Player Matchup

Terminus
Terminus
Gold II
CJLaBuK74rus
Terminus
Gold II
Level 654
Champion Stats
44W - 40L
1,580 SR
Queue Stats
120W - 117L
1,537 Elo+
Solo
Lian
Lian
Gold I
ExJulesMe
Lian
Gold I
Level 485
Champion Stats
0W - 7L
1,143 SR
Queue Stats
134W - 134L
1,499 Elo+
Party 1
Tyra
Tyra
Gold II
Gotchu cuhhh
Tyra
Gold II
Level 54
Champion Stats
4W - 4L
1,500 SR
Queue Stats
42W - 35L
1,457 Elo+
Solo
Inara
Inara
Gold V
Junio9
Inara
Gold V
Level 468
Champion Stats
57W - 42L
1,647 SR
Queue Stats
278W - 278L
1,498 Elo+
Solo
Io
Io
Gold I
xMATERIALGROWLx
Io
Gold I
Level 162
Champion Stats
36W - 31L
1,660 SR
Queue Stats
288W - 279L
1,474 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 365
1,506 SR
1,493 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 432
1,471 SR
1,481 Elo+
Rei
Rei
Gold IV
ApostolakHs_
Rei
Gold IV
Level 718
Champion Stats
22W - 21L
1,584 SR
Queue Stats
251W - 244L
1,478 Elo+
Solo
Raum
Raum
Silver II
Atomic111
Raum
Silver II
Level 72
Champion Stats
1W - 3L
1,425 SR
Queue Stats
4W - 10L
1,258 Elo+
Solo
Bomb King
Bomb King
Platinum IV
Manjus
Bomb King
Platinum IV
Level 736
Champion Stats
38W - 34L
1,642 SR
Queue Stats
461W - 416L
1,617 Elo+
Solo
Buck
Buck
Gold III
MyAngelNico
Buck
Gold III
Level 58
Champion Stats
6W - 4L
1,428 SR
Queue Stats
10W - 5L
1,566 Elo+
Solo
Khan
Khan
Gold I
ginja2-ninja2
Khan
Gold I
Level 578
Champion Stats
1W - 3L
1,277 SR
Queue Stats
73W - 80L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
CJLaBuK74rus
Terminus
58
9 / 16 / 13
4,117
206
72,743
157,001
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lian
58
15 / 20 / 21
4,721
236
137,846
68,634
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

40
16 / 15 / 23
5,300
265
187,077
79,826
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Inara
Junio9
Inara
59
8 / 15 / 25
4,669
233
118,446
145,198
29,281
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

45
13 / 12 / 15
5,237
262
56,934
57,828
1,200
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
WilloTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
KogaFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 13 / 31
4,186
209
48,332
59,857
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Raum
52
7 / 13 / 43
5,540
277
69,737
226,551
38,717
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 400-Health Shield for 3s after activating Ignition.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 600-Health Shield for 3s after activating Juggernaut.

Level 4

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bomb King
Manjus
Bomb King
59
22 / 8 / 25
5,311
266
176,750
56,588
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

39
32 / 18 / 18
5,539
277
111,994
90,605
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
17 / 9 / 22
4,865
243
101,674
139,445
81,447
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 5s
Objective Time
9m 41s
158
Kill Participation
221
61
Kills
82
78
Deaths
61
97
Assists
139
Player
Kills
Deaths
Assists
KDA
W
4
13
31
1.5
W
Raum
7
13
43
2.19
L
Terminus
CJLaBuK74rus
Terminus
9
16
13
0.97
L
Lian
15
20
21
1.28
L
16
15
23
1.83
L
Inara
Junio9
Inara
8
15
25
1.37
W
Bomb King
Manjus
Bomb King
22
8
25
4.31
W
32
18
18
2.28
W
17
9
22
3.11
L
13
12
15
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

573,046
Damage
508,487
508,487
Taken
573,046
30,481
Shielding
120,164
228,410
Healing
262,868
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,332
45,584
102,709
25,668
59,857
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Raum
69,737
54,263
50,087
23,973
226,551
38,717
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

L
Terminus
CJLaBuK74rus
Terminus
72,743
53,068
0
25,046
157,001
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lian
137,846
132,635
650
4,744
68,634
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
187,077
140,189
0
4,410
79,826
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Junio9
Inara
118,446
91,128
0
7,401
145,198
29,281

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
Manjus
Bomb King
176,750
149,442
0
6,012
56,588
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
111,994
83,149
2,966
24,696
90,605
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
101,674
91,043
5,096
21,661
139,445
81,447

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
56,934
49,284
158,634
27,525
57,828
1,200
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role