Player Matchup

Mal'Damba
Mal'Damba
Platinum V
Devá
Mal'Damba
Platinum V
Level 999
Champion Stats
30W - 13L
1,730 SR
Queue Stats
69W - 50L
1,672 Elo+
Solo
Barik
Barik
Platinum III
LamboGodSoul
Barik
Platinum III
Level 81
Champion Stats
5W - 4L
1,623 SR
Queue Stats
116W - 110L
1,551 Elo+
Solo
Khan
Khan
Platinum II
Rayan75006
Khan
Platinum II
Level 47
Champion Stats
8W - 12L
1,572 SR
Queue Stats
38W - 36L
1,572 Elo+
Solo
Maeve
Maeve
Diamond II
Rose 
Maeve
Diamond II
Level 24
Champion Stats
2W - 1L
1,983 SR
Queue Stats
13W - 10L
1,742 Elo+
Party 1
Octavia
Octavia
Diamond II
seicoe
Octavia
Diamond II
Level 24
Champion Stats
3W - 2L
1,770 SR
Queue Stats
12W - 8L
1,742 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 235
1,736 SR
1,656 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 343
1,751 SR
1,682 Elo+
Fernando
Fernando
Platinum IV
Aiopl
Fernando
Platinum IV
Level 28
Champion Stats
3W - 3L
1,764 SR
Queue Stats
40W - 28L
1,692 Elo+
Solo
Ruckus
Ruckus
Platinum III
AyMecachiss
Ruckus
Platinum III
Level 572
Champion Stats
11W - 16L
1,664 SR
Queue Stats
1,387W - 1,344L
1,610 Elo+
Solo
Cassie
Cassie
Diamond IV
Dark1IQ
Cassie
Diamond IV
Level 48
Champion Stats
18W - 13L
1,776 SR
Queue Stats
123W - 91L
1,750 Elo+
Solo
Rei
Rei
Diamond V
Jinks 
Rei
Diamond V
Level 70
Champion Stats
3W - 6L
1,788 SR
Queue Stats
198W - 184L
1,648 Elo+
Solo
Vatu
Vatu
Diamond II
UNBELIVABLE
Vatu
Diamond II
Level 999
Champion Stats
33W - 23L
1,762 SR
Queue Stats
1,218W - 1,128L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Devá
Mal'Damba
48
2 / 5 / 33
3,878
298
23,166
29,211
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 16% while at or below 50% Health.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

35
9 / 4 / 18
4,201
323
70,553
64,656
69,008
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

22
9 / 5 / 10
3,252
250
49,894
85,221
21,022
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Maeve
Rose 
Maeve
26
27 / 7 / 10
4,269
328
107,174
56,815
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Octavia
seicoe
Octavia
29
10 / 4 / 31
4,040
311
121,862
44,573
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Bans
AtlasLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aiopl
Fernando
21
3 / 12 / 5
2,947
227
49,091
116,350
122,633
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
59
6 / 15 / 4
2,503
193
52,409
108,054
39,982
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Cassie
Dark1IQ
Cassie
23
13 / 11 / 4
3,092
238
94,511
54,319
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 125 after hitting an enemy with Disengage.

Level 1

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

46
1 / 7 / 9
2,421
186
7,405
29,047
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
2 / 12 / 10
2,231
172
77,060
64,879
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 49s
Objective Time
2m 30s
159
Kill Participation
57
57
Kills
25
25
Deaths
57
102
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fernando
Aiopl
Fernando
3
12
5
0.46
L
Ruckus
6
15
4
0.53
L
Cassie
Dark1IQ
Cassie
13
11
4
1.36
W
Mal'Damba
Devá
Mal'Damba
2
5
33
3.7
L
1
7
9
0.79
W
9
4
18
4.5
W
9
5
10
2.8
W
Maeve
Rose 
Maeve
27
7
10
4.57
L
2
12
10
0.58
W
Octavia
seicoe
Octavia
10
4
31
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,649
Damage
280,476
280,476
Taken
372,649
90,030
Shielding
162,615
185,211
Healing
168,619
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Aiopl
Fernando
49,091
29,353
0
12,361
116,350
122,633
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ruckus
52,409
33,374
0
6,370
108,054
39,982
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Cassie
Dark1IQ
Cassie
94,511
82,554
0
3,868
54,319
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
Devá
Mal'Damba
23,166
4,852
124,072
14,522
29,211
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
7,405
6,805
114,636
13,650
29,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
70,553
70,553
0
7,833
64,656
69,008

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
49,894
46,366
11,279
18,449
85,221
21,022
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
Rose 
Maeve
107,174
94,236
0
5,402
56,815
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
77,060
56,278
0
17,734
64,879
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
seicoe
Octavia
121,862
115,606
0
3,654
44,573
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role