Player Matchup

Fernando
Fernando
Platinum III
BkLean
Fernando
Platinum III
Level 999
Champion Stats
74W - 54L
1,723 SR
Queue Stats
1,129W - 1,095L
1,603 Elo+
Party 2
Torvald
Torvald
Platinum IV
Maccsii
Torvald
Platinum IV
Level 256
Champion Stats
69W - 30L
1,765 SR
Queue Stats
416W - 378L
1,610 Elo+
Party 2
Saati
Saati
Platinum V
MarcØH
Saati
Platinum V
Level 999
Champion Stats
29W - 31L
1,616 SR
Queue Stats
427W - 415L
1,575 Elo+
Party 2
Ying
Ying
Platinum V
TinchGamer22
Ying
Platinum V
Level 990
Champion Stats
18W - 19L
1,588 SR
Queue Stats
323W - 305L
1,625 Elo+
Party 2
Koga
Koga
Platinum V
γSilencχツ
Koga
Platinum V
Level 250
Champion Stats
3W - 3L
1,313 SR
Queue Stats
61W - 63L
1,475 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 699
1,601 SR
1,578 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 578
1,543 SR
1,554 Elo+
Inara
Inara
Gold II
Coverdale
Inara
Gold II
Level 838
Champion Stats
0W - 1L
1,252 SR
Queue Stats
8W - 7L
1,516 Elo+
Solo
Atlas
Atlas
Gold I
Eletreas
Atlas
Gold I
Level 104
Champion Stats
8W - 9L
1,561 SR
Queue Stats
325W - 302L
1,500 Elo+
Party 1
Lian
Lian
Platinum I
RageCaos
Lian
Platinum I
Level 999
Champion Stats
7W - 6L
1,738 SR
Queue Stats
71W - 62L
1,618 Elo+
Solo
Zhin
Zhin
Platinum V
Vosospiazzolla
Zhin
Platinum V
Level 109
Champion Stats
12W - 11L
1,591 SR
Queue Stats
403W - 388L
1,528 Elo+
Party 1
Seris
Seris
Platinum III
xsurvivingking
Seris
Platinum III
Level 840
Champion Stats
227W - 254L
1,574 SR
Queue Stats
1,060W - 1,030L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BkLean
Fernando
59
10 / 6 / 14
4,493
346
90,823
134,561
112,074
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Torvald
Maccsii
Torvald
57
6 / 3 / 20
3,424
263
52,268
53,508
155,032
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Saati
MarcØH
Saati
59
12 / 1 / 16
3,658
281
142,058
26,700
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
0 / 1 / 26
3,846
296
24,156
19,691
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
7 / 7 / 7
2,742
211
86,346
56,930
0
Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
Bomb KingAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Coverdale
Inara
51
2 / 9 / 4
3,012
232
58,987
123,622
17,639
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Atlas
Eletreas
Atlas
55
4 / 7 / 7
2,685
207
63,251
130,102
9,681
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lian
52
8 / 4 / 4
2,958
228
103,195
48,925
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

42
4 / 11 / 4
2,365
182
48,126
61,087
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
0 / 4 / 10
3,241
249
17,831
31,915
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 41s
Objective Time
7m 18s
118
Kill Participation
47
35
Kills
18
18
Deaths
35
83
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fernando
BkLean
Fernando
10
6
14
2.83
L
Inara
Coverdale
Inara
2
9
4
0.44
L
Atlas
Eletreas
Atlas
4
7
7
1.07
W
Torvald
Maccsii
Torvald
6
3
20
5.33
W
Saati
MarcØH
Saati
12
1
16
20
L
Lian
8
4
4
2.5
W
0
1
26
13
L
4
11
4
0.55
L
0
4
10
1.25
W
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

395,651
Damage
291,390
291,390
Taken
395,651
267,106
Shielding
27,320
228,966
Healing
235,174
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BkLean
Fernando
90,823
49,385
0
1,790
134,561
112,074
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
Coverdale
Inara
58,987
44,030
0
1,312
123,622
17,639

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Atlas
Eletreas
Atlas
63,251
63,251
0
3,565
130,102
9,681
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
Maccsii
Torvald
52,268
41,287
2,381
112
53,508
155,032
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
MarcØH
Saati
142,058
80,491
0
2,934
26,700
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Lian
103,195
100,621
0
1,190
48,925
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,156
24,156
191,354
17,418
19,691
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
48,126
45,126
0
3,487
61,087
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
17,831
14,750
203,441
22,179
31,915
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
86,346
79,460
0
12,977
56,930
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role