Player Matchup
VS
Match Stats
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Level 1
Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Juke Boots
Armor
Increase your maximum Health by 250.
Level 5
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
Assail
In Pursuit
Generate 3 Ammo after activating In Pursuit.
Level 1
Restock
Weapon
Generate 1 Ammo after getting a Killing Blow or Elimination.
Level 1
Requip
Combat Slide
Generate 6 Ammo after activating Combat Slide.
Level 3
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3
Designer Armor
Increase your maximum Health by 80.
Level 2
Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2
Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5
Threat and Subject
Armor
Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.
Level 1
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1
Rest and Relaxation
Weapon
Increase your maximum Ammo by 6.
Level 3
Mystic Mastery
Armor
Increase your maximum Health by 250.
Level 5
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1
Fuel Reserves
Advance
Increase the travel distance of Advance by 28%.
Level 4
Dampener
Armor
Increase your maximum Health by 150.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Opulence
Missile Launcher
Heal 300 health for each player hit by Missile Launcher.
Level 5
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Level 3
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5
Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1
Stalker
Stealth
Increase your Reload Speed by 10% while Stealth is active.
Level 1
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Tactical Retreat
Stealth
Increase your Movement Speed by 50% for 2s after entering Stealth.
Level 5
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.