Player Matchup

Terminus
Terminus
Anmalum
Terminus
Level 975
Champion Stats
97W - 81L
1,673 SR
Queue Stats
684W - 619L
1,648 Elo+
Solo
Rei
Rei
Bloodyhek
Rei
Level 352
Champion Stats
48W - 39L
1,614 SR
Queue Stats
200W - 176L
1,647 Elo+
Solo
Ying
Ying
DonSlide
Ying
Level 629
Champion Stats
28W - 22L
1,620 SR
Queue Stats
954W - 952L
1,648 Elo+
Solo
Betty la Bomba
Betty la Bomba
bunsboy143
Betty la Bomba
Level 59
Champion Stats
1W - 2L
1,301 SR
Queue Stats
254W - 277L
1,542 Elo+
Party 1
Ruckus
Ruckus
orangeicicle34
Ruckus
Level 176
Champion Stats
29W - 23L
1,572 SR
Queue Stats
326W - 325L
1,541 Elo+
Party 1
Team Averages
Level 438
1,556 SR
1,605 Elo+

VS

Team Averages
Level 455
1,529 SR
1,615 Elo+
Kerrygan02
Unknown
Level 353
Champion Stats
1W - 1L
1,500 SR
Queue Stats
332W - 340L
1,611 Elo+
Solo
Io
Io
Kotaeria
Io
Level 797
Champion Stats
1,212W - 848L
1,627 SR
Queue Stats
2,619W - 2,308L
1,635 Elo+
Solo
Saati
Saati
T-FAL8850
Saati
Level 604
Champion Stats
7W - 9L
1,561 SR
Queue Stats
120W - 127L
1,576 Elo+
Solo
Vora
Vora
ToXic MySt999
Vora
Level 117
Champion Stats
3W - 5L
1,622 SR
Queue Stats
120W - 115L
1,591 Elo+
Solo
Evie
Evie
milkietoes
Evie
Level 406
Champion Stats
1W - 7L
1,333 SR
Queue Stats
1,708W - 1,541L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Anmalum
Terminus
58
10 / 1 / 1
2,006
401
29,146
45,085
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

60
2 / 0 / 9
2,014
403
12,351
12,238
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ying
60
2 / 0 / 10
1,871
374
25,794
13,332
0
Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Betty la Bomba
bunsboy143
Betty la Bomba
23
3 / 3 / 5
1,716
343
14,279
18,057
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 3

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Level 1

51
0 / 1 / 3
2,010
402
25,519
27,480
22,336
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kerrygan02
Unknown
54
1 / 2 / 1
979
196
24,985
17,423
0

Level 2

Level 2

Level 3

Level 4

Level 4

Level 1

60
1 / 0 / 4
1,358
272
14,993
16,547
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Saati
T-FAL8850
Saati
60
1 / 7 / 1
975
195
13,150
23,328
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

29
1 / 4 / 2
1,062
212
38,744
27,154
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
2 / 4 / 4
1,234
247
24,320
22,637
0
Avalanche

Avalanche

Armor

Increase your Movement Speed by 32% for 6s after getting an Elimination.

Level 4

Chilled

Chilled

Blink

Increase your Reload Speed by 30% for 4s after using Blink.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
16s
45
Kill Participation
18
17
Kills
6
5
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terminus
Anmalum
Terminus
10
1
1
10.5
W
2
0
9
6.5
W
Ying
2
0
10
7
L
Kerrygan02
Unknown
1
2
1
0.75
L
1
0
4
3
L
Saati
T-FAL8850
Saati
1
7
1
0.21
L
1
4
2
0.5
W
Betty la Bomba
bunsboy143
Betty la Bomba
3
3
5
1.83
L
2
4
4
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,089
Damage
116,192
116,192
Taken
107,089
22,336
Shielding
0
96,747
Healing
67,705
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Anmalum
Terminus
29,146
6,467
0
13,811
45,085
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
12,351
8,951
46,567
9,754
12,238
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
25,794
12,667
12,479
5,513
13,332
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kerrygan02
Unknown
24,985
15,010
0
1,900
17,423
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,993
13,376
43,217
14,666
16,547
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
T-FAL8850
Saati
13,150
10,644
0
0
23,328
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
38,744
26,194
0
6,637
27,154
0

Level 1

Level 1

W
Betty la Bomba
bunsboy143
Betty la Bomba
14,279
9,169
0
954
18,057
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
24,320
21,600
0
1,285
22,637
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
25,519
20,035
0
7,669
27,480
22,336
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role