Player Matchup

Fernando
Fernando
Platinum II
Dwarven_Burger
Fernando
Platinum II
Level 999
Champion Stats
37W - 25L
1,678 SR
Queue Stats
119W - 92L
1,611 Elo+
Party 2
Buck
Buck
Platinum IV
Haxx0r1337
Buck
Platinum IV
Level 913
Champion Stats
60W - 64L
1,589 SR
Queue Stats
539W - 518L
1,536 Elo+
Solo
Rei
Rei
Platinum IV
Midnight_Leo_
Rei
Platinum IV
Level 46
Champion Stats
9W - 7L
1,660 SR
Queue Stats
9W - 8L
1,550 Elo+
Party 2
Kasumi
Kasumi
Platinum IV
MyStepsisIsMyEx
Kasumi
Platinum IV
Level 748
Champion Stats
12W - 13L
1,666 SR
Queue Stats
687W - 670L
1,596 Elo+
Solo
Seris
Seris
Gold III
bonezusiah
Seris
Gold III
Level 999
Champion Stats
50W - 47L
1,640 SR
Queue Stats
542W - 560L
1,491 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 741
1,646 SR
1,557 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 601
1,554 SR
1,527 Elo+
Talus
Talus
Gold I
ScorpionFabi23
Talus
Gold I
Level 999
Champion Stats
10W - 21L
1,461 SR
Queue Stats
364W - 332L
1,486 Elo+
Party 1
Ying
Ying
Platinum II
Seroku
Ying
Platinum II
Level 435
Champion Stats
119W - 141L
1,576 SR
Queue Stats
584W - 594L
1,553 Elo+
Solo
Viktor
Viktor
Platinum III
Spacejammm
Viktor
Platinum III
Level 535
Champion Stats
1W - 2L
1,594 SR
Queue Stats
241W - 243L
1,596 Elo+
Solo
Barik
Barik
Gold V
Yuna23
Barik
Gold V
Level 676
Champion Stats
57W - 58L
1,596 SR
Queue Stats
452W - 440L
1,444 Elo+
Party 1
Ruckus
Ruckus
Gold II
Ðale
Ruckus
Gold II
Level 362
Champion Stats
5W - 7L
1,545 SR
Queue Stats
223W - 216L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
60
3 / 1 / 12
2,632
329
53,158
53,976
77,717
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

52
6 / 4 / 5
3,057
382
42,450
24,856
0
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 25%.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

18
3 / 2 / 15
2,520
315
25,012
20,389
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
14 / 3 / 5
2,584
323
56,580
25,327
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Seris
58
1 / 2 / 13
2,280
285
10,291
15,257
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bans
VIIKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 7 / 3
1,403
175
33,496
33,706
0
Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Ying
Seroku
Ying
55
1 / 2 / 7
1,675
209
13,129
18,226
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
Spacejammm
Viktor
55
8 / 6 / 1
1,878
235
45,947
33,603
0
Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Barik
Yuna23
Barik
59
0 / 6 / 3
1,354
169
14,857
42,187
17,750
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
Ðale
Ruckus
57
0 / 6 / 5
1,423
178
32,376
59,769
15,751
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
1m 22s
77
Kill Participation
31
27
Kills
12
12
Deaths
27
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
1
12
9
W
6
4
5
2.13
W
3
2
15
5.25
W
14
3
5
5.5
L
3
7
3
0.64
L
Ying
Seroku
Ying
1
2
7
2.25
L
Viktor
Spacejammm
Viktor
8
6
1
1.42
L
Barik
Yuna23
Barik
0
6
3
0.25
W
Seris
1
2
13
3.75
L
Ruckus
Ðale
Ruckus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,491
Damage
139,805
139,805
Taken
187,491
77,717
Shielding
33,501
106,552
Healing
100,008
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
53,158
33,252
0
2,286
53,976
77,717
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,450
32,492
0
5,237
24,856
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,012
23,421
36,838
8,823
20,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
56,580
42,047
0
3,283
25,327
0

Level 1

L
33,496
29,887
0
8,629
33,706
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Ying
Seroku
Ying
13,129
13,129
61,612
13,827
18,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
Spacejammm
Viktor
45,947
37,128
0
6,293
33,603
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Yuna23
Barik
14,857
14,857
266
7,908
42,187
17,750
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
10,291
9,022
43,939
6,146
15,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Ðale
Ruckus
32,376
24,260
0
1,473
59,769
15,751
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role