Player Matchup

Pip
Pip
Gold I
Aito_Mummos
Pip
Gold I
Level 131
Champion Stats
8W - 6L
1,641 SR
Queue Stats
529W - 497L
1,517 Elo+
Solo
Azaan
Azaan
Gold I
Alex999444
Azaan
Gold I
Level 398
Champion Stats
8W - 4L
1,672 SR
Queue Stats
286W - 292L
1,502 Elo+
Party 1
Lillith
Lillith
Gold V
EmmaElf
Lillith
Gold V
Level 999
Champion Stats
95W - 98L
1,654 SR
Queue Stats
679W - 650L
1,535 Elo+
Party 1
Androxus
Androxus
Qualifying
ImSickneeess
Androxus
Qualifying
Level 679
Champion Stats
10W - 9L
1,545 SR
Queue Stats
60W - 64L
1,539 Elo+
Solo
Fernando
Fernando
Gold III
JDTV_slivai
Fernando
Gold III
Level 254
Champion Stats
15W - 13L
1,619 SR
Queue Stats
141W - 150L
1,450 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 492
1,626 SR
1,508 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 538
1,571 SR
1,525 Elo+
Zhin
Zhin
Platinum IV
Hainzy
Zhin
Platinum IV
Level 999
Champion Stats
33W - 20L
1,705 SR
Queue Stats
168W - 162L
1,574 Elo+
Solo
Inara
Inara
Gold IV
Joshua_psv10
Inara
Gold IV
Level 351
Champion Stats
5W - 7L
1,614 SR
Queue Stats
118W - 141L
1,490 Elo+
Solo
Furia
Furia
Gold II
M41L33N
Furia
Gold II
Level 239
Champion Stats
30W - 33L
1,640 SR
Queue Stats
68W - 64L
1,590 Elo+
Solo
Saati
Saati
Platinum IV
Shortyyy42
Saati
Platinum IV
Level 999
Champion Stats
130W - 163L
1,524 SR
Queue Stats
1,384W - 1,320L
1,565 Elo+
Solo
Khan
Khan
Silver III
Sky_LukasP
Khan
Silver III
Level 101
Champion Stats
1W - 4L
1,373 SR
Queue Stats
26W - 43L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 9 / 18
3,310
221
88,397
45,019
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Azaan
60
11 / 11 / 10
3,843
256
62,548
153,515
31,609
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Lillith
EmmaElf
Lillith
60
3 / 5 / 23
4,436
296
48,819
45,974
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Androxus
ImSickneeess
Androxus
49
15 / 9 / 7
3,354
224
78,229
47,486
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
JDTV_slivai
Fernando
58
8 / 6 / 16
4,504
300
102,701
134,121
55,028
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
VatuGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Hainzy
Zhin
55
11 / 12 / 13
981
65
89,520
48,882
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 5% for 2s after using Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

60
3 / 7 / 14
3,705
247
84,556
135,288
30,959
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Furia
M41L33N
Furia
59
5 / 9 / 17
3,526
235
41,437
41,656
8,701
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 10% for 1.5s.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Saati
59
14 / 11 / 8
3,589
239
131,988
53,284
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
7 / 8 / 14
3,079
205
78,614
101,584
24,042
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 40s
Objective Time
7m 15s
120
Kill Participation
106
46
Kills
40
40
Deaths
47
74
Assists
66
Player
Kills
Deaths
Assists
KDA
W
9
9
18
2
W
Azaan
11
11
10
1.45
W
Lillith
EmmaElf
Lillith
3
5
23
2.9
L
Zhin
Hainzy
Zhin
11
12
13
1.46
W
Androxus
ImSickneeess
Androxus
15
9
7
2.06
W
Fernando
JDTV_slivai
Fernando
8
6
16
2.67
L
3
7
14
1.43
L
Furia
M41L33N
Furia
5
9
17
1.5
L
Saati
14
11
8
1.64
L
7
8
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

380,694
Damage
426,115
426,115
Taken
380,694
86,637
Shielding
63,702
248,728
Healing
227,025
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
88,397
81,351
18,235
13,875
45,019
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Azaan
62,548
51,105
0
11,746
153,515
31,609
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
EmmaElf
Lillith
48,819
5,494
185,848
1,386
45,974
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
Hainzy
Zhin
89,520
73,654
0
6,830
48,882
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
ImSickneeess
Androxus
78,229
64,248
0
6,979
47,486
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
JDTV_slivai
Fernando
102,701
51,937
0
10,659
134,121
55,028
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
84,556
70,778
0
20,071
135,288
30,959

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Furia
M41L33N
Furia
41,437
30,152
138,054
18,953
41,656
8,701
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
131,988
103,582
0
4,228
53,284
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
78,614
71,873
6,357
32,532
101,584
24,042
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role