Player Matchup

Vivian
Vivian
DeferentTurnip2
Vivian
Level 69
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,821 Elo+
Party 1
Kasumi
Kasumi
EVERLASTING193
Kasumi
Level 511
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,397 Elo+
Solo
H3nRav3n7
Unknown
Level 19
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,821 Elo+
Party 1
Jenos
Jenos
laerfu
Jenos
Level 42
Champion Stats
2W - 3L
1,420 SR
Queue Stats
18W - 14L
1,624 Elo+
Party 1
Ash
Ash
sebag
Ash
Level 999
Champion Stats
3W - 5L
1,501 SR
Queue Stats
501W - 477L
1,564 Elo+
Solo
Team Averages
Level 328
1,484 SR
1,645 Elo+

VS

Team Averages
Level 344
1,488 SR
1,535 Elo+
Atlas
Atlas
Babaloores
Atlas
Level 48
Champion Stats
3W - 4L
1,575 SR
Queue Stats
24W - 29L
1,497 Elo+
Party 2
Makoa
Makoa
DeyCallMeSky
Makoa
Level 84
Champion Stats
0W - 4L
1,247 SR
Queue Stats
27W - 34L
1,493 Elo+
Party 2
Koga
Koga
juanito9897
Koga
Level 689
Champion Stats
13W - 22L
1,490 SR
Queue Stats
307W - 325L
1,569 Elo+
Solo
Willo
Willo
soul1broken
Willo
Level 430
Champion Stats
2W - 4L
1,550 SR
Queue Stats
80W - 83L
1,566 Elo+
Solo
Androxus
Androxus
紅茶好きの杉下右京
Androxus
Level 468
Champion Stats
15W - 14L
1,575 SR
Queue Stats
202W - 186L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
3 / 1 / 13
2,368
395
36,412
11,173
4,861
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

54
10 / 0 / 4
2,197
366
28,361
16,285
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

H3nRav3n7
Unknown
10
7 / 6 / 0
1,886
314
20,690
22,904
0

Level 2

Level 2

Level 3

Level 4

Level 4

Level 1

Jenos
laerfu
Jenos
25
2 / 1 / 14
2,502
417
10,817
10,543
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ash
sebag
Ash
60
3 / 1 / 6
2,101
350
18,507
28,844
35,458
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
36
0 / 6 / 2
1,150
192
8,742
34,397
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

48
1 / 4 / 0
1,391
232
6,582
30,134
18,495
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

60
2 / 7 / 3
1,207
201
18,681
24,198
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

58
2 / 4 / 4
1,440
240
34,334
9,855
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
4 / 4 / 1
1,470
245
21,410
16,203
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 32s
Objective Time
2m 15s
62
Kill Participation
19
25
Kills
9
9
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
6
2
0.17
W
3
1
13
9.5
L
1
4
0
0.25
W
10
0
4
12
W
H3nRav3n7
Unknown
7
6
0
1.17
L
2
7
3
0.5
W
Jenos
laerfu
Jenos
2
1
14
9
W
Ash
sebag
Ash
3
1
6
6
L
2
4
4
1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,787
Damage
89,749
89,749
Taken
114,787
40,319
Shielding
18,495
61,539
Healing
26,867
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
8,742
8,742
0
450
34,397
0

Level 1

W
36,412
36,168
480
656
11,173
4,861
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
6,582
5,788
0
10,135
30,134
18,495
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
28,361
23,454
0
4,396
16,285
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
H3nRav3n7
Unknown
20,690
10,193
0
5,376
22,904
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,681
17,031
0
9,217
24,198
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
laerfu
Jenos
10,817
6,574
41,206
7,852
10,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ash
sebag
Ash
18,507
16,907
0
1,573
28,844
35,458
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,334
14,886
0
0
9,855
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
21,410
18,036
0
7,065
16,203
0

Level 1

Level 1

Damage Done by Role

Damage Taken by Role