Player Matchup

Evie
Evie
DaF00lish1
Evie
Level 268
Champion Stats
8W - 11L
1,415 SR
Queue Stats
718W - 709L
1,440 Elo+
Party 1
Tyra
Tyra
Knowlesy56
Tyra
Level 94
Champion Stats
41W - 36L
1,545 SR
Queue Stats
287W - 266L
1,499 Elo+
Party 1
Sha Lin
Sha Lin
SmokesLetsGo69
Sha Lin
Level 141
Champion Stats
4W - 8L
1,498 SR
Queue Stats
148W - 136L
1,564 Elo+
Solo
VII
VII
bosSTEELE
VII
Level 301
Champion Stats
4W - 10L
1,032 SR
Queue Stats
15W - 24L
1,382 Elo+
Party 2
Viktor
Viktor
kayleed6401
Viktor
Level 11
Champion Stats
8W - 13L
1,285 SR
Queue Stats
9W - 17L
1,327 Elo+
Party 2
Team Averages
Level 163
1,355 SR
1,442 Elo+

VS

Team Averages
Level 126
1,490 SR
1,461 Elo+
Ruckus
Ruckus
Dipsht13
Ruckus
Level 250
Champion Stats
2W - 0L
1,728 SR
Queue Stats
103W - 107L
1,487 Elo+
Party 3
Seris
Seris
FeralFetus47
Seris
Level 37
Champion Stats
4W - 2L
1,200 SR
Queue Stats
17W - 23L
1,371 Elo+
Party 3
Dredge
Dredge
diox1de
Dredge
Level 46
Champion Stats
13W - 9L
1,552 SR
Queue Stats
36W - 37L
1,435 Elo+
Party 3
Vora
Vora
jaimeALCIVAR1
Vora
Level 228
Champion Stats
14W - 27L
1,447 SR
Queue Stats
288W - 278L
1,516 Elo+
Solo
Tyra
Tyra
luca-Bras6i66
Tyra
Level 69
Champion Stats
6W - 7L
1,523 SR
Queue Stats
217W - 238L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 3
1,188
170
24,917
20,573
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

31
6 / 9 / 3
1,619
231
41,835
29,022
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

53
1 / 9 / 4
1,080
154
17,196
22,777
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Oasis

Oasis

Withdraw

Heal for 160 after using Withdraw.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

60
9 / 4 / 2
1,751
250
37,571
16,427
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
2
2 / 8 / 2
1,136
162
12,888
22,830
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Dipsht13
Ruckus
52
8 / 4 / 7
2,465
352
18,376
35,010
24,872
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

34
3 / 2 / 13
2,323
332
11,780
17,843
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Dredge
diox1de
Dredge
34
8 / 3 / 10
3,234
462
25,136
28,895
900
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 5 Ammo for each enemy hit by Harpoon.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
12 / 5 / 3
2,367
338
30,087
31,658
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 32% of its base value.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

42
4 / 5 / 13
2,179
311
26,250
21,001
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 28s
Objective Time
6m 44s
33
Kill Participation
81
19
Kills
35
35
Deaths
19
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Ruckus
Dipsht13
Ruckus
8
4
7
2.88
W
3
2
13
4.75
L
6
9
3
0.83
L
1
9
4
0.33
L
9
4
2
2.5
W
Dredge
diox1de
Dredge
8
3
10
4.33
W
12
5
3
2.7
L
Viktor
2
8
2
0.38
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,407
Damage
111,629
111,629
Taken
134,407
0
Shielding
25,772
27,432
Healing
80,245
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,917
23,837
0
10,683
20,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
Dipsht13
Ruckus
18,376
13,196
0
5,166
35,010
24,872
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
11,780
9,440
43,833
12,090
17,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,835
26,710
0
4,706
29,022
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,196
17,196
0
1,877
22,777
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,571
36,321
0
6,911
16,427
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
diox1de
Dredge
25,136
8,707
960
7,136
28,895
900

Level 2

Level 1

Level 1

W
30,087
19,202
0
9,190
31,658
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Viktor
12,888
10,199
0
3,255
22,830
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
26,250
15,112
0
1,870
21,001
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role