Player Matchup

Rei
Rei
EzzRah
Rei
Level 58
Champion Stats
5W - 7L
1,532 SR
Queue Stats
125W - 110L
1,638 Elo+
Party 1
Lian
Lian
JuegoDeM13rd4
Lian
Level 71
Champion Stats
9W - 4L
1,660 SR
Queue Stats
156W - 102L
1,673 Elo+
Party 1
Koga
Koga
WaffleC0c
Koga
Level 286
Champion Stats
4W - 7L
1,489 SR
Queue Stats
772W - 774L
1,521 Elo+
Solo
Kasumi
Kasumi
irwinewstorm
Kasumi
Level 693
Champion Stats
26W - 35L
1,473 SR
Queue Stats
1,341W - 1,374L
1,566 Elo+
Solo
Skye
Skye
juanjx02
Skye
Level 73
Champion Stats
25W - 41L
1,489 SR
Queue Stats
146W - 152L
1,527 Elo+
Party 1
Team Averages
Level 236
1,529 SR
1,585 Elo+

VS

Team Averages
Level 132
1,555 SR
1,588 Elo+
Pip
Pip
KaiMSC
Pip
Level 154
Champion Stats
10W - 18L
1,492 SR
Queue Stats
299W - 260L
1,585 Elo+
Party 2
Barik
Barik
NekoKepuchan
Barik
Level 68
Champion Stats
3W - 1L
1,498 SR
Queue Stats
26W - 21L
1,602 Elo+
Solo
Lillith
Lillith
Phosu300
Lillith
Level 44
Champion Stats
2W - 0L
1,557 SR
Queue Stats
128W - 123L
1,552 Elo+
Solo
Koga
Koga
SKay Undue YT
Koga
Level 296
Champion Stats
23W - 12L
1,659 SR
Queue Stats
44W - 30L
1,631 Elo+
Solo
Ying
Ying
bubify
Ying
Level 97
Champion Stats
52W - 49L
1,571 SR
Queue Stats
251W - 237L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
EzzRah
Rei
21
2 / 4 / 5
1,309
218
8,110
16,280
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

49
5 / 5 / 3
1,599
267
50,288
25,951
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
48
1 / 7 / 4
1,148
191
21,914
28,570
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Kasumi
60
1 / 6 / 2
999
167
11,336
21,036
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Skye
26
1 / 5 / 4
1,473
246
15,418
23,764
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
KaiMSC
Pip
39
12 / 2 / 1
2,108
351
30,996
23,111
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

21
5 / 1 / 6
2,214
369
22,183
19,370
9,043
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lillith
Phosu300
Lillith
60
2 / 2 / 13
2,030
338
10,867
21,047
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
8 / 3 / 10
2,330
388
45,818
30,319
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
bubify
Ying
33
0 / 2 / 9
2,367
395
5,737
13,219
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19s
Objective Time
5m 34s
28
Kill Participation
66
10
Kills
27
27
Deaths
10
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rei
EzzRah
Rei
2
4
5
1.13
L
5
5
3
1.3
W
Pip
KaiMSC
Pip
12
2
1
6.25
W
5
1
6
8
W
Lillith
Phosu300
Lillith
2
2
13
4.25
W
8
3
10
4.33
L
Koga
1
7
4
0.43
W
Ying
bubify
Ying
0
2
9
2.25
L
Kasumi
1
6
2
0.33
L
Skye
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,066
Damage
115,601
115,601
Taken
107,066
0
Shielding
9,043
55,374
Healing
60,252
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
EzzRah
Rei
8,110
7,910
35,723
6,857
16,280
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,288
48,688
204
1,272
25,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Pip
KaiMSC
Pip
30,996
28,776
3,358
7,790
23,111
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
22,183
22,183
0
2,985
19,370
9,043
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Lillith
Phosu300
Lillith
10,867
7,745
12,691
932
21,047
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
45,818
45,818
0
4,424
30,319
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
21,914
18,049
0
588
28,570
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
bubify
Ying
5,737
5,737
21,075
6,997
13,219
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
11,336
8,000
0
5,005
21,036
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Skye
15,418
8,982
0
5,725
23,764
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role