Player Matchup

Ying
Ying
FrostFork
Ying
Level 24
Champion Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,673 Elo+
Party 1
Vatu
Vatu
Melachonic
Vatu
Level 29
Champion Stats
2W - 2L
1,288 SR
Queue Stats
30W - 19L
1,633 Elo+
Party 1
Viktor
Viktor
Monte Zukara
Viktor
Level 21
Champion Stats
1W - 0L
1,509 SR
Queue Stats
16W - 11L
1,502 Elo+
Party 3
Seris
Seris
Quasimodope
Seris
Level 20
Champion Stats
8W - 5L
1,606 SR
Queue Stats
10W - 6L
1,520 Elo+
Party 3
Khan
Khan
TurtTheGurt
Khan
Level 28
Champion Stats
54W - 47L
1,440 SR
Queue Stats
131W - 135L
1,487 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,563 Elo+

VS

Team Averages
Level 25
1,680 SR
1,603 Elo+
Ash
Ash
Feetnutties
Ash
Level 8
Champion Stats
4W - 3L
1,795 SR
Queue Stats
4W - 3L
1,722 Elo+
Party 2
Dredge
Dredge
HazardMaster57
Dredge
Level 14
Champion Stats
4W - 5L
1,623 SR
Queue Stats
13W - 17L
1,578 Elo+
Party 2
Maeve
Maeve
ICE 0 APPLE
Maeve
Level 23
Champion Stats
2W - 1L
1,855 SR
Queue Stats
6W - 7L
1,568 Elo+
Party 2
Saati
Saati
ICE 0 KITTY
Saati
Level 64
Champion Stats
1W - 1L
1,500 SR
Queue Stats
38W - 45L
1,529 Elo+
Party 2
Pip
Pip
OnFleekFox
Pip
Level 14
Champion Stats
15W - 13L
1,626 SR
Queue Stats
19W - 20L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
17
8 / 7 / 26
3,931
281
49,040
52,658
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

26
24 / 9 / 12
4,355
311
73,280
49,139
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Viktor
20
15 / 8 / 15
3,991
285
82,938
48,649
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

12
7 / 4 / 25
4,190
299
40,291
59,351
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

4
7 / 8 / 10
3,926
280
26,103
111,560
78,006
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
1
3 / 11 / 6
2,137
153
41,520
87,247
26,993
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

7
13 / 11 / 9
3,779
270
123,061
55,884
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

11
10 / 13 / 4
2,480
177
53,328
38,288
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

33
10 / 11 / 11
2,861
204
77,624
41,749
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

3
0 / 15 / 13
2,260
161
25,824
48,484
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 47s
Objective Time
5m 32s
149
Kill Participation
79
61
Kills
36
36
Deaths
61
88
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
11
6
0.55
W
Ying
8
7
26
3
L
13
11
9
1.59
L
10
13
4
0.92
L
10
11
11
1.41
W
24
9
12
3.33
W
Viktor
15
8
15
2.81
L
0
15
13
0.43
W
7
4
25
4.88
W
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,652
Damage
321,357
321,357
Taken
271,652
78,006
Shielding
26,993
208,169
Healing
93,992
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
41,520
29,680
0
16,813
87,247
26,993
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
49,040
47,140
49,733
20,984
52,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
123,061
94,565
694
14,930
55,884
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
53,328
46,871
0
6,372
38,288
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
77,624
50,165
0
1,861
41,749
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
73,280
57,574
1,005
15,561
49,139
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
82,938
62,611
0
3,689
48,649
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
25,824
24,310
40,114
13,208
48,484
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,291
34,554
64,601
25,013
59,351
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,103
21,123
14,330
13,253
111,560
78,006
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role