Player Matchup

Grover
Grover
DigitalR4GE
Grover
Level 13
Champion Stats
9W - 6L
1,748 SR
Queue Stats
18W - 9L
1,744 Elo+
Party 2
Tiberius
Tiberius
LodedDiper9787
Tiberius
Level 6
Champion Stats
0W - 2L
1,271 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Seris
Seris
Nekomata8150
Seris
Level 13
Champion Stats
3W - 2L
1,454 SR
Queue Stats
9W - 8L
1,363 Elo+
Solo
Fernando
Fernando
PE3nitz
Fernando
Level 11
Champion Stats
6W - 3L
1,748 SR
Queue Stats
21W - 9L
1,845 Elo+
Party 2
Ash
Ash
coomcoomcoom
Ash
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,816 Elo+
Solo
Team Averages
Level 10
1,544 SR
1,652 Elo+

VS

Team Averages
Level 14
1,618 SR
1,586 Elo+
Ying
Ying
CHESTUH
Ying
Level 23
Champion Stats
5W - 4L
1,575 SR
Queue Stats
31W - 19L
1,675 Elo+
Party 1
Seris
Seris
DanielGucciBoi2
Seris
Level 20
Champion Stats
1W - 1L
1,683 SR
Queue Stats
19W - 14L
1,666 Elo+
Party 1
Barik
Barik
DrakeOverKanye
Barik
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,535 Elo+
Solo
Koga
Koga
GAYBOOTYLICKER7
Koga
Level 8
Champion Stats
4W - 2L
1,829 SR
Queue Stats
14W - 9L
1,554 Elo+
Party 1
Kinessa
Kinessa
ff69b4
Kinessa
Level 7
Champion Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
6
2 / 12 / 8
2,720
247
25,754
61,492
2,100
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Tiberius
6
1 / 15 / 2
1,626
148
19,533
42,911
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

6
6 / 10 / 3
2,832
257
56,503
56,294
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
PE3nitz
Fernando
4
2 / 14 / 5
2,670
243
30,753
89,446
68,380
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

3
1 / 13 / 3
2,417
220
35,988
96,130
34,196
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
CHESTUH
Ying
24
8 / 3 / 36
3,217
292
67,662
24,212
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

16
9 / 0 / 24
2,832
257
43,726
21,869
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

9
8 / 4 / 23
3,106
282
35,608
62,273
36,755
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

3
27 / 4 / 21
4,087
372
116,466
36,416
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 62.5% Energy after earning a Killing Blow with Skewer.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Kinessa
ff69b4
Kinessa
4
12 / 2 / 23
3,032
276
82,811
23,761
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
8m 44s
33
Kill Participation
191
12
Kills
64
64
Deaths
13
21
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Ying
CHESTUH
Ying
8
3
36
8.67
W
9
0
24
21
L
Grover
2
12
8
0.5
W
8
4
23
4.88
W
27
4
21
9.38
L
Tiberius
1
15
2
0.13
L
6
10
3
0.75
L
Fernando
PE3nitz
Fernando
2
14
5
0.32
L
1
13
3
0.19
W
Kinessa
ff69b4
Kinessa
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,531
Damage
346,273
346,273
Taken
168,531
104,676
Shielding
36,755
106,955
Healing
117,866
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
CHESTUH
Ying
67,662
35,827
34,045
13,857
24,212
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
43,726
36,177
23,048
14,015
21,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grover
25,754
22,186
41,895
27,264
61,492
2,100
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,608
35,608
0
16,330
62,273
36,755
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
116,466
82,049
3,148
8,607
36,416
0

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
19,533
12,933
0
3,888
42,911
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
56,503
46,602
19,662
13,863
56,294
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
PE3nitz
Fernando
30,753
19,506
0
75
89,446
68,380
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
35,988
32,388
0
308
96,130
34,196
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kinessa
ff69b4
Kinessa
82,811
53,841
0
4,816
23,761
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role