Player Matchup

Atlas
Atlas
Diamond I
Dushavah
Atlas
Diamond I
Level 833
Champion Stats
36W - 24L
1,706 SR
Queue Stats
93W - 80L
1,695 Elo+
Solo
Fernando
Fernando
Platinum IV
GokuDest
Fernando
Platinum IV
Level 613
Champion Stats
1W - 2L
1,274 SR
Queue Stats
162W - 147L
1,591 Elo+
Party 3
Koga
Koga
Diamond V
MBDyanForFuture
Koga
Diamond V
Level 49
Champion Stats
201W - 147L
1,714 SR
Queue Stats
273W - 279L
1,601 Elo+
Party 3
Mal'Damba
Mal'Damba
Masters
ProfCau
Mal'Damba
Masters
Level 999
Champion Stats
37W - 39L
1,722 SR
Queue Stats
1,485W - 1,423L
1,680 Elo+
Party 1
Androxus
Androxus
Diamond II
Scihon
Androxus
Diamond II
Level 307
Champion Stats
56W - 54L
1,686 SR
Queue Stats
599W - 543L
1,674 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 560
1,620 SR
1,648 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 598
1,552 SR
1,697 Elo+
Vatu
Vatu
Diamond II
AratoxTTV
Vatu
Diamond II
Level 622
Champion Stats
0W - 1L
1,500 SR
Queue Stats
140W - 120L
1,704 Elo+
Solo
Barik
Barik
Platinum IV
Dımı
Barik
Platinum IV
Level 117
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,735 Elo+
Party 2
Grover
Grover
Platinum II
ciberdavisxp
Grover
Platinum II
Level 294
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,723 Elo+
Party 2
Willo
Willo
Diamond II
gåriban
Willo
Diamond II
Level 999
Champion Stats
15W - 12L
1,733 SR
Queue Stats
910W - 851L
1,684 Elo+
Solo
Ash
Ash
Platinum I
kush19
Ash
Platinum I
Level 957
Champion Stats
4W - 8L
1,528 SR
Queue Stats
162W - 160L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Dushavah
Atlas
53
6 / 2 / 15
2,465
308
54,400
57,743
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
GokuDest
Fernando
51
4 / 1 / 8
2,685
336
24,964
38,558
64,226
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

15
11 / 7 / 6
2,439
305
50,728
31,623
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Mal'Damba
ProfCau
Mal'Damba
60
2 / 1 / 23
2,761
345
19,565
10,909
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
Scihon
Androxus
54
16 / 4 / 8
2,881
360
61,721
36,281
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Bans
YingLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
Sha LinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
46
3 / 10 / 3
1,531
191
28,575
32,390
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Barik
Dımı
Barik
43
3 / 7 / 4
1,683
210
44,155
49,989
26,204
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grover
43
1 / 7 / 7
1,661
208
19,493
40,667
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Willo
gåriban
Willo
59
4 / 7 / 6
1,736
217
40,070
27,693
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ash
kush19
Ash
60
4 / 8 / 5
1,771
221
42,821
60,639
12,627
Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 12s
Objective Time
1m 42s
99
Kill Participation
40
39
Kills
15
15
Deaths
39
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vatu
3
10
3
0.45
W
Atlas
Dushavah
Atlas
6
2
15
6.75
L
Barik
Dımı
Barik
3
7
4
0.71
W
Fernando
GokuDest
Fernando
4
1
8
8
W
11
7
6
2
W
Mal'Damba
ProfCau
Mal'Damba
2
1
23
13.5
W
Androxus
Scihon
Androxus
16
4
8
5
L
Grover
1
7
7
0.64
L
Willo
gåriban
Willo
4
7
6
1
L
Ash
kush19
Ash
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,378
Damage
175,114
175,114
Taken
211,378
64,226
Shielding
38,831
118,668
Healing
76,921
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
28,575
22,742
0
3,738
32,390
0

Level 1

W
Atlas
Dushavah
Atlas
54,400
54,400
0
4,372
57,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Dımı
Barik
44,155
44,155
0
6,245
49,989
26,204
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
GokuDest
Fernando
24,964
13,814
0
2,598
38,558
64,226
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
50,728
28,425
630
9,240
31,623
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
ProfCau
Mal'Damba
19,565
4,793
94,700
7,072
10,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Scihon
Androxus
61,721
44,967
0
56
36,281
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
19,493
15,736
43,778
21,355
40,667
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
gåriban
Willo
40,070
35,165
0
621
27,693
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Ash
kush19
Ash
42,821
40,821
0
1,184
60,639
12,627
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role