Player Matchup

Maeve
Maeve
HOF Muncher
Maeve
Level 123
Champion Stats
1W - 7L
1,265 SR
Queue Stats
202W - 189L
1,573 Elo+
Party 3
Corvus
Corvus
Luckypunkx
Corvus
Level 999
Champion Stats
4W - 8L
1,364 SR
Queue Stats
1,024W - 1,015L
1,579 Elo+
Solo
Barik
Barik
WiredGod
Barik
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,472 Elo+
Solo
Lian
Lian
akanex2609
Lian
Level 273
Champion Stats
161W - 182L
1,607 SR
Queue Stats
844W - 837L
1,600 Elo+
Solo
iEnVy ESCAPE984
Unknown
Level 47
Champion Stats
5W - 9L
1,480 SR
Queue Stats
86W - 97L
1,494 Elo+
Party 3
Team Averages
Level 296
1,443 SR
1,544 Elo+

VS

Team Averages
Level 361
1,587 SR
1,520 Elo+
Mal'Damba
Mal'Damba
NoStar2GuideHim
Mal'Damba
Level 288
Champion Stats
126W - 115L
1,585 SR
Queue Stats
1,081W - 1,086L
1,455 Elo+
Party 1
Fernando
Fernando
SabrePY
Fernando
Level 639
Champion Stats
8W - 7L
1,507 SR
Queue Stats
135W - 118L
1,538 Elo+
Party 2
Lian
Lian
VeritasAeterna
Lian
Level 279
Champion Stats
31W - 40L
1,551 SR
Queue Stats
423W - 420L
1,571 Elo+
Solo
Io
Io
Zoa77
Io
Level 320
Champion Stats
18W - 10L
1,690 SR
Queue Stats
720W - 732L
1,502 Elo+
Party 1
Koga
Koga
javi--83---
Koga
Level 278
Champion Stats
13W - 13L
1,603 SR
Queue Stats
94W - 87L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 5 / 7
1,692
169
42,622
38,429
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Corvus
Luckypunkx
Corvus
60
0 / 2 / 7
1,610
161
6,011
10,671
240
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
WiredGod
Barik
45
2 / 9 / 5
1,051
105
40,060
62,865
50,796
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
8 / 1 / 3
1,982
198
70,592
24,440
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

31
1 / 9 / 4
1,383
138
24,548
31,924
2,520

Level 3

Level 2

Level 3

Level 4

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
NoStar2GuideHim
Mal'Damba
59
7 / 4 / 6
2,495
250
22,800
29,641
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Fernando
SabrePY
Fernando
59
4 / 3 / 8
3,082
308
34,981
66,590
58,076
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

47
7 / 4 / 6
2,953
295
54,628
42,407
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Io
51
3 / 1 / 11
3,098
310
13,788
11,513
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

55
5 / 4 / 12
2,703
270
42,132
33,682
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 25s
Objective Time
6m 1s
42
Kill Participation
69
16
Kills
26
26
Deaths
16
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
L
Corvus
Luckypunkx
Corvus
0
2
7
1.75
W
Mal'Damba
NoStar2GuideHim
Mal'Damba
7
4
6
2.5
W
Fernando
SabrePY
Fernando
4
3
8
2.67
W
7
4
6
2.5
L
Barik
WiredGod
Barik
2
9
5
0.5
W
Io
3
1
11
8.5
L
8
1
3
9.5
L
1
9
4
0.33
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,833
Damage
168,329
168,329
Taken
183,833
53,556
Shielding
58,076
83,968
Healing
130,768
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,622
38,023
0
7,247
38,429
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
Luckypunkx
Corvus
6,011
2,849
60,601
4,366
10,671
240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Mal'Damba
NoStar2GuideHim
Mal'Damba
22,800
9,455
14,671
4,852
29,641
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
SabrePY
Fernando
34,981
23,733
0
4,193
66,590
58,076

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
54,628
53,028
0
1,607
42,407
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Barik
WiredGod
Barik
40,060
40,060
0
7,212
62,865
50,796
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Io
13,788
13,488
96,534
8,367
11,513
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
70,592
66,721
0
2,621
24,440
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,548
12,462
0
1,921
31,924
2,520
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
42,132
38,248
0
544
33,682
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role