0
0.17
L
Strix
BatonC
Strix
0
6
0
0
W
4
1
7
7.5
L
Jenos
JeFFoTize
Jenos
0
2
2
0.5
W
Jenos
0
0
16
8
W
Barik
STS1mple
Barik
7
0
4
9
L
Caspian
Sinulus
Caspian
0
7
0
0
L
Ash
1
4
0
0.25
W
11
1
5
13.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,332
Damage
73,032
73,032
Taken
117,332
14,225
Shielding
37,175
64,792
Healing
42,553
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
AstraNoK
Saati
20,612
13,852
0
195
23,824
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
BatonC
Strix
26,433
26,006
0
510
19,183
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
21,774
15,413
0
146
7,101
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
JeFFoTize
Jenos
5,271
4,439
36,923
4,469
8,867
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
3,304
2,404
45,271
4,037
4,135
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
STS1mple
Barik
20,864
20,864
0
5,216
26,497
13,700
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Caspian
Sinulus
Caspian
3,606
1,860
0
0
18,230
0
L
Ash
17,110
17,110
0
456
47,228
37,175
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
41,037
21,736
0
5,305
20,586
525
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
30,353
19,969
0
4,817
14,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role