Player Matchup

Vora
Vora
Beles69
Vora
Level 496
Champion Stats
81W - 67L
1,588 SR
Queue Stats
1,031W - 1,024L
1,681 Elo+
Party 1
Lian
Lian
Chibiiv
Lian
Level 999
Champion Stats
57W - 65L
1,608 SR
Queue Stats
1,673W - 1,474L
1,688 Elo+
Party 1
Grohk
Grohk
Kadaversaurus
Grohk
Level 705
Champion Stats
29W - 26L
1,575 SR
Queue Stats
480W - 485L
1,529 Elo+
Solo
Ash
Ash
Sky3erM
Ash
Level 784
Champion Stats
14W - 10L
1,619 SR
Queue Stats
855W - 834L
1,639 Elo+
Party 1
Rei
Rei
tomas_y_leo
Rei
Level 999
Champion Stats
54W - 47L
1,643 SR
Queue Stats
237W - 211L
1,661 Elo+
Party 1
Team Averages
Level 797
1,607 SR
1,640 Elo+

VS

Team Averages
Level 344
1,619 SR
1,580 Elo+
Dredge
Dredge
GiantBurrito19
Dredge
Level 568
Champion Stats
405W - 371L
1,659 SR
Queue Stats
762W - 715L
1,596 Elo+
Party 2
Yagorath
Yagorath
NPH2Oboy
Yagorath
Level 648
Champion Stats
1W - 1L
1,806 SR
Queue Stats
379W - 390L
1,599 Elo+
Party 2
Rei
Rei
NotKann
Rei
Level 176
Champion Stats
0W - 4L
1,420 SR
Queue Stats
141W - 132L
1,581 Elo+
Party 2
Jenos
Jenos
charmedfan3337
Jenos
Level 94
Champion Stats
9W - 12L
1,579 SR
Queue Stats
284W - 257L
1,545 Elo+
Party 2
Vora
Vora
xMichtZ
Vora
Level 233
Champion Stats
10W - 13L
1,628 SR
Queue Stats
102W - 111L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Beles69
Vora
58
11 / 13 / 12
3,953
220
85,641
59,227
2,700
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lian
Chibiiv
Lian
54
18 / 5 / 24
5,106
284
168,177
56,839
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

58
5 / 11 / 19
4,154
231
53,271
70,122
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Ash
59
9 / 8 / 15
4,809
267
99,214
179,629
37,954
War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Level 1

58
10 / 8 / 23
4,952
275
74,602
73,916
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
18 / 3 / 8
4,172
232
145,764
74,941
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Yagorath
NPH2Oboy
Yagorath
59
9 / 12 / 8
3,958
220
87,460
185,269
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Rei
60
4 / 11 / 18
3,594
200
72,058
78,052
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

19
2 / 9 / 32
3,974
221
30,498
50,641
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
xMichtZ
Vora
57
12 / 18 / 9
3,426
190
103,953
77,913
2,700
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 51s
Objective Time
6m 45s
146
Kill Participation
120
53
Kills
45
45
Deaths
53
93
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Vora
Beles69
Vora
11
13
12
1.31
W
Lian
Chibiiv
Lian
18
5
24
6
L
18
3
8
7.33
W
5
11
19
1.32
L
Yagorath
NPH2Oboy
Yagorath
9
12
8
1.08
L
Rei
4
11
18
1.18
W
Ash
9
8
15
2.06
L
2
9
32
2
W
10
8
23
2.69
L
Vora
xMichtZ
Vora
12
18
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

480,905
Damage
439,733
439,733
Taken
466,816
40,654
Shielding
2,700
317,181
Healing
279,910
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Beles69
Vora
85,641
59,495
0
8,063
59,227
2,700

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lian
Chibiiv
Lian
168,177
162,820
0
10,538
56,839
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
145,764
82,991
0
19,690
74,941
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
53,271
31,692
89,530
37,105
70,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Yagorath
NPH2Oboy
Yagorath
87,460
61,644
330
5,703
185,269
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Rei
72,058
63,929
70,092
31,173
78,052
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Ash
99,214
95,799
0
11,970
179,629
37,954
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
30,498
24,928
127,026
16,630
50,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
74,602
56,662
122,737
37,238
73,916
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
xMichtZ
Vora
103,953
71,789
0
9,266
77,913
2,700

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role