Player Matchup

Fernando
Fernando
Cluckzzy
Fernando
Level 26
Champion Stats
1W - 1L
1,288 SR
Queue Stats
22W - 18L
1,528 Elo+
Solo
Grusenberg
Unknown
Level 85
Champion Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,569 Elo+
Solo
Vatu
Vatu
VanH1nten77
Vatu
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Solo
Buck
Buck
ahmedthegr8
Buck
Level 151
Champion Stats
60W - 31L
1,715 SR
Queue Stats
158W - 137L
1,654 Elo+
Solo
Tyra
Tyra
грызли
Tyra
Level 460
Champion Stats
5W - 1L
1,630 SR
Queue Stats
49W - 34L
1,692 Elo+
Solo
Team Averages
Level 146
1,527 SR
1,601 Elo+

VS

Team Averages
Level 257
1,538 SR
1,531 Elo+
Koga
Koga
BLACK-TIGER--55
Koga
Level 999
Champion Stats
0W - 2L
1,633 SR
Queue Stats
138W - 149L
1,522 Elo+
Party 1
Cassie
Cassie
IIXIXIX
Cassie
Level 19
Champion Stats
38W - 39L
1,556 SR
Queue Stats
163W - 159L
1,523 Elo+
Party 1
Zhin
Zhin
IXSebaSXI
Zhin
Level 241
Champion Stats
5W - 7L
1,508 SR
Queue Stats
102W - 89L
1,617 Elo+
Solo
Saati
Saati
LQMM
Saati
Level 15
Champion Stats
2W - 3L
1,621 SR
Queue Stats
9W - 7L
1,619 Elo+
Solo
Viktor
Viktor
jianaaz
Viktor
Level 12
Champion Stats
7W - 11L
1,371 SR
Queue Stats
21W - 27L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cluckzzy
Fernando
20
9 / 6 / 3
2,762
276
20,035
39,313
58,283
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grusenberg
Unknown
45
10 / 7 / 8
2,365
237
23,185
23,963
1,576

Level 2

Level 2

Level 3

Level 4

Level 4

Level 1

4
6 / 8 / 8
2,273
227
30,297
22,290
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

52
23 / 8 / 10
3,325
333
60,845
32,446
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
7 / 6 / 15
2,576
258
28,047
27,657
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 13 / 7
1,756
176
26,639
41,949
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
IIXIXIX
Cassie
7
8 / 12 / 5
1,777
178
24,908
33,895
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Zhin
49
11 / 8 / 7
2,351
235
44,718
26,322
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
LQMM
Saati
9
10 / 9 / 7
3,244
324
33,586
26,096
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Viktor
jianaaz
Viktor
4
2 / 13 / 6
1,457
146
15,818
34,147
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 38s
Objective Time
1m 32s
99
Kill Participation
67
55
Kills
35
35
Deaths
55
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
13
7
0.58
W
Fernando
Cluckzzy
Fernando
9
6
3
1.75
W
Grusenberg
Unknown
10
7
8
2
L
Cassie
IIXIXIX
Cassie
8
12
5
0.88
L
Zhin
11
8
7
1.81
L
Saati
LQMM
Saati
10
9
7
1.5
W
6
8
8
1.25
W
23
8
10
3.5
L
Viktor
jianaaz
Viktor
2
13
6
0.38
W
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,409
Damage
145,669
145,669
Taken
162,409
59,859
Shielding
0
45,630
Healing
35,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,639
21,805
59
8,504
41,949
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Fernando
Cluckzzy
Fernando
20,035
13,903
0
9,812
39,313
58,283
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Grusenberg
Unknown
23,185
17,370
0
7,405
23,963
1,576
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Cassie
IIXIXIX
Cassie
24,908
21,957
0
7,273
33,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
44,718
38,425
0
8,955
26,322
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
LQMM
Saati
33,586
20,930
480
6,596
26,096
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
30,297
23,829
0
6,954
22,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,845
42,513
0
11,176
32,446
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Viktor
jianaaz
Viktor
15,818
12,645
0
3,762
34,147
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
28,047
19,018
0
10,283
27,657
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role