Player Matchup

CaesarDClown
Unknown
Level 999
Champion Stats
1W - 1L
1,258 SR
Queue Stats
430W - 420L
1,711 Elo+
Party 1
Ruckus
Ruckus
MissSlugger
Ruckus
Level 999
Champion Stats
1W - 1L
1,289 SR
Queue Stats
851W - 866L
1,612 Elo+
Party 1
Azaan
Azaan
Schnappl3TV
Azaan
Level 999
Champion Stats
31W - 31L
1,561 SR
Queue Stats
866W - 877L
1,619 Elo+
Party 1
Drogoz
Drogoz
SkilledTigerz
Drogoz
Level 222
Champion Stats
15W - 14L
1,534 SR
Queue Stats
329W - 340L
1,552 Elo+
Party 1
Jenos
Jenos
SweetLin
Jenos
Level 565
Champion Stats
15W - 11L
1,522 SR
Queue Stats
512W - 492L
1,644 Elo+
Party 1
Team Averages
Level 757
1,433 SR
1,628 Elo+

VS

Team Averages
Level 166
1,505 SR
1,600 Elo+
Fernando
Fernando
Bloodyhek
Fernando
Level 351
Champion Stats
0W - 2L
1,317 SR
Queue Stats
151W - 124L
1,647 Elo+
Solo
Saati
Saati
EugenioAF12
Saati
Level 130
Champion Stats
1W - 3L
1,413 SR
Queue Stats
148W - 121L
1,648 Elo+
Solo
Octavia
Octavia
IoveKaIi
Octavia
Level 182
Champion Stats
6W - 7L
1,646 SR
Queue Stats
230W - 212L
1,613 Elo+
Solo
Vora
Vora
Solarmyth14
Vora
Level 131
Champion Stats
7W - 3L
1,650 SR
Queue Stats
60W - 65L
1,551 Elo+
Solo
Seris
Seris
nont41
Seris
Level 34
Champion Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
CaesarDClown
Unknown
60
17 / 0 / 6
2,273
379
42,545
23,677
0

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Ruckus
60
2 / 0 / 11
1,858
310
21,529
27,044
13,821
Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Level 1

60
2 / 0 / 7
2,094
349
12,579
32,005
9,547
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

59
6 / 0 / 7
1,954
326
25,181
15,902
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Jenos
SweetLin
Jenos
57
0 / 0 / 16
2,149
358
1,875
3,657
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bloodyhek
Fernando
60
0 / 6 / 0
1,097
183
19,844
38,183
30,701
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
0 / 3 / 0
665
111
22,843
12,068
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Octavia
IoveKaIi
Octavia
53
0 / 5 / 0
757
126
13,179
14,986
17,417
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

54
0 / 7 / 0
927
155
28,621
22,394
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Seris
nont41
Seris
36
0 / 6 / 0
1,287
215
17,798
16,078
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
23s
74
Kill Participation
0
27
Kills
0
0
Deaths
27
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bloodyhek
Fernando
0
6
0
0
W
CaesarDClown
Unknown
17
0
6
20
L
0
3
0
0
L
Octavia
IoveKaIi
Octavia
0
5
0
0
W
Ruckus
2
0
11
7.5
W
2
0
7
5.5
W
6
0
7
9.5
L
0
7
0
0
W
Jenos
SweetLin
Jenos
0
0
16
8
L
Seris
nont41
Seris
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,709
Damage
102,285
102,285
Taken
103,709
23,368
Shielding
48,118
96,788
Healing
23,475
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bloodyhek
Fernando
19,844
10,436
0
0
38,183
30,701
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
CaesarDClown
Unknown
42,545
32,726
0
3,246
23,677
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
22,843
17,879
0
3,843
12,068
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Octavia
IoveKaIi
Octavia
13,179
13,179
255
1,558
14,986
17,417
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
21,529
17,418
0
4,848
27,044
13,821
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
12,579
10,790
0
8,820
32,005
9,547

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
25,181
14,950
942
4,087
15,902
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,621
23,517
0
3,163
22,394
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
SweetLin
Jenos
1,875
1,705
71,187
3,658
3,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
nont41
Seris
17,798
15,800
11,778
2,878
16,078
0

Level 2

Damage Done by Role

Damage Taken by Role