Player Matchup

Atlas
Atlas
DuckyVkt
Atlas
Level 619
Champion Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,586 Elo+
Party 1
Inara
Inara
JemJemmm
Inara
Level 125
Champion Stats
0W - 1L
1,801 SR
Queue Stats
9W - 8L
1,563 Elo+
Party 1
Corvus
Corvus
LEAura
Corvus
Level 606
Champion Stats
10W - 10L
1,582 SR
Queue Stats
717W - 670L
1,615 Elo+
Solo
Koga
Koga
Nexus scape
Koga
Level 179
Champion Stats
2W - 4L
1,500 SR
Queue Stats
86W - 71L
1,594 Elo+
Solo
Lian
Lian
PlayerChangeYou
Lian
Level 198
Champion Stats
2W - 6L
1,575 SR
Queue Stats
31W - 27L
1,599 Elo+
Party 1
Team Averages
Level 345
1,592 SR
1,591 Elo+

VS

Team Averages
Level 139
1,544 SR
1,552 Elo+
Dredge
Dredge
Alkotezt
Dredge
Level 63
Champion Stats
10W - 15L
1,455 SR
Queue Stats
160W - 147L
1,524 Elo+
Solo
Vora
Vora
Mantegh
Vora
Level 144
Champion Stats
386W - 332L
1,547 SR
Queue Stats
758W - 732L
1,530 Elo+
Solo
Grover
Grover
SzczepanMlody
Grover
Level 85
Champion Stats
5W - 3L
1,593 SR
Queue Stats
14W - 9L
1,641 Elo+
Solo
Torvald
Torvald
grema83
Torvald
Level 301
Champion Stats
20W - 9L
1,710 SR
Queue Stats
304W - 307L
1,546 Elo+
Solo
Androxus
Androxus
xSquzz1d
Androxus
Level 103
Champion Stats
2W - 5L
1,415 SR
Queue Stats
216W - 220L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
DuckyVkt
Atlas
54
4 / 8 / 22
3,360
240
32,759
100,526
1,978
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
JemJemmm
Inara
49
10 / 9 / 14
3,435
245
29,950
68,073
26,722
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Corvus
LEAura
Corvus
60
3 / 12 / 20
3,010
215
11,629
28,052
2,400
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

60
12 / 15 / 10
3,162
226
46,323
46,294
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
17 / 12 / 11
3,492
249
69,687
44,595
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Alkotezt
Dredge
26
11 / 4 / 8
3,194
228
61,594
26,706
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
Mantegh
Vora
45
25 / 10 / 9
4,271
305
94,670
45,342
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

39
6 / 12 / 24
3,229
231
39,271
47,508
3,000
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Torvald
grema83
Torvald
53
9 / 6 / 19
3,661
262
64,612
32,665
134,006
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Androxus
xSquzz1d
Androxus
39
5 / 14 / 4
2,464
176
27,393
38,127
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 50s
Objective Time
5m 11s
123
Kill Participation
120
46
Kills
56
56
Deaths
46
77
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Dredge
Alkotezt
Dredge
11
4
8
3.75
L
Atlas
DuckyVkt
Atlas
4
8
22
1.88
L
Inara
JemJemmm
Inara
10
9
14
1.89
L
Corvus
LEAura
Corvus
3
12
20
1.08
W
Vora
Mantegh
Vora
25
10
9
2.95
L
12
15
10
1.13
L
17
12
11
1.88
W
6
12
24
1.5
W
Torvald
grema83
Torvald
9
6
19
3.08
W
Androxus
xSquzz1d
Androxus
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,348
Damage
287,540
287,540
Taken
190,348
31,100
Shielding
137,006
87,849
Healing
81,885
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Alkotezt
Dredge
61,594
48,591
0
10,316
26,706
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Atlas
DuckyVkt
Atlas
32,759
32,759
0
6,945
100,526
1,978
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Inara
JemJemmm
Inara
29,950
24,560
0
5,646
68,073
26,722
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
LEAura
Corvus
11,629
8,537
65,151
122
28,052
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
Mantegh
Vora
94,670
61,580
434
18,579
45,342
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
46,323
39,871
0
4,988
46,294
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
69,687
63,896
0
4,997
44,595
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
39,271
34,794
26,528
19,478
47,508
3,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Torvald
grema83
Torvald
64,612
57,507
805
4,611
32,665
134,006
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

W
Androxus
xSquzz1d
Androxus
27,393
18,318
0
1,134
38,127
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role