Player Matchup

Io
Io
Ashura4K
Io
Level 222
Champion Stats
2W - 1L
1,441 SR
Queue Stats
24W - 24L
1,637 Elo+
Party 2
Nyx
Nyx
GamerSam555078
Nyx
Level 43
Champion Stats
6W - 1L
1,803 SR
Queue Stats
18W - 10L
1,638 Elo+
Party 1
Maeve
Maeve
OverPlay76
Maeve
Level 49
Champion Stats
1W - 0L
1,715 SR
Queue Stats
6W - 3L
1,527 Elo+
Party 2
Raum
Raum
madIIIdog
Raum
Level 97
Champion Stats
3W - 1L
1,481 SR
Queue Stats
28W - 18L
1,563 Elo+
Solo
Grohk
Grohk
ranGeROVERsport
Grohk
Level 89
Champion Stats
1W - 0L
1,615 SR
Queue Stats
29W - 18L
1,630 Elo+
Party 1
Team Averages
Level 100
1,611 SR
1,599 Elo+

VS

Team Averages
Level 45
1,493 SR
1,566 Elo+
Bongo_Q
Unknown
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 6L
1,836 Elo+
Solo
Torvald
Torvald
PricedBelt84985
Torvald
Level 52
Champion Stats
2W - 3L
1,684 SR
Queue Stats
85W - 86L
1,476 Elo+
Party 3
Ying
Ying
Vii2622
Ying
Level 27
Champion Stats
2W - 4L
1,300 SR
Queue Stats
4W - 9L
1,375 Elo+
Party 3
Vora
Vora
Xx currupto xX
Vora
Level 52
Champion Stats
5W - 7L
1,459 SR
Queue Stats
70W - 67L
1,505 Elo+
Party 3
Grohk
Grohk
ringarm
Grohk
Level 48
Champion Stats
27W - 47L
1,520 SR
Queue Stats
37W - 60L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 2 / 14
3,150
525
41,823
20,610
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

42
8 / 2 / 15
3,085
514
43,127
51,437
10,263
True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Maeve
44
16 / 6 / 5
3,356
559
47,088
26,248
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Raum
48
3 / 3 / 4
2,870
478
22,315
64,603
5,911
Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

56
4 / 2 / 16
3,910
652
30,673
34,591
900
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

-21

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bongo_Q
Unknown
48
3 / 9 / 3
2,820
470
38,961
36,776
0

Level 2

Level 2

Level 3

Level 4

Level 4

Level 1

29
5 / 4 / 5
3,030
505
50,834
23,350
57,854
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 2s.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Ying
Vii2622
Ying
11
4 / 7 / 4
2,795
466
25,621
37,083
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

52
2 / 9 / 2
2,735
456
46,980
39,639
3,264
Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Grohk
ringarm
Grohk
33
1 / 11 / 5
2,845
474
35,093
48,178
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
93
Kill Participation
34
39
Kills
15
15
Deaths
40
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
L
Bongo_Q
Unknown
3
9
3
0.5
W
8
2
15
7.75
W
Maeve
16
6
5
3.08
L
5
4
5
1.88
L
Ying
Vii2622
Ying
4
7
4
0.86
L
2
9
2
0.33
W
Raum
3
3
4
1.67
W
4
2
16
6
L
Grohk
ringarm
Grohk
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,026
Damage
197,489
197,489
Taken
185,026
17,074
Shielding
61,118
126,365
Healing
86,280
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,823
39,561
36,667
10,052
20,610
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bongo_Q
Unknown
38,961
19,977
0
7,320
36,776
0
W
43,127
33,374
0
64
51,437
10,263
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Maeve
47,088
39,942
0
4,579
26,248
0
L
50,834
33,910
0
0
23,350
57,854
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
Vii2622
Ying
25,621
25,621
24,413
18,552
37,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,980
29,590
0
9,740
39,639
3,264
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
22,315
14,957
0
6,692
64,603
5,911
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
30,673
20,648
49,487
18,824
34,591
900

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Grohk
ringarm
Grohk
35,093
19,309
7,500
18,755
48,178
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role