Player Matchup

Atlas
Atlas
Diamond V
Heiseηberg
Atlas
Diamond V
Level 945
Champion Stats
2W - 4L
1,354 SR
Queue Stats
289W - 298L
1,571 Elo+
Party 1
Willo
Willo
Diamond III
Lëtters
Willo
Diamond III
Level 190
Champion Stats
6W - 8L
1,574 SR
Queue Stats
453W - 465L
1,580 Elo+
Party 1
Makoa
Makoa
Platinum II
TheGodTilin
Makoa
Platinum II
Level 919
Champion Stats
18W - 22L
1,655 SR
Queue Stats
329W - 295L
1,552 Elo+
Solo
Grover
Grover
Platinum I
hemorrhoidsmell
Grover
Platinum I
Level 85
Champion Stats
11W - 9L
1,635 SR
Queue Stats
154W - 111L
1,660 Elo+
Solo
Koga
Koga
Diamond V
papinaux
Koga
Diamond V
Level 125
Champion Stats
56W - 29L
1,750 SR
Queue Stats
262W - 230L
1,638 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 453
1,594 SR
1,600 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 653
1,667 SR
1,604 Elo+
Terminus
Terminus
Diamond IV
Dwein05
Terminus
Diamond IV
Level 999
Champion Stats
239W - 178L
1,737 SR
Queue Stats
745W - 703L
1,677 Elo+
Solo
Inara
Inara
Diamond III
Equanímity
Inara
Diamond III
Level 999
Champion Stats
3W - 5L
1,678 SR
Queue Stats
137W - 118L
1,653 Elo+
Solo
Lian
Lian
Qualifying
HIIIHIIIHIIIH
Lian
Qualifying
Level 168
Champion Stats
33W - 34L
1,672 SR
Queue Stats
381W - 363L
1,593 Elo+
Party 2
Talus
Talus
Qualifying
HollowChuky
Talus
Qualifying
Level 98
Champion Stats
44W - 42L
1,658 SR
Queue Stats
300W - 250L
1,572 Elo+
Party 2
Jenos
Jenos
Diamond V
Lalolak
Jenos
Diamond V
Level 999
Champion Stats
15W - 20L
1,590 SR
Queue Stats
1,173W - 1,137L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 5 / 14
2,615
238
58,740
80,594
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Willo
Lëtters
Willo
43
21 / 4 / 12
3,413
310
81,072
30,060
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
7 / 5 / 10
3,121
284
50,178
102,071
14,738
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

36
6 / 4 / 25
3,880
353
27,217
36,920
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
50
9 / 3 / 12
2,908
264
69,894
49,809
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
YingTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Dwein05
Terminus
59
4 / 8 / 5
2,548
232
50,788
76,368
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

46
4 / 9 / 8
2,548
232
64,618
82,152
21,794
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
7 / 10 / 6
2,758
251
94,593
47,132
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

36
4 / 8 / 6
2,371
216
69,085
54,544
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Jenos
Lalolak
Jenos
60
2 / 9 / 12
2,676
243
20,370
26,905
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 37s
Objective Time
5m 17s
119
Kill Participation
58
46
Kills
21
21
Deaths
44
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terminus
Dwein05
Terminus
4
8
5
0.81
L
4
9
8
0.89
L
7
10
6
1
W
3
5
14
2
L
4
8
6
0.88
L
Jenos
Lalolak
Jenos
2
9
12
0.89
W
Willo
Lëtters
Willo
21
4
12
6.75
W
7
5
10
2.4
W
6
4
25
4.63
W
Koga
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

287,101
Damage
299,454
299,454
Taken
287,101
14,738
Shielding
21,794
195,094
Healing
141,292
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Dwein05
Terminus
50,788
44,788
0
14,757
76,368
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
64,618
51,568
0
5,845
82,152
21,794
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
94,593
89,793
0
4,970
47,132
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
58,740
58,740
0
7,834
80,594
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
69,085
63,418
0
11,187
54,544
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Jenos
Lalolak
Jenos
20,370
14,702
98,737
5,796
26,905
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Willo
Lëtters
Willo
81,072
73,653
0
1,452
30,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,178
46,645
0
6,514
102,071
14,738

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,217
24,258
140,000
27,716
36,920
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
69,894
66,848
0
11,578
49,809
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role