Player Matchup

Makoa
Makoa
Dayo98
Makoa
Level 327
Champion Stats
2W - 1L
1,851 SR
Queue Stats
122W - 107L
1,648 Elo+
Solo
Jenos
Jenos
Hoebasaur
Jenos
Level 304
Champion Stats
75W - 63L
1,614 SR
Queue Stats
917W - 901L
1,637 Elo+
Solo
Furia
Furia
Málady
Furia
Level 613
Champion Stats
7W - 9L
1,581 SR
Queue Stats
273W - 264L
1,528 Elo+
Solo
Androxus
Androxus
Ten__shi
Androxus
Level 999
Champion Stats
71W - 65L
1,555 SR
Queue Stats
497W - 508L
1,557 Elo+
Solo
Koga
Koga
YvngMoney99
Koga
Level 399
Champion Stats
3W - 1L
1,683 SR
Queue Stats
629W - 614L
1,528 Elo+
Solo
Team Averages
Level 528
1,657 SR
1,580 Elo+

VS

Team Averages
Level 436
1,562 SR
1,529 Elo+
Ruckus
Ruckus
ByMane
Ruckus
Level 999
Champion Stats
25W - 25L
1,544 SR
Queue Stats
818W - 839L
1,585 Elo+
Party 1
Octavia
Octavia
FreddieThe3rd
Octavia
Level 540
Champion Stats
22W - 19L
1,667 SR
Queue Stats
1,005W - 1,002L
1,546 Elo+
Solo
Mal'Damba
Mal'Damba
Rookie8802
Mal'Damba
Level 112
Champion Stats
12W - 25L
1,427 SR
Queue Stats
263W - 263L
1,500 Elo+
Solo
Betty la Bomba
Betty la Bomba
SuofaNa
Betty la Bomba
Level 154
Champion Stats
41W - 59L
1,520 SR
Queue Stats
426W - 473L
1,438 Elo+
Solo
Zhin
Zhin
dandlm
Zhin
Level 376
Champion Stats
59W - 38L
1,654 SR
Queue Stats
1,070W - 1,069L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Dayo98
Makoa
60
10 / 9 / 15
3,650
243
49,142
102,383
95,410
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Jenos
Hoebasaur
Jenos
55
5 / 11 / 19
2,682
179
40,320
42,592
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Furia
Málady
Furia
41
7 / 13 / 19
4,315
288
29,245
43,250
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Androxus
Ten__shi
Androxus
60
19 / 9 / 12
3,366
224
68,583
43,557
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

53
17 / 6 / 16
3,219
215
62,715
31,408
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
ByMane
Ruckus
60
13 / 8 / 10
3,758
251
53,431
83,684
28,998
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Octavia
60
15 / 8 / 9
3,602
240
74,293
31,014
37,134
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Mal'Damba
Rookie8802
Mal'Damba
49
2 / 13 / 12
1,050
70
20,526
40,527
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 20% while in your Gourd .

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Level 1

Betty la Bomba
SuofaNa
Betty la Bomba
27
4 / 15 / 8
2,868
191
51,255
46,132
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 100.

Level 2

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Zhin
dandlm
Zhin
54
14 / 14 / 10
3,517
234
63,685
48,648
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Kindling

Kindling

Whirl

Generate 4 Ammo after activating Whirl.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
7m 8s
139
Kill Participation
97
58
Kills
48
48
Deaths
58
81
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ruckus
ByMane
Ruckus
13
8
10
2.25
W
Makoa
Dayo98
Makoa
10
9
15
1.94
L
Octavia
15
8
9
2.44
W
Jenos
Hoebasaur
Jenos
5
11
19
1.32
W
Furia
Málady
Furia
7
13
19
1.27
L
Mal'Damba
Rookie8802
Mal'Damba
2
13
12
0.62
L
Betty la Bomba
SuofaNa
Betty la Bomba
4
15
8
0.53
W
Androxus
Ten__shi
Androxus
19
9
12
2.78
W
17
6
16
4.17
L
Zhin
dandlm
Zhin
14
14
10
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,005
Damage
263,190
263,190
Taken
250,005
95,410
Shielding
66,132
123,616
Healing
82,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
ByMane
Ruckus
53,431
36,347
0
26,356
83,684
28,998
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Makoa
Dayo98
Makoa
49,142
45,885
0
8,850
102,383
95,410
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Octavia
74,293
69,491
591
6,773
31,014
37,134
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Jenos
Hoebasaur
Jenos
40,320
24,729
37,779
14,938
42,592
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
Furia
Málady
Furia
29,245
19,861
38,385
8,651
43,250
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
Rookie8802
Mal'Damba
20,526
12,255
24,523
9,346
40,527
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Betty la Bomba
SuofaNa
Betty la Bomba
51,255
26,603
0
7,592
46,132
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
Ten__shi
Androxus
68,583
58,573
0
5,084
43,557
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
62,715
55,522
1,214
8,715
31,408
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Zhin
dandlm
Zhin
63,685
49,168
0
7,130
48,648
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role