Player Matchup

Fernando
Fernando
Gold IV
AbuKiosk
Fernando
Gold IV
Level 31
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Solo
Inara
Inara
Silver IV
Flyzzzzzz
Inara
Silver IV
Level 33
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,057 Elo+
Party 1
Ying
Ying
Silver I
Pleth
Ying
Silver I
Level 26
Champion Stats
4W - 2L
1,811 SR
Queue Stats
6W - 7L
1,099 Elo+
Party 1
Vora
Vora
Gold IV
VapeUchiha
Vora
Gold IV
Level 37
Champion Stats
4W - 5L
1,502 SR
Queue Stats
15W - 18L
1,410 Elo+
Party 3
Skye
Skye
Gold IV
YouriKellah
Skye
Gold IV
Level 30
Champion Stats
3W - 6L
1,500 SR
Queue Stats
19W - 23L
1,410 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 31
1,563 SR
1,285 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 34
1,394 SR
1,367 Elo+
Jenos
Jenos
Silver V
Achee
Jenos
Silver V
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 2
Grohk
Grohk
Silver I
MyNameIsRild
Grohk
Silver I
Level 27
Champion Stats
0W - 2L
1,321 SR
Queue Stats
10W - 18L
1,339 Elo+
Solo
Imani
Imani
Gold I
PsyspamTorkoal
Imani
Gold I
Level 44
Champion Stats
2W - 1L
1,436 SR
Queue Stats
58W - 54L
1,482 Elo+
Solo
Raum
Raum
Gold II
Röfflcopter
Raum
Gold II
Level 31
Champion Stats
0W - 2L
1,277 SR
Queue Stats
8W - 7L
1,277 Elo+
Solo
Maeve
Maeve
Silver V
mekdonaldz
Maeve
Silver V
Level 34
Champion Stats
1W - 2L
1,434 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AbuKiosk
Fernando
9
4 / 4 / 13
2,731
273
43,269
77,530
100,841
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Inara
Flyzzzzzz
Inara
32
10 / 2 / 15
2,950
295
63,197
54,470
18,338
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
Pleth
Ying
20
5 / 3 / 25
3,319
332
70,019
30,536
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

18
14 / 5 / 13
2,909
291
73,815
36,253
675
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

8
11 / 6 / 7
2,473
247
41,365
25,244
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Achee
Jenos
36
2 / 7 / 5
2,303
230
18,614
30,559
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

22
3 / 10 / 4
2,766
277
32,729
47,418
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

30
14 / 6 / 3
3,381
338
102,660
27,913
1,200
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

26
0 / 10 / 5
2,219
222
38,930
152,546
0
Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Maeve
23
1 / 11 / 5
1,651
165
31,100
33,229
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
2m 31s
117
Kill Participation
42
44
Kills
20
20
Deaths
44
73
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fernando
AbuKiosk
Fernando
4
4
13
2.63
L
Jenos
Achee
Jenos
2
7
5
0.64
W
Inara
Flyzzzzzz
Inara
10
2
15
8.75
L
3
10
4
0.5
W
Ying
Pleth
Ying
5
3
25
5.83
L
14
6
3
2.58
L
0
10
5
0.25
W
14
5
13
4.1
W
11
6
7
2.42
L
Maeve
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,665
Damage
224,033
224,033
Taken
291,665
119,854
Shielding
1,200
146,815
Healing
106,655
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AbuKiosk
Fernando
43,269
33,999
0
9,209
77,530
100,841
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Achee
Jenos
18,614
11,340
37,806
11,971
30,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Inara
Flyzzzzzz
Inara
63,197
58,468
0
7,884
54,470
18,338

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,729
19,899
12,883
17,180
47,418
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Level 1

W
Ying
Pleth
Ying
70,019
58,484
98,128
21,628
30,536
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
102,660
45,542
0
1,961
27,913
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
38,930
26,736
0
21,165
152,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
73,815
59,655
0
6,045
36,253
675

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
41,365
24,979
0
3,921
25,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Maeve
31,100
26,300
0
3,689
33,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role