Player Matchup

Ying
Ying
Platinum II
BobbyBoucher55
Ying
Platinum II
Level 747
Champion Stats
249W - 194L
1,705 SR
Queue Stats
827W - 767L
1,601 Elo+
Party 3
Barik
Barik
Platinum II
mich325
Barik
Platinum II
Level 999
Champion Stats
19W - 30L
1,556 SR
Queue Stats
1,942W - 1,826L
1,555 Elo+
Party 3
Drogoz
Drogoz
Platinum I
ØsxYisüs
Drogoz
Platinum I
Level 999
Champion Stats
42W - 44L
1,580 SR
Queue Stats
417W - 401L
1,586 Elo+
Solo
Ruckus
Ruckus
Platinum II
七星静香
Ruckus
Platinum II
Level 79
Champion Stats
8W - 1L
2,031 SR
Queue Stats
47W - 37L
1,710 Elo+
Party 1
Koga
Koga
Platinum II
井ノ上たきな
Koga
Platinum II
Level 999
Champion Stats
5W - 5L
1,804 SR
Queue Stats
246W - 236L
1,641 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 765
1,735 SR
1,619 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 650
1,647 SR
1,617 Elo+
Jenos
Jenos
Platinum IV
FlickOfTheRysta
Jenos
Platinum IV
Level 352
Champion Stats
5W - 3L
1,410 SR
Queue Stats
121W - 106L
1,598 Elo+
Solo
Saati
Saati
Diamond III
Jingshuu
Saati
Diamond III
Level 690
Champion Stats
118W - 50L
1,842 SR
Queue Stats
211W - 162L
1,732 Elo+
Solo
Inara
Inara
Platinum II
Juniorprox2
Inara
Platinum II
Level 618
Champion Stats
66W - 59L
1,699 SR
Queue Stats
508W - 487L
1,545 Elo+
Solo
Zhin
Zhin
Platinum II
UbitialCosmos
Zhin
Platinum II
Level 589
Champion Stats
7W - 7L
1,623 SR
Queue Stats
975W - 953L
1,597 Elo+
Party 2
Fernando
Fernando
Platinum II
UbitialCosmosFan
Fernando
Platinum II
Level 999
Champion Stats
72W - 66L
1,663 SR
Queue Stats
468W - 455L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
1 / 7 / 16
4,211
324
15,131
33,206
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
mich325
Barik
60
3 / 12 / 6
2,809
216
43,418
78,942
51,280
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Drogoz
ØsxYisüs
Drogoz
54
6 / 6 / 11
2,984
230
91,956
39,155
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Ruckus
48
14 / 12 / 8
3,106
239
80,891
77,007
39,598
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

60
16 / 11 / 6
3,550
273
89,689
72,991
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
TorvaldKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TalusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 8 / 23
3,702
285
12,749
34,347
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Jingshuu
Saati
58
11 / 6 / 23
3,907
301
110,099
46,340
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

56
6 / 9 / 19
3,639
280
46,610
83,126
26,996
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
16 / 9 / 14
3,353
258
68,890
62,228
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 20% for 2s after using Whirl.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

60
9 / 8 / 19
3,590
276
62,953
95,044
91,641
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 19s
Objective Time
8m 13s
87
Kill Participation
146
40
Kills
48
48
Deaths
40
47
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
7
16
1.29
W
6
8
23
2.19
W
Saati
Jingshuu
Saati
11
6
23
3.75
W
6
9
19
1.72
W
16
9
14
2.56
W
9
8
19
2.31
L
Barik
mich325
Barik
3
12
6
0.5
L
Drogoz
ØsxYisüs
Drogoz
6
6
11
1.92
L
Ruckus
14
12
8
1.5
L
16
11
6
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,085
Damage
301,301
301,301
Taken
321,085
90,878
Shielding
118,637
135,439
Healing
179,489
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,131
15,131
102,043
16,684
33,206
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,749
10,555
134,097
15,239
34,347
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Saati
Jingshuu
Saati
110,099
88,996
0
4,922
46,340
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 2

W
46,610
35,389
0
6,882
83,126
26,996
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
68,890
60,306
0
5,282
62,228
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
62,953
32,829
0
13,067
95,044
91,641
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
mich325
Barik
43,418
43,418
0
1,041
78,942
51,280
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Drogoz
ØsxYisüs
Drogoz
91,956
52,023
0
2,202
39,155
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Ruckus
80,891
56,212
0
7,989
77,007
39,598
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
89,689
80,665
0
5,480
72,991
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role