Player Matchup

Maeve
Maeve
AJ__Cherry
Maeve
Level 37
Champion Stats
4W - 2L
1,925 SR
Queue Stats
12W - 14L
1,471 Elo+
Solo
Ying
Ying
BS-Touareg
Ying
Level 38
Champion Stats
1W - 2L
1,294 SR
Queue Stats
4W - 3L
1,454 Elo+
Solo
Ruckus
Ruckus
BruddhuOsas
Ruckus
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,330 Elo+
Party 2
Willo
Willo
WolfHaley II
Willo
Level 62
Champion Stats
9W - 14L
1,555 SR
Queue Stats
103W - 95L
1,573 Elo+
Solo
Saati
Saati
Yo Tomare
Saati
Level 47
Champion Stats
0W - 3L
1,274 SR
Queue Stats
85W - 68L
1,566 Elo+
Party 2
Team Averages
Level 40
1,510 SR
1,479 Elo+

VS

Team Averages
Level 36
1,487 SR
1,443 Elo+
Terminus
Terminus
Fluid_xPredatorx
Terminus
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,477 Elo+
Party 1
Cassie
Cassie
Ipyria
Cassie
Level 24
Champion Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,253 Elo+
Party 1
Androxus
Androxus
Void_XxShadowxX
Androxus
Level 51
Champion Stats
27W - 22L
1,456 SR
Queue Stats
32W - 31L
1,530 Elo+
Party 1
Ying
Ying
Void_XxbottedxX
Ying
Level 41
Champion Stats
38W - 25L
1,677 SR
Queue Stats
44W - 41L
1,464 Elo+
Party 1
Barik
Barik
Void_XxbubblesxX
Barik
Level 41
Champion Stats
1W - 4L
1,302 SR
Queue Stats
47W - 53L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
14
1 / 7 / 1
1,087
181
13,894
18,264
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

33
2 / 5 / 1
1,097
183
17,388
17,081
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Ruckus
10
0 / 8 / 1
1,182
197
13,072
37,755
14,680
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

38
0 / 5 / 1
993
166
28,156
15,656
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Saati
Yo Tomare
Saati
40
2 / 6 / 0
1,358
226
32,716
14,610
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
3 / 2 / 6
1,857
310
9,683
35,377
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Cassie
Ipyria
Cassie
38
3 / 1 / 8
1,875
313
17,261
11,099
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Androxus
39
16 / 1 / 3
2,326
388
30,074
17,374
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

19
3 / 0 / 15
2,299
383
16,876
15,161
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

24
6 / 1 / 11
2,336
389
29,472
26,215
45,827
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22s
Objective Time
7m 11s
9
Kill Participation
74
5
Kills
31
31
Deaths
5
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Maeve
1
7
1
0.21
L
2
5
1
0.5
L
Ruckus
0
8
1
0.06
W
3
2
6
3
W
Cassie
Ipyria
Cassie
3
1
8
7
W
Androxus
16
1
3
17.5
W
3
0
15
10.5
W
6
1
11
11.5
L
0
5
1
0.1
L
Saati
Yo Tomare
Saati
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,226
Damage
103,366
103,366
Taken
105,226
14,680
Shielding
45,827
11,930
Healing
80,832
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
13,894
11,552
0
2,138
18,264
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
17,388
9,288
2,826
3,763
17,081
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
13,072
8,497
0
0
37,755
14,680

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
9,683
3,840
0
1,594
35,377
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Cassie
Ipyria
Cassie
17,261
15,170
801
1,884
11,099
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
30,074
24,214
0
1,976
17,374
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
16,876
16,876
53,620
14,654
15,161
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
29,472
29,472
0
6,303
26,215
45,827

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,156
20,410
0
2,183
15,656
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Yo Tomare
Saati
32,716
15,640
0
1,020
14,610
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role