Player Matchup

Io
Io
Gold IV
Akirihrse13
Io
Gold IV
Level 361
Champion Stats
20W - 10L
1,635 SR
Queue Stats
80W - 60L
1,605 Elo+
Party 1
Azaan
Azaan
Platinum V
GODOFMISCHIEF06
Azaan
Platinum V
Level 651
Champion Stats
2W - 5L
1,603 SR
Queue Stats
46W - 39L
1,599 Elo+
Party 1
Koga
Koga
Gold I
MateGimmeAName
Koga
Gold I
Level 649
Champion Stats
13W - 9L
1,678 SR
Queue Stats
372W - 358L
1,589 Elo+
Solo
Cassie
Cassie
Gold II
SmokingJimbo
Cassie
Gold II
Level 739
Champion Stats
0W - 1L
1,728 SR
Queue Stats
36W - 30L
1,590 Elo+
Party 1
Inara
Inara
Silver II
Zinked
Inara
Silver II
Level 999
Champion Stats
41W - 36L
1,575 SR
Queue Stats
146W - 149L
1,459 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 680
1,644 SR
1,568 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 628
1,726 SR
1,545 Elo+
Dredge
Dredge
Gold IV
Chopstician
Dredge
Gold IV
Level 999
Champion Stats
2W - 2L
1,611 SR
Queue Stats
127W - 113L
1,550 Elo+
Solo
Ying
Ying
Qualifying
Kéta
Ying
Qualifying
Level 479
Champion Stats
6W - 3L
1,840 SR
Queue Stats
125W - 100L
1,570 Elo+
Party 2
Ash
Ash
Silver III
LoupKRV
Ash
Silver III
Level 348
Champion Stats
17W - 13L
1,586 SR
Queue Stats
118W - 126L
1,361 Elo+
Solo
Barik
Barik
Gold I
SarkazMercenaryW
Barik
Gold I
Level 817
Champion Stats
3W - 2L
1,710 SR
Queue Stats
64W - 45L
1,673 Elo+
Solo
Seris
Seris
Qualifying
TarteAuxPoils
Seris
Qualifying
Level 496
Champion Stats
21W - 9L
1,881 SR
Queue Stats
126W - 99L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 7 / 29
2,324
116
51,399
65,092
3,483
Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
17 / 12 / 12
4,966
248
114,570
141,098
29,833
Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
13 / 16 / 13
4,509
225
113,067
76,875
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
60
12 / 14 / 17
4,823
241
125,197
64,248
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Inara
Zinked
Inara
60
12 / 14 / 22
6,627
331
96,958
175,705
34,118
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
LianTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
58
16 / 13 / 17
4,499
225
111,509
78,251
7,136
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
Kéta
Ying
53
23 / 13 / 21
6,029
301
97,223
80,211
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Ash
60
7 / 16 / 14
5,099
255
70,000
134,057
105,736
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

57
7 / 10 / 33
2,449
122
123,772
101,515
70,796
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
10 / 11 / 30
4,886
244
120,514
107,157
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 17s
Objective Time
16m 41s
156
Kill Participation
178
63
Kills
63
63
Deaths
63
93
Assists
115
Player
Kills
Deaths
Assists
KDA
L
9
7
29
3.36
W
Dredge
16
13
17
1.88
L
17
12
12
1.92
W
Ying
Kéta
Ying
23
13
21
2.58
W
Ash
7
16
14
0.88
L
13
16
13
1.22
W
7
10
33
2.35
L
Cassie
12
14
17
1.46
W
10
11
30
2.27
L
Inara
Zinked
Inara
12
14
22
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

501,191
Damage
523,018
523,018
Taken
501,191
67,434
Shielding
183,668
299,187
Healing
279,558
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
51,399
46,232
194,322
45,396
65,092
3,483

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Dredge
111,509
43,619
0
23,919
78,251
7,136

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
114,570
76,255
0
29,124
141,098
29,833
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ying
Kéta
Ying
97,223
92,486
96,530
36,237
80,211
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

W
Ash
70,000
64,050
0
3,106
134,057
105,736
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
113,067
96,414
0
12,826
76,875
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
123,772
123,472
0
15,890
101,515
70,796
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
125,197
92,780
0
8,163
64,248
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
120,514
102,796
67,064
36,812
107,157
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Inara
Zinked
Inara
96,958
75,322
0
9,356
175,705
34,118
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role