Player Matchup

Barik
Barik
Gold II
Jhutch14
Barik
Gold II
Level 215
Champion Stats
9W - 3L
1,859 SR
Queue Stats
296W - 276L
1,542 Elo+
Party 1
Bomb King
Bomb King
Platinum IV
LiamT2
Bomb King
Platinum IV
Level 22
Champion Stats
3W - 1L
1,500 SR
Queue Stats
19W - 19L
1,591 Elo+
Party 1
Fernando
Fernando
Platinum IV
Timuru
Fernando
Platinum IV
Level 640
Champion Stats
18W - 4L
1,769 SR
Queue Stats
72W - 54L
1,602 Elo+
Solo
Grover
Grover
Platinum V
XiaoGirs
Grover
Platinum V
Level 243
Champion Stats
14W - 11L
1,679 SR
Queue Stats
181W - 167L
1,631 Elo+
Party 2
Vatu
Vatu
Diamond V
sponkyyyy
Vatu
Diamond V
Level 119
Champion Stats
19W - 10L
1,757 SR
Queue Stats
150W - 123L
1,662 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 248
1,713 SR
1,606 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 419
1,622 SR
1,579 Elo+
Ash
Ash
Gold II
Vesrin
Ash
Gold II
Level 999
Champion Stats
23W - 15L
1,723 SR
Queue Stats
279W - 257L
1,563 Elo+
Solo
Koga
Koga
Diamond IV
Wacck
Koga
Diamond IV
Level 784
Champion Stats
8W - 11L
1,606 SR
Queue Stats
1,415W - 1,373L
1,647 Elo+
Solo
Jenos
Jenos
Qualifying
YouTubelHaart
Jenos
Qualifying
Level 150
Champion Stats
0W - 1L
1,491 SR
Queue Stats
25W - 17L
1,548 Elo+
Solo
Inara
Inara
Gold I
triphalthebest
Inara
Gold I
Level 63
Champion Stats
1W - 2L
1,487 SR
Queue Stats
55W - 40L
1,528 Elo+
Solo
Octavia
Octavia
Gold I
voodoscreen
Octavia
Gold I
Level 97
Champion Stats
0W - 1L
1,803 SR
Queue Stats
3W - 3L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Jhutch14
Barik
58
6 / 4 / 13
3,522
294
56,219
53,202
61,416
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
LiamT2
Bomb King
29
12 / 5 / 10
3,316
276
73,249
36,013
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
Timuru
Fernando
59
5 / 8 / 8
3,136
261
57,321
80,206
61,667
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
XiaoGirs
Grover
57
4 / 4 / 23
4,061
338
34,945
40,317
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Vatu
55
14 / 6 / 13
3,506
292
62,609
45,165
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Level 1

Bans
TorvaldCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Vesrin
Ash
49
4 / 10 / 5
2,366
197
56,745
86,762
26,917
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Level 1

Koga
Wacck
Koga
60
7 / 8 / 8
2,541
212
63,641
44,077
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

55
7 / 9 / 14
3,090
258
45,580
34,750
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

27
2 / 5 / 9
2,445
204
42,853
76,397
21,547
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Octavia
voodoscreen
Octavia
43
7 / 9 / 4
2,372
198
46,084
42,357
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 12s
Objective Time
2m 20s
108
Kill Participation
67
41
Kills
27
27
Deaths
41
67
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Barik
Jhutch14
Barik
6
4
13
3.13
W
Bomb King
LiamT2
Bomb King
12
5
10
3.4
W
Fernando
Timuru
Fernando
5
8
8
1.13
L
Ash
Vesrin
Ash
4
10
5
0.65
L
Koga
Wacck
Koga
7
8
8
1.38
W
Grover
XiaoGirs
Grover
4
4
23
3.88
L
7
9
14
1.56
W
Vatu
14
6
13
3.42
L
2
5
9
1.3
L
Octavia
voodoscreen
Octavia
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,343
Damage
254,903
254,903
Taken
284,343
123,083
Shielding
48,464
157,363
Healing
126,666
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Jhutch14
Barik
56,219
56,219
0
7,582
53,202
61,416
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Bomb King
LiamT2
Bomb King
73,249
69,794
0
3,889
36,013
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Timuru
Fernando
57,321
26,685
0
862
80,206
61,667
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
Vesrin
Ash
56,745
51,081
0
6,460
86,762
26,917
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Koga
Wacck
Koga
63,641
57,722
0
2,891
44,077
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Grover
XiaoGirs
Grover
34,945
27,340
101,488
29,717
40,317
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,580
41,135
84,807
13,094
34,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Vatu
62,609
49,962
0
13,825
45,165
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
42,853
35,123
0
10,223
76,397
21,547

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
voodoscreen
Octavia
46,084
45,234
469
8,722
42,357
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role