Player Matchup

Fernando
Fernando
Gly-Xing
Fernando
Level 366
Champion Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,562 Elo+
Party 2
Tiberius
Tiberius
KindredSlayerAli
Tiberius
Level 80
Champion Stats
2W - 0L
1,419 SR
Queue Stats
15W - 7L
1,483 Elo+
Party 2
Vora
Vora
NsTyBaskin
Vora
Level 307
Champion Stats
2W - 1L
1,535 SR
Queue Stats
102W - 105L
1,538 Elo+
Party 1
Azaan
Azaan
R-Kellytrapin
Azaan
Level 46
Champion Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,714 Elo+
Party 2
Rei
Rei
iKandii
Rei
Level 712
Champion Stats
19W - 37L
1,519 SR
Queue Stats
193W - 217L
1,544 Elo+
Party 1
Team Averages
Level 302
1,495 SR
1,568 Elo+

VS

Team Averages
Level 220
1,599 SR
1,559 Elo+
Evie
Evie
AtlasA4
Evie
Level 114
Champion Stats
5W - 4L
1,640 SR
Queue Stats
40W - 41L
1,636 Elo+
Solo
Koga
Koga
DreamzyNinja
Koga
Level 87
Champion Stats
53W - 39L
1,609 SR
Queue Stats
74W - 67L
1,515 Elo+
Solo
Barik
Barik
IGotchaGood
Barik
Level 572
Champion Stats
1W - 1L
1,560 SR
Queue Stats
20W - 18L
1,406 Elo+
Solo
Tyra
Tyra
Jabezgrif
Tyra
Level 241
Champion Stats
4W - 2L
1,577 SR
Queue Stats
78W - 65L
1,653 Elo+
Solo
Ying
Ying
Kresia
Ying
Level 84
Champion Stats
3W - 5L
1,607 SR
Queue Stats
41W - 28L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gly-Xing
Fernando
57
3 / 7 / 9
7,553
687
45,662
134,576
175,693
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
9 / 11 / 13
6,149
559
65,344
44,575
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

56
20 / 10 / 8
6,062
551
95,026
59,776
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
5 / 8 / 9
5,632
512
55,093
84,885
52,081
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Rei
44
4 / 11 / 18
6,136
558
10,773
45,693
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
AtlasA4
Evie
46
12 / 7 / 8
4,975
452
38,973
33,916
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

48
20 / 13 / 8
5,782
526
102,527
59,285
0
Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
2 / 8 / 12
6,123
557
60,372
74,436
46,436
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tyra
59
12 / 6 / 17
6,202
564
137,812
64,712
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
Kresia
Ying
53
1 / 7 / 27
6,597
600
29,821
39,549
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 35s
Objective Time
16m 18s
98
Kill Participation
119
41
Kills
47
47
Deaths
41
57
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Evie
AtlasA4
Evie
12
7
8
2.29
L
20
13
8
1.85
W
Fernando
Gly-Xing
Fernando
3
7
9
1.07
L
2
8
12
1
L
Tyra
12
6
17
3.42
W
9
11
13
1.41
L
Ying
Kresia
Ying
1
7
27
2.07
W
20
10
8
2.4
W
5
8
9
1.19
W
Rei
4
11
18
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,898
Damage
369,505
369,505
Taken
271,898
227,774
Shielding
46,436
204,426
Healing
130,320
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
AtlasA4
Evie
38,973
37,921
1,422
6,812
33,916
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
102,527
91,672
104
1,296
59,285
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

W
Fernando
Gly-Xing
Fernando
45,662
30,687
0
9,956
134,576
175,693
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
60,372
60,372
0
13,271
74,436
46,436
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
137,812
73,387
0
6,545
64,712
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
65,344
47,574
1,578
8,615
44,575
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Ying
Kresia
Ying
29,821
29,821
77,867
23,003
39,549
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
95,026
70,383
0
9,857
59,776
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

W
55,093
38,674
0
16,143
84,885
52,081
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Rei
10,773
10,373
138,538
19,739
45,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role