Player Matchup

Fernando
Fernando
Davidoff5430
Fernando
Level 108
Champion Stats
34W - 21L
1,624 SR
Queue Stats
99W - 99L
1,577 Elo+
Solo
Koga
Koga
Martapero
Koga
Level 999
Champion Stats
7W - 9L
1,475 SR
Queue Stats
1,775W - 1,722L
1,559 Elo+
Party 2
Pip
Pip
NoLekanGamingYT
Pip
Level 199
Champion Stats
0W - 1L
1,500 SR
Queue Stats
36W - 18L
1,737 Elo+
Solo
Corvus
Corvus
SAVE_U_M0M
Corvus
Level 999
Champion Stats
10W - 12L
1,551 SR
Queue Stats
824W - 782L
1,562 Elo+
Party 2
Viktor
Viktor
ppandr
Viktor
Level 223
Champion Stats
10W - 9L
1,625 SR
Queue Stats
340W - 335L
1,554 Elo+
Solo
Team Averages
Level 506
1,555 SR
1,598 Elo+

VS

Team Averages
Level 377
1,588 SR
1,579 Elo+
Pip
Pip
CaptainSole
Pip
Level 194
Champion Stats
29W - 12L
1,751 SR
Queue Stats
563W - 540L
1,625 Elo+
Solo
VII
VII
Korikku
VII
Level 707
Champion Stats
1W - 1L
1,320 SR
Queue Stats
15W - 22L
1,593 Elo+
Solo
Betty la Bomba
Betty la Bomba
SergeoL
Betty la Bomba
Level 427
Champion Stats
81W - 66L
1,616 SR
Queue Stats
696W - 698L
1,546 Elo+
Party 1
Grover
Grover
soohkirby
Grover
Level 61
Champion Stats
13W - 5L
1,723 SR
Queue Stats
193W - 169L
1,548 Elo+
Solo
Maeve
Maeve
Егорти
Maeve
Level 497
Champion Stats
26W - 27L
1,531 SR
Queue Stats
402W - 387L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Davidoff5430
Fernando
34
10 / 14 / 9
4,733
263
44,522
120,463
104,473
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Koga
60
17 / 17 / 19
3,866
215
71,935
67,047
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

52
15 / 14 / 15
3,467
193
74,299
65,792
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 240 every 1s while Weightless is active.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Corvus
SAVE_U_M0M
Corvus
60
8 / 11 / 26
3,842
213
26,050
54,726
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Viktor
ppandr
Viktor
58
14 / 14 / 14
3,535
196
101,092
60,016
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 75%.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
9 / 8 / 26
4,389
244
70,418
52,743
17,898
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

VII
59
1 / 20 / 2
2,665
148
6,708
46,509
0
Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Betty la Bomba
SergeoL
Betty la Bomba
60
21 / 14 / 15
4,739
263
125,523
67,358
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Grover
soohkirby
Grover
23
5 / 13 / 28
4,445
247
59,632
87,141
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

60
34 / 9 / 14
5,700
317
105,763
64,147
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
9m 2s
147
Kill Participation
155
64
Kills
70
70
Deaths
64
83
Assists
85
Player
Kills
Deaths
Assists
KDA
W
9
8
26
2.75
L
Fernando
Davidoff5430
Fernando
10
14
9
1.04
W
VII
1
20
2
0.1
L
Koga
17
17
19
1.56
L
15
14
15
1.61
L
Corvus
SAVE_U_M0M
Corvus
8
11
26
1.91
W
Betty la Bomba
SergeoL
Betty la Bomba
21
14
15
2.04
L
Viktor
ppandr
Viktor
14
14
14
1.5
W
Grover
soohkirby
Grover
5
13
28
1.46
W
34
9
14
4.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,898
Damage
368,044
368,044
Taken
317,898
104,473
Shielding
17,898
184,349
Healing
181,793
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,418
63,392
45,612
22,238
52,743
17,898
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Davidoff5430
Fernando
44,522
31,330
0
5,796
120,463
104,473

Level 2

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
VII
6,708
6,708
0
0
46,509
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
71,935
66,824
0
3,926
67,047
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
74,299
69,318
8,335
14,354
65,792
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
SAVE_U_M0M
Corvus
26,050
25,705
113,599
25,140
54,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Betty la Bomba
SergeoL
Betty la Bomba
125,523
64,043
30
7,060
67,358
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Viktor
ppandr
Viktor
101,092
66,163
1,122
12,077
60,016
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grover
soohkirby
Grover
59,632
52,587
50,835
37,861
87,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
105,763
100,264
2,031
16,126
64,147
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role