Player Matchup

Octavia
Octavia
Gold V
I LI0 I
Octavia
Gold V
Level 346
Champion Stats
3W - 1L
1,765 SR
Queue Stats
177W - 169L
1,503 Elo+
Party 2
Grover
Grover
Qualifying
ILBWNBI
Grover
Qualifying
Level 58
Champion Stats
0W - 1L
1,571 SR
Queue Stats
4W - 7L
1,427 Elo+
Solo
Fernando
Fernando
Gold III
K4M1K4Z39754
Fernando
Gold III
Level 999
Champion Stats
7W - 4L
1,754 SR
Queue Stats
78W - 69L
1,563 Elo+
Party 2
Inara
Inara
Gold I
Nadderwing500
Inara
Gold I
Level 199
Champion Stats
47W - 29L
1,644 SR
Queue Stats
313W - 302L
1,446 Elo+
Solo
Zhin
Zhin
Gold IV
SkilledCrayon87
Zhin
Gold IV
Level 674
Champion Stats
7W - 13L
1,497 SR
Queue Stats
218W - 195L
1,561 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 455
1,647 SR
1,500 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 313
1,618 SR
1,515 Elo+
Pip
Pip
Gold IV
DlNHOGG
Pip
Gold IV
Level 88
Champion Stats
34W - 38L
1,586 SR
Queue Stats
190W - 193L
1,497 Elo+
Solo
Lian
Lian
Platinum IV
MarkunFast
Lian
Platinum IV
Level 67
Champion Stats
14W - 9L
1,609 SR
Queue Stats
86W - 73L
1,545 Elo+
Party 1
Ruckus
Ruckus
Platinum V
greggaming20
Ruckus
Platinum V
Level 539
Champion Stats
13W - 11L
1,652 SR
Queue Stats
320W - 330L
1,491 Elo+
Party 1
Moji
Moji
Gold II
henrykattty
Moji
Gold II
Level 135
Champion Stats
8W - 8L
1,678 SR
Queue Stats
298W - 306L
1,548 Elo+
Party 1
Barik
Barik
Silver I
skittillles
Barik
Silver I
Level 734
Champion Stats
10W - 12L
1,564 SR
Queue Stats
555W - 557L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
I LI0 I
Octavia
57
9 / 8 / 8
3,321
302
55,916
37,718
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Grover
ILBWNBI
Grover
29
0 / 12 / 9
2,143
195
15,662
48,958
2,782
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
K4M1K4Z39754
Fernando
57
7 / 7 / 11
2,990
272
44,737
84,245
131,562
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
5 / 10 / 8
2,202
200
34,316
89,200
12,168
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
8 / 11 / 4
2,186
199
35,636
41,692
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
KhanEvie
Team 1 Score

1

VS

Team 2 Score

4

Bans
NyxBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
39
8 / 3 / 19
3,413
310
48,826
22,874
12,590
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

35
18 / 4 / 17
5,545
504
113,515
28,719
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ruckus
60
8 / 7 / 17
3,211
292
49,512
44,327
21,402
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

34
9 / 9 / 15
3,466
315
55,686
41,001
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 3.2s.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.4s.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
5 / 6 / 11
3,420
311
34,274
49,346
46,123
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
9m 4s
69
Kill Participation
127
29
Kills
48
48
Deaths
29
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Pip
8
3
19
5.83
L
Octavia
I LI0 I
Octavia
9
8
8
1.63
L
Grover
ILBWNBI
Grover
0
12
9
0.38
L
Fernando
K4M1K4Z39754
Fernando
7
7
11
1.79
W
18
4
17
6.63
L
5
10
8
0.9
L
8
11
4
0.91
W
Ruckus
8
7
17
2.36
W
9
9
15
1.83
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

186,267
Damage
301,813
301,813
Taken
186,267
146,512
Shielding
80,115
130,221
Healing
80,571
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
48,826
45,009
49,661
14,422
22,874
12,590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Octavia
I LI0 I
Octavia
55,916
50,060
0
6,399
37,718
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
ILBWNBI
Grover
15,662
12,304
86,137
19,571
48,958
2,782
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
K4M1K4Z39754
Fernando
44,737
29,919
0
7,496
84,245
131,562

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
113,515
107,355
0
4,762
28,719
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
34,316
24,994
0
5,524
89,200
12,168
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,636
25,845
104
4,990
41,692
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Ruckus
49,512
28,245
0
3,728
44,327
21,402
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
55,686
54,584
0
3,937
41,001
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
34,274
34,274
0
4,061
49,346
46,123
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role