Player Matchup

Fernando
Fernando
Platinum III
Killerdrachen
Fernando
Platinum III
Level 565
Champion Stats
143W - 112L
1,672 SR
Queue Stats
298W - 279L
1,531 Elo+
Solo
Viktor
Viktor
Diamond V
YelnåtsFanメ
Viktor
Diamond V
Level 91
Champion Stats
37W - 14L
1,807 SR
Queue Stats
277W - 205L
1,729 Elo+
Solo
Inara
Inara
Gold I
captoto
Inara
Gold I
Level 999
Champion Stats
18W - 17L
1,579 SR
Queue Stats
128W - 112L
1,625 Elo+
Solo
Cassie
Cassie
Platinum I
evilblackguy
Cassie
Platinum I
Level 27
Champion Stats
39W - 41L
1,646 SR
Queue Stats
75W - 64L
1,586 Elo+
Solo
Ying
Ying
Qualifying
zoomeur010685
Ying
Qualifying
Level 77
Champion Stats
41W - 38L
1,685 SR
Queue Stats
278W - 249L
1,567 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 352
1,678 SR
1,608 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,632 SR
1,600 Elo+
Grover
Grover
Diamond IV
GRAAV1LOH1
Grover
Diamond IV
Level 71
Champion Stats
11W - 13L
1,639 SR
Queue Stats
142W - 116L
1,628 Elo+
Party 1
Octavia
Octavia
Diamond V
Jinks 
Octavia
Diamond V
Level 70
Champion Stats
39W - 24L
1,813 SR
Queue Stats
170W - 157L
1,633 Elo+
Solo
Terminus
Terminus
Diamond V
kukko60
Terminus
Diamond V
Level 84
Champion Stats
2W - 3L
1,558 SR
Queue Stats
241W - 221L
1,627 Elo+
Party 1
Saati
Saati
Gold IV
mentaIIics
Saati
Gold IV
Level 47
Champion Stats
9W - 9L
1,608 SR
Queue Stats
86W - 87L
1,534 Elo+
Party 2
Makoa
Makoa
Platinum I
vEn3zZ_-
Makoa
Platinum I
Level 292
Champion Stats
31W - 37L
1,545 SR
Queue Stats
351W - 335L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Killerdrachen
Fernando
60
2 / 3 / 7
2,117
265
34,400
43,260
58,917
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

38
14 / 4 / 7
2,641
330
69,451
27,222
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Inara
captoto
Inara
57
4 / 0 / 18
2,594
324
47,799
58,718
10,441
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Cassie
19
11 / 3 / 5
2,348
294
46,051
17,195
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

48
0 / 2 / 9
2,434
304
3,996
10,682
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
DrogozLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
GRAAV1LOH1
Grover
46
2 / 6 / 8
2,357
295
19,790
38,331
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Octavia
Jinks 
Octavia
46
6 / 8 / 2
1,044
131
60,113
34,669
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Terminus
kukko60
Terminus
35
1 / 2 / 2
1,298
162
20,131
46,216
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Saati
24
1 / 9 / 3
1,330
166
32,336
31,788
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Makoa
vEn3zZ_-
Makoa
59
2 / 5 / 1
1,680
210
24,707
50,693
30,564
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 22s
Objective Time
1m 23s
77
Kill Participation
28
31
Kills
12
12
Deaths
30
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Grover
GRAAV1LOH1
Grover
2
6
8
1
L
Octavia
Jinks 
Octavia
6
8
2
0.88
W
Fernando
Killerdrachen
Fernando
2
3
7
1.83
W
14
4
7
4.38
W
Inara
captoto
Inara
4
0
18
13
W
Cassie
11
3
5
4.5
L
Terminus
kukko60
Terminus
1
2
2
1
L
Saati
1
9
3
0.28
L
Makoa
vEn3zZ_-
Makoa
2
5
1
0.5
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,697
Damage
157,077
157,077
Taken
201,697
69,358
Shielding
30,564
114,754
Healing
114,775
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
GRAAV1LOH1
Grover
19,790
17,815
71,880
23,603
38,331
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
Octavia
Jinks 
Octavia
60,113
57,626
0
895
34,669
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Killerdrachen
Fernando
34,400
15,592
0
5,298
43,260
58,917
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
69,451
48,138
0
4,173
27,222
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
captoto
Inara
47,799
40,382
0
20,191
58,718
10,441
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Cassie
46,051
37,608
0
3,182
17,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
kukko60
Terminus
20,131
14,425
0
7,699
46,216
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
32,336
29,732
0
588
31,788
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Makoa
vEn3zZ_-
Makoa
24,707
22,807
0
10,110
50,693
30,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
3,996
3,996
75,626
6,284
10,682
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role