Player Matchup

Rei
Rei
Erzabet
Rei
Level 109
Champion Stats
49W - 44L
1,615 SR
Queue Stats
267W - 286L
1,548 Elo+
Solo
Vivian
Vivian
VictoryIsNear
Vivian
Level 54
Champion Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,129 Elo+
Solo
Koga
Koga
memodito
Koga
Level 641
Champion Stats
15W - 16L
1,585 SR
Queue Stats
464W - 458L
1,526 Elo+
Solo
Imani
Imani
stackdonuts
Imani
Level 42
Champion Stats
56W - 45L
1,640 SR
Queue Stats
97W - 84L
1,590 Elo+
Solo
Barik
Barik
xXYEEZUSXx
Barik
Level 117
Champion Stats
1W - 1L
1,693 SR
Queue Stats
15W - 20L
1,489 Elo+
Solo
Team Averages
Level 193
1,560 SR
1,456 Elo+

VS

Team Averages
Level 256
1,586 SR
1,527 Elo+
Lian
Lian
Ciandal
Lian
Level 86
Champion Stats
34W - 34L
1,568 SR
Queue Stats
169W - 172L
1,571 Elo+
Party 1
Torvald
Torvald
Unknown61698
Torvald
Level 39
Champion Stats
8W - 7L
1,643 SR
Queue Stats
37W - 48L
1,455 Elo+
Solo
Ash
Ash
VSGamers
Ash
Level 172
Champion Stats
18W - 16L
1,557 SR
Queue Stats
452W - 484L
1,526 Elo+
Party 1
Corvus
Corvus
XxDanielGoProxX
Corvus
Level 74
Champion Stats
28W - 19L
1,633 SR
Queue Stats
108W - 112L
1,559 Elo+
Solo
Talus
Talus
deltashadow900
Talus
Level 907
Champion Stats
15W - 16L
1,530 SR
Queue Stats
463W - 446L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
28
1 / 5 / 11
1,978
198
15,106
28,517
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

22
2 / 7 / 12
1,895
190
45,602
32,929
11,748
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Koga
59
1 / 9 / 7
1,516
152
27,797
31,761
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

26
17 / 5 / 3
2,675
268
76,985
43,879
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 250 after using Elemental Shift.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
47
2 / 7 / 9
1,867
187
29,309
67,812
58,079
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Ciandal
Lian
44
7 / 3 / 10
3,075
308
55,576
30,267
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Torvald
Unknown61698
Torvald
22
2 / 5 / 11
3,381
338
30,907
36,849
92,107
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

57
8 / 6 / 7
3,099
310
54,509
78,632
23,486
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

45
2 / 2 / 19
3,277
328
14,817
19,674
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
14 / 7 / 7
3,196
320
49,089
29,377
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1.5s.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 20s
Objective Time
7m 29s
65
Kill Participation
87
23
Kills
33
33
Deaths
23
42
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Lian
Ciandal
Lian
7
3
10
4
L
Rei
1
5
11
1.3
W
Torvald
Unknown61698
Torvald
2
5
11
1.5
W
8
6
7
1.92
L
2
7
12
1.14
W
2
2
19
5.75
W
14
7
7
2.5
L
Koga
1
9
7
0.5
L
17
5
3
3.7
L
Barik
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,799
Damage
204,898
204,898
Taken
194,799
69,827
Shielding
115,593
119,621
Healing
102,807
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
Ciandal
Lian
55,576
55,576
0
427
30,267
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Rei
15,106
14,306
83,887
16,661
28,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Torvald
Unknown61698
Torvald
30,907
23,727
1,364
1,147
36,849
92,107
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
54,509
48,434
0
1,809
78,632
23,486

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
45,602
44,410
0
3,316
32,929
11,748
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
14,817
11,163
81,379
13,111
19,674
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
49,089
42,726
0
3,570
29,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Koga
27,797
21,197
0
1,165
31,761
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
76,985
53,201
0
7,609
43,879
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
29,309
29,309
0
6,983
67,812
58,079
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role