Player Matchup

Barik
Barik
Silver V
ANTHOMAURYTO
Barik
Silver V
Level 178
Champion Stats
15W - 13L
1,638 SR
Queue Stats
396W - 396L
1,389 Elo+
Party 1
Grohk
Grohk
Gold V
AquaStella
Grohk
Gold V
Level 908
Champion Stats
126W - 129L
1,600 SR
Queue Stats
661W - 651L
1,490 Elo+
Solo
Dredge
Dredge
Gold III
Monaminyon
Dredge
Gold III
Level 287
Champion Stats
4W - 12L
1,254 SR
Queue Stats
235W - 246L
1,531 Elo+
Solo
Grover
Grover
Gold V
VeTSly
Grover
Gold V
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,506 Elo+
Party 1
Viktor
Viktor
Qualifying
jptubal
Viktor
Qualifying
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 304
1,498 SR
1,436 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 320
1,682 SR
1,484 Elo+
Fernando
Fernando
Gold I
Plutò
Fernando
Gold I
Level 285
Champion Stats
24W - 15L
1,629 SR
Queue Stats
83W - 86L
1,534 Elo+
Solo
Ying
Ying
Gold V
Seduxen
Ying
Gold V
Level 194
Champion Stats
4W - 2L
1,579 SR
Queue Stats
19W - 23L
1,405 Elo+
Solo
Makoa
Makoa
Silver II
THUNDER20
Makoa
Silver II
Level 196
Champion Stats
2W - 0L
1,740 SR
Queue Stats
167W - 157L
1,441 Elo+
Solo
Koga
Koga
Gold II
Timbada3
Koga
Gold II
Level 137
Champion Stats
5W - 2L
1,732 SR
Queue Stats
201W - 196L
1,526 Elo+
Solo
Willo
Willo
Gold III
Viessta
Willo
Gold III
Level 788
Champion Stats
25W - 16L
1,731 SR
Queue Stats
278W - 278L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 9 / 8
2,084
208
47,015
60,071
88,833
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grohk
55
3 / 7 / 6
1,897
190
68,905
55,046
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Dredge
Monaminyon
Dredge
60
12 / 7 / 4
2,865
287
84,459
44,175
2,517
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Grover
VeTSly
Grover
38
2 / 6 / 8
1,993
199
34,160
42,606
1,705
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
jptubal
Viktor
32
3 / 13 / 6
1,881
188
44,185
39,568
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bans
LianTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Plutò
Fernando
59
10 / 5 / 16
3,475
348
57,663
88,350
68,450
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
Seduxen
Ying
47
1 / 2 / 21
3,616
362
6,620
23,039
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
THUNDER20
Makoa
51
3 / 3 / 11
3,290
329
31,835
97,697
43,208
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Koga
59
20 / 6 / 12
3,551
355
75,798
47,055
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Willo
Viessta
Willo
58
8 / 4 / 12
3,117
312
69,550
22,583
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
7m 25s
52
Kill Participation
114
20
Kills
42
42
Deaths
20
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
L
Grohk
3
7
6
0.86
L
Dredge
Monaminyon
Dredge
12
7
4
2
W
Fernando
Plutò
Fernando
10
5
16
3.6
W
Ying
Seduxen
Ying
1
2
21
5.75
W
Makoa
THUNDER20
Makoa
3
3
11
2.83
W
Koga
20
6
12
4.33
L
Grover
VeTSly
Grover
2
6
8
1
W
Willo
Viessta
Willo
8
4
12
3.5
L
Viktor
jptubal
Viktor
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,724
Damage
241,466
241,466
Taken
278,724
93,055
Shielding
111,658
126,762
Healing
188,099
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,015
47,015
0
5,986
60,071
88,833
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
68,905
32,991
8,127
32,075
55,046
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
Monaminyon
Dredge
84,459
57,677
0
8,358
44,175
2,517
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Fernando
Plutò
Fernando
57,663
31,626
0
5,847
88,350
68,450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
Seduxen
Ying
6,620
6,620
153,822
18,527
23,039
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Makoa
THUNDER20
Makoa
31,835
30,235
0
2,521
97,697
43,208
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Koga
75,798
64,363
0
4,500
47,055
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
VeTSly
Grover
34,160
27,560
43,095
27,676
42,606
1,705
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Willo
Viessta
Willo
69,550
60,222
0
2,882
22,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
jptubal
Viktor
44,185
20,826
0
1,445
39,568
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role