Player Matchup

Saati
Saati
Nakadashu
Saati
Level 85
Champion Stats
4W - 6L
1,565 SR
Queue Stats
46W - 41L
1,514 Elo+
Party 1
Seris
Seris
Stewz_Little1
Seris
Level 134
Champion Stats
0W - 2L
1,330 SR
Queue Stats
109W - 114L
1,536 Elo+
Solo
Octavia
Octavia
TVDeercyclop
Octavia
Level 84
Champion Stats
1W - 3L
1,497 SR
Queue Stats
40W - 37L
1,529 Elo+
Party 1
Barik
Barik
dark_sword09
Barik
Level 114
Champion Stats
0W - 3L
1,235 SR
Queue Stats
21W - 31L
1,389 Elo+
Solo
Kasumi
Kasumi
x_NiCoPc06_x
Kasumi
Level 79
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,568 Elo+
Solo
Team Averages
Level 99
1,425 SR
1,507 Elo+

VS

Team Averages
Level 199
1,644 SR
1,538 Elo+
Tyra
Tyra
Jonseyyy01
Tyra
Level 151
Champion Stats
54W - 41L
1,577 SR
Queue Stats
407W - 398L
1,562 Elo+
Solo
Moji
Moji
Kizzz_Classics
Moji
Level 174
Champion Stats
3W - 1L
1,500 SR
Queue Stats
68W - 54L
1,500 Elo+
Solo
Octavia
Octavia
Xx shrexy xX434
Octavia
Level 387
Champion Stats
2W - 1L
1,769 SR
Queue Stats
1,839W - 1,789L
1,596 Elo+
Solo
Ying
Ying
gpllf7
Ying
Level 78
Champion Stats
18W - 9L
1,625 SR
Queue Stats
109W - 95L
1,492 Elo+
Solo
rip_tonik
Unknown
Level 204
Champion Stats
47W - 40L
1,752 SR
Queue Stats
404W - 409L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Nakadashu
Saati
53
21 / 14 / 17
4,242
236
95,189
46,147
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
6 / 9 / 34
3,873
215
21,836
40,823
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Octavia
TVDeercyclop
Octavia
51
24 / 12 / 22
5,409
301
114,919
61,069
5,049
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

53
15 / 19 / 20
1,766
98
69,818
124,778
186,001
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Kasumi
57
1 / 21 / 14
1,750
97
21,556
53,107
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
21 / 11 / 17
5,028
279
100,619
66,105
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

54
21 / 15 / 20
5,118
284
66,295
75,474
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

44
15 / 13 / 24
4,872
271
84,647
66,595
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ying
gpllf7
Ying
59
5 / 14 / 25
2,781
155
18,254
56,033
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

rip_tonik
Unknown
58
13 / 14 / 22
4,095
228
53,639
59,111
0

Level 1

Level 5

Level 3

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
12m 43s
174
Kill Participation
183
67
Kills
75
75
Deaths
67
107
Assists
108
Player
Kills
Deaths
Assists
KDA
W
21
11
17
2.68
W
21
15
20
2.07
L
Saati
Nakadashu
Saati
21
14
17
2.11
L
6
9
34
2.56
L
Octavia
TVDeercyclop
Octavia
24
12
22
2.92
W
15
13
24
2.08
L
15
19
20
1.32
W
Ying
gpllf7
Ying
5
14
25
1.25
W
rip_tonik
Unknown
13
14
22
1.71
L
Kasumi
1
21
14
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,318
Damage
323,454
325,924
Taken
323,318
191,050
Shielding
0
138,854
Healing
123,280
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
100,619
59,086
344
12,013
66,105
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
66,295
66,295
8,377
23,490
75,474
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
Nakadashu
Saati
95,189
22,251
1,399
3,735
46,147
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

L
21,836
17,421
92,337
19,913
40,823
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Octavia
TVDeercyclop
Octavia
114,919
103,278
0
2,340
61,069
5,049
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
84,647
79,747
1,790
16,293
66,595
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
69,818
69,818
1,466
13,545
124,778
186,001
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
gpllf7
Ying
18,254
16,254
37,049
16,626
56,033
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
rip_tonik
Unknown
53,639
37,939
0
7,298
59,111
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Kasumi
21,556
16,706
1,048
3,071
53,107
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role