Player Matchup

Fernando
Fernando
CarvedDragon9
Fernando
Level 20
Champion Stats
1W - 1L
1,702 SR
Queue Stats
9W - 7L
1,365 Elo+
Party 1
Kinessa
Kinessa
Lykrim
Kinessa
Level 44
Champion Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,276 Elo+
Party 1
Koga
Koga
Papa Squwat
Koga
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Party 1
Seris
Seris
TreyLegacy33
Seris
Level 60
Champion Stats
41W - 35L
1,517 SR
Queue Stats
140W - 152L
1,491 Elo+
Solo
Saati
Saati
Westside81
Saati
Level 386
Champion Stats
12W - 13L
1,455 SR
Queue Stats
327W - 326L
1,423 Elo+
Solo
Team Averages
Level 110
1,535 SR
1,380 Elo+

VS

Team Averages
Level 225
1,518 SR
1,488 Elo+
Kinessa
Kinessa
Angel2fine8789
Kinessa
Level 324
Champion Stats
21W - 24L
1,513 SR
Queue Stats
257W - 253L
1,525 Elo+
Solo
Tyra
Tyra
NA_Donut
Tyra
Level 65
Champion Stats
2W - 1L
1,500 SR
Queue Stats
26W - 35L
1,420 Elo+
Solo
YuinEspectH
Unknown
Level 148
Champion Stats
0W - 1L
1,500 SR
Queue Stats
265W - 277L
1,502 Elo+
Solo
Moji
Moji
arras_skyblade
Moji
Level 549
Champion Stats
75W - 84L
1,576 SR
Queue Stats
259W - 241L
1,522 Elo+
Solo
Grover
Grover
meekdff
Grover
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CarvedDragon9
Fernando
17
2 / 9 / 20
4,502
300
36,003
99,031
60,688
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kinessa
Lykrim
Kinessa
40
25 / 8 / 15
3,957
264
71,762
34,735
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

33
21 / 10 / 13
5,922
395
61,828
39,656
5,730
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

37
5 / 5 / 23
3,494
233
20,026
24,800
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Saati
54
14 / 5 / 25
3,762
251
63,659
28,705
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
13 / 10 / 5
3,102
207
72,196
35,219
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Tyra
40
4 / 16 / 4
2,277
152
29,860
53,177
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

YuinEspectH
Unknown
60
7 / 7 / 7
2,737
182
59,210
41,512
0

Level 2

Level 2

Level 3

Level 4

Level 4

Level 1

59
12 / 17 / 8
3,673
245
50,117
64,465
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Grover
meekdff
Grover
35
1 / 17 / 6
2,083
139
15,544
58,905
2,600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
4m 8s
163
Kill Participation
67
67
Kills
37
37
Deaths
67
96
Assists
30
Player
Kills
Deaths
Assists
KDA
L
13
10
5
1.55
W
Fernando
CarvedDragon9
Fernando
2
9
20
1.33
W
Kinessa
Lykrim
Kinessa
25
8
15
4.06
L
Tyra
4
16
4
0.38
W
21
10
13
2.75
W
5
5
23
3.3
W
Saati
14
5
25
5.3
L
YuinEspectH
Unknown
7
7
7
1.5
L
12
17
8
0.94
L
Grover
meekdff
Grover
1
17
6
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,278
Damage
226,927
226,927
Taken
253,278
66,418
Shielding
2,600
122,015
Healing
87,601
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
72,196
55,590
0
12,787
35,219
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
CarvedDragon9
Fernando
36,003
26,650
0
6,583
99,031
60,688

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kinessa
Lykrim
Kinessa
71,762
60,914
582
11,831
34,735
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 2

L
Tyra
29,860
16,265
0
5,672
53,177
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
61,828
44,468
0
3,651
39,656
5,730

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
20,026
16,988
79,663
13,651
24,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Saati
63,659
44,758
0
6,054
28,705
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
YuinEspectH
Unknown
59,210
54,351
0
16,691
41,512
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
50,117
50,117
782
14,499
64,465
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
meekdff
Grover
15,544
11,433
19,004
18,166
58,905
2,600

Level 1

Damage Done by Role

Damage Taken by Role